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feat: new type of non-violent 'combat': work
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-## Wandering Objects
-
-Fishing spots that move between rooms:
-```yaml
-# data/objects/fishing_spot.yaml
-id: fishing_spot
-name: fishing spot
-gather:
- skill: fishing
- level: 1
- xp: 10
- base_wait: 4
- tools:
- - fishing_rod
- bait: fishing_bait
- success:
- base: 0.30
- per_level: 0.01
- cap: 0.90
- gather_message: "You cast your line into the water..."
- drops:
- - item_id: raw_trout
- weight: 100
- message: "You catch a raw trout!"
-```
-
-```yaml
-# In a room:
-objects:
- - id: fishing_spot
- wander_rooms: [7, 8, 9]
- wander_interval: 12
-```
-
-Objects teleport between rooms in their `wander_rooms` list. Players gathering from a
-wandering object are silently interrupted when it moves.
-
----
-