From 9d4b799db4868bcab291b83599ff088763cd4ed6 Mon Sep 17 00:00:00 2001 From: historia <[not public]> Date: Wed, 24 Jun 2026 20:58:25 -0400 Subject: feat: new type of non-violent 'combat': work --- worldbuilding_guide/wandering_objects.md | 39 -------------------------------- 1 file changed, 39 deletions(-) delete mode 100644 worldbuilding_guide/wandering_objects.md (limited to 'worldbuilding_guide/wandering_objects.md') diff --git a/worldbuilding_guide/wandering_objects.md b/worldbuilding_guide/wandering_objects.md deleted file mode 100644 index f1f91c5..0000000 --- a/worldbuilding_guide/wandering_objects.md +++ /dev/null @@ -1,39 +0,0 @@ -## Wandering Objects - -Fishing spots that move between rooms: -```yaml -# data/objects/fishing_spot.yaml -id: fishing_spot -name: fishing spot -gather: - skill: fishing - level: 1 - xp: 10 - base_wait: 4 - tools: - - fishing_rod - bait: fishing_bait - success: - base: 0.30 - per_level: 0.01 - cap: 0.90 - gather_message: "You cast your line into the water..." - drops: - - item_id: raw_trout - weight: 100 - message: "You catch a raw trout!" -``` - -```yaml -# In a room: -objects: - - id: fishing_spot - wander_rooms: [7, 8, 9] - wander_interval: 12 -``` - -Objects teleport between rooms in their `wander_rooms` list. Players gathering from a -wandering object are silently interrupted when it moves. - ---- - -- cgit v1.2.3