aboutsummaryrefslogtreecommitdiff
path: root/worldbuilding_guide/hacking.md
diff options
context:
space:
mode:
authorhistoria <[not public]>2026-06-21 02:26:57 -0400
committerhistoria <[not public]>2026-06-21 02:26:57 -0400
commite4bc2de6e6aa507044a6a75b4c1954974539a857 (patch)
tree608f22548bf2b6a1a4b02bedad05ec7f3a3aa3f2 /worldbuilding_guide/hacking.md
parentc36c1dc0c65e65b4d6ee53df6bbcc3a860eb6e4b (diff)
downloadthehouseoficarus-e4bc2de6e6aa507044a6a75b4c1954974539a857.tar.gz
feat: combat health bar. color improvements.
Diffstat (limited to 'worldbuilding_guide/hacking.md')
-rw-r--r--worldbuilding_guide/hacking.md22
1 files changed, 0 insertions, 22 deletions
diff --git a/worldbuilding_guide/hacking.md b/worldbuilding_guide/hacking.md
index 6f9bf9a..8927b3e 100644
--- a/worldbuilding_guide/hacking.md
+++ b/worldbuilding_guide/hacking.md
@@ -46,26 +46,4 @@ type XPBonuser interface {
}
```
-### Agility Courses
-Agility courses are defined in `data/courses/<id>.yaml`. Each course defines a sequence of obstacle rooms with specific verbs.
-
-```yaml
-id: "vent_shaft"
-name: "Ventilation Shaft Course"
-required_level: 1
-start_room: 200
-completion_xp: 40
-obstacles:
- - room_id: 201
- verb: scramble
- ticks_per_phase: 2
- xp: 8
- fail_damage: [1, 2]
- messages:
- - "You approach the corroded ventilation wall..."
- - "You find footholds in the rusted panels and begin to climb..."
- - "You scramble up the wall and haul yourself onto the ledge!"
-```
-
-Each obstacle room should have an `on_enter` message telling the player which verb to use, and a `down` exit back to the course hub.