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authorhistoria <[not public]>2026-07-01 02:21:42 -0400
committerhistoria <[not public]>2026-07-01 02:21:42 -0400
commit5f37dc9b6f6b79da04da70ae0c33ec8d02998587 (patch)
treef7c309e36267a4c456fcf5bca800e614507a80af /internal
parentfee376102192dc6f24297a7b11324636ace3a07d (diff)
downloadthehouseoficarus-5f37dc9b6f6b79da04da70ae0c33ec8d02998587.tar.gz
feat: qol improvements to items crud in admin gui
Diffstat (limited to 'internal')
-rw-r--r--internal/admin/api_items.go1
-rw-r--r--internal/admin/server.go4
-rw-r--r--internal/admin/static/admin.css17
-rw-r--r--internal/admin/static/editor.js11
-rw-r--r--internal/admin/static/itemeditor.js1557
-rw-r--r--internal/admin/static/map.js13
-rw-r--r--internal/admin/static/objecteditor.js4
-rw-r--r--internal/admin/templates/items.html32
-rw-r--r--internal/admin/undo.go180
-rw-r--r--internal/admin/yaml_util.go2
-rw-r--r--internal/behavior/behavior.go2
-rw-r--r--internal/game/act_burn.go8
-rw-r--r--internal/game/act_clean.go12
-rw-r--r--internal/game/act_fletch.go8
-rw-r--r--internal/game/act_search.go10
-rw-r--r--internal/game/cmd_clean.go6
-rw-r--r--internal/game/cmd_craft.go6
-rw-r--r--internal/game/cmd_fletch.go10
-rw-r--r--internal/game/cmd_smelt.go2
-rw-r--r--internal/game/cmd_smith.go2
-rw-r--r--internal/game/cmd_stats.go14
-rw-r--r--internal/game/cmd_trigger_utility.go10
-rw-r--r--internal/game/cmd_use.go41
-rw-r--r--internal/game/cmd_verbs.go9
-rw-r--r--internal/game/cmd_wear.go18
-rw-r--r--internal/game/combat_attack.go32
-rw-r--r--internal/game/core_equip.go32
-rw-r--r--internal/game/core_production.go10
-rw-r--r--internal/game/look_target.go10
-rw-r--r--internal/game/production_engine.go32
-rw-r--r--internal/game/production_index.go30
-rw-r--r--internal/game/production_menu.go2
-rw-r--r--internal/game/sys_science.go6
-rw-r--r--internal/game/sys_technology.go2
-rw-r--r--internal/item/item.go255
-rw-r--r--internal/validate/checks.go26
36 files changed, 2069 insertions, 347 deletions
diff --git a/internal/admin/api_items.go b/internal/admin/api_items.go
index d5e707e..721a6f8 100644
--- a/internal/admin/api_items.go
+++ b/internal/admin/api_items.go
@@ -95,6 +95,7 @@ func (s *AdminServer) updateItem(w http.ResponseWriter, r *http.Request, id stri
http.Error(w, `{"error":"failed to write item"}`, http.StatusInternalServerError)
return
}
+ m["_raw"] = string(newContent)
s.undoStack.Push(ChangeDesc{
Description: fmt.Sprintf("Update item %s", id),
diff --git a/internal/admin/server.go b/internal/admin/server.go
index df6d5d9..ff2bebd 100644
--- a/internal/admin/server.go
+++ b/internal/admin/server.go
@@ -403,7 +403,7 @@ func (s *AdminServer) doUndo(w http.ResponseWriter, r *http.Request) {
return
}
s.rebuildAfterUndo(change)
- writeJSON(w, map[string]any{"message": "Undid: " + change.Description})
+ writeJSON(w, map[string]any{"message": "Undid: " + change.ShortDesc()})
}
func (s *AdminServer) doRedo(w http.ResponseWriter, r *http.Request) {
@@ -417,7 +417,7 @@ func (s *AdminServer) doRedo(w http.ResponseWriter, r *http.Request) {
return
}
s.rebuildAfterUndo(change)
- writeJSON(w, map[string]any{"message": "Redid: " + change.Description})
+ writeJSON(w, map[string]any{"message": "Redid: " + change.ShortDesc()})
}
func (s *AdminServer) rebuildAfterUndo(change *ChangeDesc) {
diff --git a/internal/admin/static/admin.css b/internal/admin/static/admin.css
index 6da338e..bdf9b60 100644
--- a/internal/admin/static/admin.css
+++ b/internal/admin/static/admin.css
@@ -11,6 +11,7 @@ body{font-family:monospace;background:var(--bg);color:var(--text);min-height:100
.nav .undo-bar span{color:#888;flex:1;text-align:right;margin-right:8px}
.layout{display:flex;height:calc(100vh - 38px)}
.main{flex:1;overflow:auto;position:relative;user-select:none;-webkit-user-select:none}
+#mapSvg{display:block}
.panel{width:300px;background:var(--panel);border-left:1px solid var(--border);overflow-y:auto;padding:16px;flex-shrink:0;position:relative}
.panel-resize-handle{position:absolute;left:-3px;top:0;bottom:0;width:6px;cursor:col-resize;z-index:5;background:transparent}
.panel-resize-handle:hover{background:rgba(255,255,255,.06)}
@@ -153,6 +154,7 @@ g.ud-hover:hover text{font-weight:bold}
.panel-tab-content .mini-label{font-size:9px;color:#888;display:block;margin-bottom:1px;margin-top:3px}
.panel-tab-content .mini-input{width:60px!important;display:inline-block;margin-right:4px}
.obj-card{background:rgba(255,255,255,.02);border:1px solid var(--border);border-radius:5px;margin-bottom:10px;overflow:hidden;flex:1 1 calc(50% - 5px);min-width:340px;max-width:calc(50% - 5px)}
+.obj-card.obj-card-full{flex:1 1 100%;max-width:100%}
.obj-fields-wrap{display:flex;flex-wrap:wrap;gap:10px}
.obj-card-header{display:flex;align-items:center;gap:8px;padding:8px 12px;background:rgba(15,52,96,.3);cursor:pointer;user-select:none;font-size:13px;font-weight:bold}
.obj-card-header:hover{background:rgba(15,52,96,.5)}
@@ -166,7 +168,7 @@ g.ud-hover:hover text{font-weight:bold}
.obj-field input,.obj-field textarea,.obj-field select{padding:4px 6px;font-size:11px;background:var(--input-bg);color:var(--text);border:1px solid var(--input-border);border-radius:3px;font-family:monospace;width:100%}
.obj-field textarea{resize:vertical;min-height:28px}
.obj-field.obj-wide{grid-column:1/-1}
-.obj-field.obj-check{flex-direction:row;align-items:flex-end;gap:4px;padding-bottom:3px}
+.obj-field.obj-check{flex-direction:row;align-items:center;gap:4px;padding-bottom:3px}
.obj-field.obj-check input{width:auto}
.obj-field.obj-check span{font-size:11px;color:var(--text)}
.obj-color-row{display:flex;align-items:center;gap:4px}
@@ -210,3 +212,16 @@ g.ud-hover:hover text{font-weight:bold}
.obj-sub-row-line+.obj-sub-row-line{margin-top:4px}
.obj-inline-compact .obj-card-grid{grid-template-columns:repeat(auto-fill,minmax(60px,1fr))!important}
.obj-inline-compact .obj-narrow input{width:50px}
+.ingredients-table{border:1px solid var(--border);border-radius:4px;overflow:hidden;margin-top:4px}
+.ingredients-header-row{display:flex;gap:4px;padding:4px 6px;background:rgba(255,255,255,.03);font-size:9px;color:#888;text-transform:uppercase;letter-spacing:.5px;border-bottom:1px solid var(--border)}
+.ingredients-ingredient{border-bottom:1px solid rgba(255,255,255,.04)}
+.ingredients-ingredient:last-child{border-bottom:none}
+.ingredients-pair{display:flex;gap:4px;padding:3px 6px;align-items:center;border-top:1px solid rgba(255,255,255,.03)}
+.ingredients-pair:first-child{border-top:none}
+.ingredients-pair-add{padding:2px 6px 4px}
+.ingredients-col{flex-shrink:0}
+.ingredients-col-qty{width:48px;display:flex;align-items:center}
+.ingredients-col-items{flex:1;min-width:0}
+.ingredients-col-byproducts{flex:1;min-width:0}
+.ingredients-col-x{width:26px;display:flex;align-items:center;justify-content:center}
+.ingredients-col-num{width:24px;text-align:center;color:#888;font-size:10px;display:flex;align-items:center;justify-content:center;flex-shrink:0}
diff --git a/internal/admin/static/editor.js b/internal/admin/static/editor.js
index 1ed0653..37bc797 100644
--- a/internal/admin/static/editor.js
+++ b/internal/admin/static/editor.js
@@ -59,7 +59,7 @@ function renderDirGroup(name, ids, filter) {
displayIds = ids.filter(function(id) { return String(id).toLowerCase().indexOf(filter) >= 0; });
if (displayIds.length === 0) return '';
}
- var expanded = isFiltering ? true : (collapsedDirs[name] === false || (!name && collapsedDirs[''] === undefined));
+ var expanded = isFiltering ? true : (collapsedDirs[name] === true);
var displayName = name || editorType.charAt(0).toUpperCase() + editorType.slice(1);
var h = '<div class="dir-group">';
if (name) {
@@ -79,7 +79,7 @@ function renderDirGroup(name, ids, filter) {
}
function toggleDir(name) {
- collapsedDirs[name] = collapsedDirs[name] === false ? true : false;
+ collapsedDirs[name] = collapsedDirs[name] !== true;
renderList('');
}
@@ -206,6 +206,13 @@ function switchTab(e, tab) {
tabs.forEach(function(t) { t.style.display = 'none'; });
var target = document.getElementById('tab' + tab.charAt(0).toUpperCase() + tab.slice(1));
if (target) target.style.display = 'block';
+
+ if (tab === 'yaml' && currentID) {
+ API.get('/api/' + editorType + '/' + encodeURIComponent(currentID)).then(function(data) {
+ var pre = document.querySelector('#tabYaml pre');
+ if (pre) pre.textContent = data._raw || JSON.stringify(data, null, 2);
+ });
+ }
}
function getNested(obj, path) {
diff --git a/internal/admin/static/itemeditor.js b/internal/admin/static/itemeditor.js
new file mode 100644
index 0000000..d02e7ab
--- /dev/null
+++ b/internal/admin/static/itemeditor.js
@@ -0,0 +1,1557 @@
+var itemData = null;
+var itemID = null;
+var expandedCards = {};
+var addedSections = {};
+
+var SECTIONS = [
+ {
+ id: 'core', label: 'Core', always: true,
+ fields: [
+ ['name', 'Name', 'text', 'Copper Ore'],
+ ['color', 'Color', 'color', 'B2'],
+ ['value', 'Value', 'number', '0'],
+ ['stackable', 'Stackable', 'checkbox'],
+ ['quality', 'Quality', 'number', ''],
+ ['max_quality', 'Max Quality', 'number', ''],
+ ['aliases', 'Aliases', 'text', 'comma separated'],
+ ['description', 'Description', 'textarea', 'A chunk of copper ore.'],
+ ]
+ },
+ {
+ id: 'equipment', label: 'Equipment', path: 'equipment',
+ detect: function(d) { return d.equipment; },
+ fields: []
+ },
+ {
+ id: 'tool', label: 'Tool', path: 'tool',
+ detect: function(d) { return d.tool; },
+ fields: [
+ ['type', 'Type', 'text', 'pickaxe, axe, hammer'],
+ ['speed', 'Speed', 'number', '1.0', 'narrow'],
+ ]
+ },
+ {
+ id: 'firemaking', label: 'Firemaking',
+ detect: function(d) { return d.burn_ticks || d.fire_level || d.fire_xp; },
+ fields: [
+ ['burn_ticks', 'Burn Ticks', 'number', '100', 'narrow'],
+ ['fire_level', 'Fire Level', 'number', '1', 'narrow'],
+ ['fire_xp', 'Fire XP', 'number', '40', 'narrow'],
+ ]
+ },
+ {
+ id: 'crafting', label: 'Crafting',
+ detect: function(d) { return d.craft; },
+ fields: [],
+ subtables: [
+ {
+ label: 'Recipes to Craft This Item', key: 'craft',
+ fields: [
+ ['type', 'Type', 'select', 'smithing|cooking|crafting|fletching|combine|pharmacy|construction'],
+ ['subtype', 'Subtype', 'select', '|smelt|clean'],
+ ['level', 'Level', 'number', '', 'narrow'],
+ ['xp', 'XP', 'number', '', 'narrow'],
+ ['wait', 'Wait', 'number', '', 'narrow'],
+ ['output_qty', 'Output Qty', 'number', '', 'narrow'],
+ ['station', 'Station', 'select', '|anvil|cooking_range|fire|furnace|pottery_oven|pottery_wheel|spinning_wheel|workbench'],
+ ['tool', 'Tool', 'select', '|pickaxe|axe|fire|chisel|hammer|knife|needle|rake|saw|shears|spade|watering_can|fishing_rod|fly_rod|harpoon|small_net|big_net|lobster_pot'],
+ ['fail', 'Fail Item', 'search', '', '', null, 'items'],
+ ['success_base', 'Base', 'number', '', 'narrow'],
+ ['success_per_level', 'Per Lvl', 'number', '', 'narrow'],
+ ['success_cap', 'Cap', 'number', '', 'narrow'],
+ ['start_message', 'Start Message', 'text', '', 'wide'],
+ ['message', 'Message', 'text', '', 'wide'],
+ ['fail_message', 'Fail Message', 'text', '', 'wide', function(item) { return item.type === 'cooking' || item.subtype === 'smelt'; }],
+ ['end_message', 'End Message', 'text', '', 'wide'],
+ ],
+ fieldGroups: [
+ ['type', 'subtype', 'level', 'xp', 'wait', 'output_qty'],
+ {fields: ['station', 'tool'], right: true},
+ {label: 'Success', fields: ['success_base', 'success_per_level', 'success_cap', 'fail']},
+ ['start_message', 'message', 'fail_message', 'end_message'],
+ ],
+ subSubtables: [
+ {label:'Ingredients', key:'ingredients', fields:[
+ ['quantity', 'Qty', 'number', '1', 'narrow'],
+ ]},
+ {label:'Steps', key:'steps', fields:[
+ ['tick', 'Ticks', 'number', '', 'narrow'],
+ ['message', 'Message', 'text', '', 'wide'],
+ ]},
+ ],
+ }
+ ]
+ },
+ {
+ id: 'search', label: 'Search',
+ detect: function(d) { return d.search_table || d.search_ticks; },
+ fields: [
+ ['search_table', 'Search Table', 'search', '', '', null, 'drops'],
+ ['search_ticks', 'Search Ticks', 'number', '', 'narrow'],
+ ['search_message', 'Search Message', 'text', 'You search...', 'wide'],
+ ]
+ },
+ {
+ id: 'food', label: 'Food',
+ detect: function(d) { return d.heal_value || d.eat_message; },
+ fields: [
+ ['heal_value', '+HP', 'number', '', 'narrow'],
+ ['eat_message', 'Eat Message', 'text', 'You eat the...', 'wide'],
+ ]
+ },
+ {
+ id: 'farming', label: 'Farming',
+ detect: function(d) { return d.farm_patch_type; },
+ fields: [
+ ['farm_patch_type', 'Patch Type', 'select', 'herb|allotment|flower|bush|tree'],
+ ['farm_level', 'Farm Level', 'number', '', 'narrow'],
+ ['farm_plant_xp', 'Plant XP', 'number', '', 'narrow'],
+ ['farm_harvest_xp', 'Harvest XP', 'number', '', 'narrow'],
+ ['farm_stages', 'Stages', 'number', '', 'narrow'],
+ ['farm_product', 'Product', 'search', '', '', null, 'items'],
+ ['farm_min_yield', 'Min Yield', 'number', '', 'narrow'],
+ ['farm_max_yield', 'Max Yield', 'number', '', 'narrow'],
+ ]
+ },
+ {
+ id: 'potions', label: 'Potions',
+ detect: function(d) { return d.potion_effect; },
+ fields: [
+ ['potion_effect', 'Effect', 'text', 'strength, accuracy, heal'],
+ ['potion_bonus', 'Bonus', 'number', '', 'narrow'],
+ ['potion_duration', 'Duration', 'number', '', 'narrow'],
+ ]
+ },
+];
+
+function initItemEditor() {
+ editorType = 'items';
+ editorFields = [];
+ loadList();
+ if (window.location.hash) loadItemEditor(window.location.hash.substring(1));
+}
+
+function cardPath(sec) {
+ return sec.path || '';
+}
+
+function getVal(data, sec, key) {
+ var p = cardPath(sec);
+ if (sec.isArray) {
+ return data[p] && data[p][key] !== undefined ? data[p][key] : '';
+ }
+ var fp = p ? p + '.' + key : key;
+ var v = getNested(data, fp);
+ return v === undefined || v === null ? '' : v;
+}
+
+function fieldID(sec, key, idx) {
+ if (idx !== undefined && idx >= 0) return 'f_' + sec.id + '_' + idx + '_' + key.replace(/\./g, '_');
+ return 'f_' + sec.id + '_' + key.replace(/\./g, '_');
+}
+
+function fieldIDSub(sec, subKey, idx, fieldKey) {
+ return 'f_' + sec.id + '_' + subKey + '_' + idx + '_' + fieldKey;
+}
+
+function fieldIDSubSub(sec, subKey, rowIdx, subSubKey, subSubIdx, fieldKey) {
+ return 'f_' + sec.id + '_' + subKey + '_' + rowIdx + '__' + subSubKey + '_' + subSubIdx + '_' + fieldKey;
+}
+
+function loadItemEditor(id) {
+ itemID = id;
+ currentID = id;
+ renderList('');
+ window.location.hash = id;
+ API.get('/api/items/' + encodeURIComponent(id)).then(function(data) {
+ itemData = data;
+ renderItemEditor(id, data);
+ }).catch(function(e) {
+ $('#editorMain').innerHTML = '<p style="color:var(--danger)">Failed to load: ' + esc(e.message) + '</p>';
+ });
+}
+
+function renderItemEditor(id, data) {
+ var html = '<h2>Item: ' + esc(id) + '</h2>';
+ html += '<div class="tabs"><button class="tab active" onclick="switchTab(event,\'fields\')">Fields</button>';
+ html += '<button class="tab" onclick="switchTab(event,\'yaml\')">Raw YAML</button></div>';
+
+ html += '<div class="tab-content" id="tabFields">';
+ html += '<div class="obj-fields-wrap">';
+
+ SECTIONS.forEach(function(sec) {
+ if (!sec.always && sec.detect && !sec.detect(data) && !addedSections[sec.id]) return;
+ html += renderCard(sec, data);
+ });
+
+ html += '</div>';
+
+ html += '<div class="add-section-bar">';
+ html += '<select id="addSectionSelect">';
+ html += '<option value="">+ Add Section...</option>';
+ SECTIONS.forEach(function(sec) {
+ if (sec.always) return;
+ if (sec.detect && sec.detect(data)) return;
+ if (addedSections[sec.id]) return;
+ html += '<option value="' + sec.id + '">' + esc(sec.label) + '</option>';
+ });
+ html += '</select>';
+ html += '<button class="btn btn-primary btn-sm" onclick="addSection()">Add</button>';
+ html += '</div>';
+ html += '</div>';
+
+ html += '<div class="tab-content" id="tabYaml" style="display:none">';
+ html += '<pre>' + esc(data._raw || JSON.stringify(data, null, 2)) + '</pre>';
+ html += '</div>';
+
+ html += '<div class="btn-row">';
+ html += '<button class="btn btn-primary" onclick="saveItem()">Save</button>';
+ html += '<button class="btn" onclick="duplicateItem()">Duplicate</button>';
+ html += '<button class="btn btn-danger" onclick="deleteItem()">Delete Item</button>';
+ html += '</div>';
+
+ $('#editorMain').innerHTML = html;
+ setupSearchFields();
+ setupCraftTypeChange();
+ setTimeout(function() {
+ document.querySelectorAll('.color-field').forEach(function(el) { bindColorField(el); });
+ }, 50);
+}
+
+function renderCurrent() {
+ if (!itemData || !itemID) return;
+ renderItemEditor(itemID, itemData);
+}
+
+// =========================================================================
+// Card rendering
+// =========================================================================
+
+function renderCard(sec, data) {
+ var collapsed = expandedCards[sec.id] === false;
+ var h = '<div class="obj-card' + (sec.id === 'crafting' ? ' obj-card-full' : '') + '" data-card="' + sec.id + '">';
+ h += '<div class="obj-card-header" onclick="toggleCard(\'' + sec.id + '\')">';
+ h += '<span class="obj-card-arrow">' + (collapsed ? '&#9654;' : '&#9660;') + '</span>';
+ h += '<span class="obj-card-label">' + sec.label + '</span>';
+ if (!sec.always) {
+ h += '<button class="btn btn-sm btn-danger obj-card-remove" onclick="event.stopPropagation();removeSection(\'' + sec.id + '\')">X</button>';
+ }
+ h += '</div>';
+ if (!collapsed) {
+ h += '<div class="obj-card-body">';
+
+ if (sec.isArray) {
+ h += renderArraySection(sec, data);
+ } else if (sec.id === 'core') {
+ h += renderCoreCard(data);
+ } else if (sec.id === 'equipment') {
+ h += renderEquipmentCard(data);
+ } else {
+ h += '<div class="obj-card-grid">';
+ if (sec.fields) sec.fields.forEach(function(f) {
+ h += renderField(sec, f, data, -1);
+ });
+ h += '</div>';
+
+ if (sec.inline) {
+ sec.inline.forEach(function(il) {
+ if (il.type === 'tags') {
+ h += renderTags(sec, il, data);
+ } else if (il.type === 'kv') {
+ h += renderKV(sec, il, data);
+ } else {
+ h += '<div class="obj-inline-group">';
+ h += '<span class="obj-inline-label">' + esc(il.label) + '</span>';
+ h += '<div style="display:flex;gap:8px;flex-wrap:nowrap;margin-top:4px">';
+ il.fields.forEach(function(f) {
+ h += renderField(sec, f, data, -1, il.path);
+ });
+ h += '</div>';
+ h += '</div>';
+ }
+ });
+ }
+
+ if (sec.subtables) {
+ sec.subtables.forEach(function(st) {
+ h += renderSubtable(sec, st, data);
+ });
+ }
+ }
+ h += '</div>';
+ }
+ h += '</div>';
+ return h;
+}
+
+function renderCoreCard(data) {
+ var sec = SECTIONS[0];
+ var h = '<div class="obj-core-row">';
+ h += renderField(sec, sec.fields[0], data, -1, null, 'flex:1');
+ h += renderField(sec, sec.fields[1], data, -1);
+ h += renderField(sec, sec.fields[6], data, -1, null, 'flex:1');
+ h += '</div>';
+ h += '<div class="obj-core-row" style="align-items:center">';
+ h += renderField(sec, sec.fields[2], data, -1);
+ h += '<div style="display:flex;align-items:center;gap:6px">';
+ h += renderField(sec, sec.fields[3], data, -1);
+ h += '</div>';
+ h += '<div style="display:flex;gap:8px;margin-left:auto">';
+ h += renderField(sec, sec.fields[4], data, -1);
+ h += renderField(sec, sec.fields[5], data, -1);
+ h += '</div>';
+ h += '</div>';
+ var descFid = fieldID(sec, 'description', -1);
+ var descVal = getVal(itemData, sec, 'description');
+ var dstr = typeof descVal === 'object' ? (Array.isArray(descVal) ? descVal.map(function(v){return v.text||'';}).join('\n') : JSON.stringify(descVal)) : String(descVal);
+ h += '<label class="obj-field obj-wide"><span>Description</span><textarea id="' + descFid + '" rows="6" style="min-height:56px">' + esc(dstr) + '</textarea></label>';
+ return h;
+}
+
+// =========================================================================
+// Equipment card (custom render with 3 stat blocks)
+// =========================================================================
+
+var EQUIP_STAT_FIELDS = {
+ attack: [
+ ['stab', 'Stab', 'number', '', 'narrow'],
+ ['slash', 'Slash', 'number', '', 'narrow'],
+ ['crush', 'Crush', 'number', '', 'narrow'],
+ ['ranged', 'Ranged', 'number', '', 'narrow'],
+ ['science', 'Science', 'number', '', 'narrow'],
+ ],
+ defense: [
+ ['stab', 'Stab', 'number', '', 'narrow'],
+ ['slash', 'Slash', 'number', '', 'narrow'],
+ ['crush', 'Crush', 'number', '', 'narrow'],
+ ['ranged', 'Ranged', 'number', '', 'narrow'],
+ ['science', 'Science', 'number', '', 'narrow'],
+ ],
+ other: [
+ ['strength', 'Strength', 'number', '', 'narrow'],
+ ['ranged', 'Ranged', 'number', '', 'narrow'],
+ ['science', 'Science', 'number', '', 'narrow'],
+ ['technology', 'Tech', 'number', '', 'narrow'],
+ ],
+};
+
+function equipFieldID(key) {
+ return 'f_equipment_' + key;
+}
+
+function renderEquipField(key, label, type, hint, val, wide, searchEntity) {
+ var fid = equipFieldID(key);
+ val = val === undefined || val === null ? '' : val;
+
+ function wrap(cls, inner) {
+ var w = (wide === 'wide') ? ' obj-wide' : '';
+ if (wide === 'narrow') w = ' obj-narrow';
+ return '<label class="' + cls + w + '">' + inner + '</label>';
+ }
+
+ if (type === 'select') {
+ var opts = hint ? hint.split('|') : [];
+ var inner = '<span>' + esc(label) + '</span><select id="' + fid + '">';
+ opts.forEach(function(o) {
+ inner += '<option value="' + escAttr(o) + '"' + (String(val) === o ? ' selected' : '') + '>' + esc(o) + '</option>';
+ });
+ inner += '</select>';
+ return wrap('obj-field', inner);
+ }
+ if (type === 'search') {
+ var entity = searchEntity || 'items';
+ var ph = hint ? ' placeholder="' + esc(hint) + '"' : ' placeholder="Search ' + entity + '..."';
+ return wrap('obj-field obj-search', '<span>' + esc(label) + '</span><div style="position:relative;width:100%"><input id="' + fid + '" value="' + escAttr(String(val)) + '" class="search-input" data-search-type="' + entity + '"' + ph + '><div class="search-results" style="display:none"></div></div>');
+ }
+ var ph = hint ? ' placeholder="' + esc(hint) + '"' : '';
+ return wrap('obj-field', '<span>' + esc(label) + '</span><input id="' + fid + '" value="' + escAttr(String(val)) + '"' + ph + '>');
+}
+
+function renderEquipmentCard(data) {
+ var eq = data.equipment || {};
+ var h = '';
+ var isAmmo = eq.type === 'ammo';
+
+ // Row 1: type, slot
+ h += '<div class="obj-core-row">';
+ h += renderEquipField('type', 'Type', 'select', 'melee_weapon|ranged_weapon|tech_weapon|armor|tool|ammo', eq.type);
+ if (!isAmmo) {
+ h += renderEquipField('slot', 'Slot', 'select', 'head|neck|torso|legs|hands|feet|back|ammo|main_hand|off_hand|ring', eq.slot);
+ } else {
+ h += '<input type="hidden" id="' + equipFieldID('slot') + '" value="ammo">';
+ }
+ h += '</div>';
+
+ // Ammo: recoverable checkbox
+ if (isAmmo) {
+ h += '<label class="obj-field obj-check" style="margin-top:4px"><input type="checkbox" id="f_core_recoverable"' + (data.recoverable ? ' checked' : '') + '> <span>Recoverable</span></label>';
+ }
+
+ // Row 2: attack_type, speed, junk
+ var isMelee = eq.type === 'melee_weapon';
+ var isWeapon = ['melee_weapon', 'ranged_weapon', 'tech_weapon'].indexOf(eq.type) >= 0;
+ h += '<div class="obj-core-row"' + (!isMelee && !isWeapon ? ' style="display:none"' : '') + '>';
+ if (isMelee) {
+ h += renderEquipField('attack_type', 'Attack Type', 'select', 'stab|slash|crush', eq.attack_type);
+ }
+ if (isWeapon) {
+ h += renderEquipField('speed', 'Speed', 'number', '', eq.speed, 'narrow');
+ }
+ h += renderEquipField('junk', 'Junk', 'search', '', eq.junk, '', 'items');
+ h += '</div>';
+
+ // 3 buttons row
+ var btns = [];
+ if (!eq.attack) btns.push('<button class="btn btn-sm obj-sub-add" style="flex:1" onclick="addEquipBlock(\'attack\')">+ Add Attack Stats</button>');
+ if (!eq.defense) btns.push('<button class="btn btn-sm obj-sub-add" style="flex:1" onclick="addEquipBlock(\'defense\')">+ Add Defense Stats</button>');
+ if (!eq.other) btns.push('<button class="btn btn-sm obj-sub-add" style="flex:1" onclick="addEquipBlock(\'other\')">+ Add Other Stats</button>');
+ if (btns.length > 0) {
+ h += '<div style="display:flex;gap:6px;margin-top:10px">' + btns.join('') + '</div>';
+ }
+
+ // Stat blocks
+ if (eq.attack) h += renderEquipStatBlock('Attack Stats', 'attack', eq.attack, EQUIP_STAT_FIELDS.attack);
+ if (eq.defense) h += renderEquipStatBlock('Defense Stats', 'defense', eq.defense, EQUIP_STAT_FIELDS.defense);
+ if (eq.other) h += renderEquipStatBlock('Other Stats', 'other', eq.other, EQUIP_STAT_FIELDS.other);
+
+ // Requirements KV (at root level, stored in itemData.requirements)
+ h += '<div style="margin-top:8px">';
+ h += renderKV({id: 'equipment_req'}, {label:'Requirements', key:'requirements', type:'kv', valType:'number'}, data);
+ h += '</div>';
+
+ return h;
+}
+
+function renderEquipStatBlock(label, blockKey, blockData, fields) {
+ var h = '<div class="obj-inline-group" style="margin-top:8px">';
+ h += '<div style="display:flex;align-items:center;gap:8px;margin-bottom:4px">';
+ h += '<span class="obj-inline-label" style="margin-bottom:0;flex:1">' + esc(label) + '</span>';
+ h += '<button class="btn btn-sm btn-danger" onclick="removeEquipBlock(\'' + blockKey + '\')">X</button>';
+ h += '</div>';
+ h += '<div style="display:flex;gap:8px;flex-wrap:nowrap;margin-top:4px">';
+ fields.forEach(function(f) {
+ var fid = 'f_equipment_' + blockKey + '_' + f[0];
+ var val = blockData[f[0]];
+ val = val === undefined || val === null ? '' : val;
+ var extraCls = f[4] === 'narrow' ? ' obj-narrow' : '';
+ h += '<label class="obj-field' + extraCls + '"><span>' + esc(f[1]) + '</span><input id="' + fid + '" value="' + escAttr(String(val)) + '"></label>';
+ });
+ h += '</div>';
+ h += '</div>';
+ return h;
+}
+
+function addEquipBlock(blockKey) {
+ if (!itemData.equipment) itemData.equipment = {};
+ var empty = {};
+ EQUIP_STAT_FIELDS[blockKey].forEach(function(f) { empty[f[0]] = 0; });
+ itemData.equipment[blockKey] = empty;
+ renderCurrent();
+}
+
+function removeEquipBlock(blockKey) {
+ if (itemData.equipment) delete itemData.equipment[blockKey];
+ renderCurrent();
+}
+
+// =========================================================================
+// Generic field render (unchanged)
+// =========================================================================
+
+function renderField(sec, f, data, idx, subPath, optStyle) {
+ var key = f[0], label = f[1], type = f[2], hint = f[3], wide = f[4], showIf = f[5], searchEntity = f[6];
+ var fp = subPath ? subPath + '.' + key : key;
+ var fid = fieldID(sec, fp, idx);
+ var val;
+
+ if (sec.isArray && idx >= 0) {
+ var arr = itemData[cardPath(sec)] || [];
+ var item = arr[idx] || {};
+ val = item[key];
+ } else if (subPath) {
+ var sectionRoot = itemData[cardPath(sec)] || {};
+ var subObj = sectionRoot[subPath] || {};
+ val = subObj[key];
+ } else {
+ val = getVal(itemData, sec, key);
+ }
+ val = val === undefined || val === null ? '' : val;
+
+ var hiddenStyle = '';
+ if (showIf) {
+ var sectionData = itemData[cardPath(sec)] || {};
+ if (!showIf(sectionData)) hiddenStyle = ' style="display:none"';
+ }
+
+ function wrap(cls, inner) {
+ var w = (wide === 'wide') ? ' obj-wide' : '';
+ if (wide === 'narrow') w = ' obj-narrow';
+ var s = optStyle ? ' style="' + optStyle + '"' : '';
+ return '<label class="' + cls + w + '"' + hiddenStyle + s + '>' + inner + '</label>';
+ }
+
+ if (type === 'checkbox') {
+ return wrap('obj-field obj-check', '<input type="checkbox" id="' + fid + '"' + (val ? ' checked' : '') + '> <span>' + esc(label) + '</span>');
+ }
+ if (type === 'json') {
+ var jstr = typeof val === 'object' ? JSON.stringify(val) : String(val);
+ return wrap('obj-field', '<span>' + esc(label) + '</span><textarea id="' + fid + '" rows="2" placeholder="{}">' + esc(jstr) + '</textarea>');
+ }
+ if (type === 'textarea') {
+ var dstr = typeof val === 'object' ? (Array.isArray(val) ? val.map(function(v){return v.text||'';}).join('\n') : JSON.stringify(val)) : String(val);
+ return wrap('obj-field', '<span>' + esc(label) + '</span><textarea id="' + fid + '" rows="3">' + esc(dstr) + '</textarea>');
+ }
+ if (type === 'select') {
+ var opts = hint ? hint.split('|') : [];
+ var inner = '<span>' + esc(label) + '</span><select id="' + fid + '">';
+ opts.forEach(function(o) {
+ inner += '<option value="' + escAttr(o) + '"' + (String(val) === o ? ' selected' : '') + '>' + esc(o) + '</option>';
+ });
+ inner += '</select>';
+ return wrap('obj-field', inner);
+ }
+ if (type === 'color') {
+ var swatch = '<span class="color-swatch" style="background:#' + escAttr(String(val) || '808080') + '"></span>';
+ return wrap('obj-field color-field', '<span>' + esc(label) + '</span><div class="obj-color-row">' + swatch + '<input id="' + fid + '" value="' + escAttr(String(val)) + '" class="color-input"></div>');
+ }
+ if (type === 'search') {
+ var entity = searchEntity || 'items';
+ var ph = hint ? ' placeholder="' + esc(hint) + '"' : ' placeholder="Search ' + entity + '..."';
+ return wrap('obj-field obj-search', '<span>' + esc(label) + '</span><div style="position:relative;width:100%"><input id="' + fid + '" value="' + escAttr(String(val)) + '" class="search-input" data-search-type="' + entity + '"' + ph + '><div class="search-results" style="display:none"></div></div>');
+ }
+ var ph = hint ? ' placeholder="' + esc(hint) + '"' : '';
+ return wrap('obj-field', '<span>' + esc(label) + '</span><input id="' + fid + '" value="' + escAttr(String(val)) + '"' + ph + '>');
+}
+
+// =========================================================================
+// Array section rendering
+// =========================================================================
+
+function renderArraySection(sec, data) {
+ var arr = data[cardPath(sec)] || [];
+ var h = '';
+ arr.forEach(function(item, idx) {
+ h += '<div class="obj-sub-row" data-idx="' + idx + '">';
+ h += '<div class="obj-card-grid">';
+ sec.fields.forEach(function(f) {
+ h += renderField(sec, f, data, idx);
+ });
+ h += '</div>';
+ h += '<button class="btn btn-sm btn-danger obj-sub-remove" onclick="removeArrayItem(\'' + sec.id + '\',' + idx + ')">X</button>';
+ h += '</div>';
+ });
+ h += '<button class="btn btn-sm obj-sub-add" onclick="addArrayItem(\'' + sec.id + '\')">+ Add ' + esc(sec.label).slice(0,-1) + '</button>';
+ return h;
+}
+
+// =========================================================================
+// Subtable rendering
+// =========================================================================
+
+function renderSubFieldHTML(sec, stKey, idx, f, val) {
+ var fid = fieldIDSub(sec, stKey, idx, f[0]);
+ val = val === undefined || val === null ? '' : val;
+ var extraCls = '';
+ var extraStyle = '';
+ if (f[4] === 'narrow') extraCls = ' obj-narrow';
+ else if (f[4] === 'grow') extraCls = ' obj-grow';
+ if (f[4] === 'wide') extraStyle = ' style="flex:1 1 100%"';
+ if (f[2] === 'search') {
+ var entity = f[6] || 'items';
+ var ph = f[3] ? ' placeholder="' + escAttr(f[3]) + '"' : ' placeholder="Search ' + entity + '..."';
+ return '<label class="obj-field obj-search' + extraCls + '"' + extraStyle + '><span>' + esc(f[1]) + '</span><div style="position:relative;width:100%"><input id="' + fid + '" value="' + escAttr(String(val)) + '" class="search-input" data-search-type="' + entity + '"' + ph + '><div class="search-results" style="display:none"></div></div></label>';
+ }
+ if (f[2] === 'checkbox') {
+ return '<label class="obj-field obj-check' + extraCls + '"' + extraStyle + '><input type="checkbox" id="' + fid + '"' + (val ? ' checked' : '') + '> <span>' + esc(f[1]) + '</span></label>';
+ }
+ if (f[2] === 'select') {
+ var opts = f[3] ? f[3].split('|') : [];
+ var sel = '<label class="obj-field' + extraCls + '"' + extraStyle + '><span>' + esc(f[1]) + '</span><select id="' + fid + '">';
+ opts.forEach(function(o) {
+ sel += '<option value="' + escAttr(o) + '"' + (String(val) === o ? ' selected' : '') + '>' + esc(o || '(none)') + '</option>';
+ });
+ sel += '</select></label>';
+ return sel;
+ }
+ return '<label class="obj-field' + extraCls + '"' + extraStyle + '><span>' + esc(f[1]) + '</span><input id="' + fid + '" value="' + escAttr(String(val)) + '"></label>';
+}
+
+function renderSubtable(sec, st, data) {
+ var p = cardPath(sec);
+ var sectionRoot = p ? (itemData[p] || {}) : itemData;
+ var raw = sectionRoot[st.key];
+ var arr;
+ if (st.single) {
+ arr = raw ? [raw] : [];
+ } else if (Array.isArray(raw)) {
+ arr = raw;
+ } else if (raw && typeof raw === 'object') {
+ arr = [raw];
+ } else {
+ arr = [];
+ }
+ var hasSubSubtables = st.subSubtables && st.subSubtables.length > 0;
+ var h = '<div class="obj-subtable">';
+ h += '<div class="obj-subtable-header">' + esc(st.label) + '</div>';
+ arr.forEach(function(item, idx) {
+ h += '<div class="obj-sub-row" style="flex-direction:column;align-items:stretch">';
+
+ function renderGroup(fieldKeys) {
+ fieldKeys.forEach(function(fieldKey) {
+ var f = st.fields.find(function(sf) { return sf[0] === fieldKey; });
+ if (!f) return;
+ if (f[5] && !f[5](item)) return;
+ var val = item[f[0]];
+ h += renderSubFieldHTML(sec, st.key, idx, f, val);
+ });
+ }
+
+ if (st.fieldGroups) {
+ st.fieldGroups.forEach(function(group) {
+ if (group.label) {
+ if (group.label === 'Success') {
+ var hasSuccess = !!(item.fail || item.success_base || item.success_per_level || item.success_cap);
+ var gid = 'sg_' + sec.id + '_' + st.key + '_' + idx;
+ h += '<div class="obj-inline-group success-group" id="' + gid + '" style="margin:2px 0;padding:4px 8px' + (hasSuccess ? '' : ';display:none') + '">';
+ h += '<div style="display:flex;align-items:center;margin-bottom:2px">';
+ h += '<span class="obj-inline-label" style="margin-bottom:0;flex:1">Success</span>';
+ h += '<button class="btn btn-sm btn-danger" style="padding:2px 6px;font-size:10px;min-width:auto" onclick="var g=document.getElementById(\'' + gid + '\');g.style.display=\'none\';var b=document.getElementById(\'' + gid + '_btn\');b.style.display=\'\'">X</button>';
+ h += '</div>';
+ h += '<div class="obj-sub-row-line">';
+ renderGroup(group.fields);
+ h += '</div>';
+ h += '</div>';
+ h += '<button class="btn btn-sm obj-sub-add" id="' + gid + '_btn" style="margin:2px 0' + (hasSuccess ? ';display:none' : '') + '" onclick="var b=document.getElementById(\'' + gid + '_btn\');b.style.display=\'none\';var g=document.getElementById(\'' + gid + '\');g.style.display=\'\'">+ Add Success Rates</button>';
+ } else {
+ h += '<div class="obj-inline-group" style="margin:2px 0;padding:4px 8px">';
+ h += '<span class="obj-inline-label" style="margin-bottom:2px">' + esc(group.label) + '</span>';
+ h += '<div class="obj-sub-row-line">';
+ renderGroup(group.fields);
+ h += '</div>';
+ h += '</div>';
+ }
+ } else {
+ var rightStyle = (group && group.right) ? ' style="justify-content:flex-end"' : '';
+ h += '<div class="obj-sub-row-line"' + rightStyle + '>';
+ var keys = Array.isArray(group) ? group : group.fields;
+ renderGroup(keys);
+ h += '</div>';
+ }
+ });
+ } else {
+ h += '<div class="obj-sub-row-line">';
+ st.fields.forEach(function(f) {
+ if (f[5] && !f[5](item)) return;
+ var val = item[f[0]];
+ h += renderSubFieldHTML(sec, st.key, idx, f, val);
+ });
+ h += '</div>';
+ }
+
+ if (hasSubSubtables) {
+ st.subSubtables.forEach(function(sst) {
+ if (sst.key === 'steps') {
+ var stepsArr = item[sst.key];
+ if (!stepsArr || !Array.isArray(stepsArr) || stepsArr.length === 0) {
+ h += '<button class="btn btn-sm obj-sub-add" style="margin-top:4px" onclick="addSubSubRow(\'' + sec.id + '\',\'' + st.key + '\',' + idx + ',\'' + sst.key + '\')">+ Add Custom Delay/Message</button>';
+ return;
+ }
+ }
+ h += renderSubSubtable(sec, st, idx, sst, item);
+ });
+ }
+
+ if (!st.single) {
+ h += '<button class="btn btn-sm btn-danger obj-sub-remove" style="align-self:flex-end;margin:6px 10px" onclick="removeSubRow(\'' + sec.id + '\',\'' + st.key + '\',' + idx + ')">Remove Recipe</button>';
+ }
+ h += '</div>';
+ });
+ if (!st.single || arr.length === 0) {
+ h += '<button class="btn btn-sm obj-sub-add" onclick="addSubRow(\'' + sec.id + '\',\'' + st.key + '\')">+ Add Recipe</button>';
+ }
+ h += '</div>';
+ return h;
+}
+
+function ingredientPairID(sec, subKey, rowIdx, subSubKey, subIdx, pairIdx, fieldKey) {
+ return 'f_' + sec.id + '_' + subKey + '_' + rowIdx + '__' + subSubKey + '_' + subIdx + '_' + fieldKey + '_' + pairIdx;
+}
+
+function renderConsumeSearchHTML(fid, val, entity, placeholder) {
+ val = val === undefined || val === null ? '' : val;
+ return '<div class="obj-field obj-search" style="flex:1;min-width:0"><div style="position:relative;width:100%"><input id="' + fid + '" value="' + escAttr(String(val)) + '" class="search-input" data-search-type="' + entity + '" placeholder="' + escAttr(placeholder) + '"><div class="search-results" style="display:none"></div></div></div>';
+}
+
+function addConsumePair(secID, subKey, rowIdx, subSubKey, subIdx) {
+ var sec = SECTIONS.find(function(s) { return s.id === secID; });
+ var existing = document.querySelectorAll('.ingredients-pair[data-sec="' + secID + '"][data-subkey="' + subKey + '"][data-row="' + rowIdx + '"][data-subsub="' + subSubKey + '"][data-subidx="' + subIdx + '"]');
+ var pairIdx = existing.length;
+ var btnRow = document.querySelector('.ingredients-pair-add[data-sec="' + secID + '"][data-subkey="' + subKey + '"][data-row="' + rowIdx + '"][data-subsub="' + subSubKey + '"][data-subidx="' + subIdx + '"]');
+ var itemFid = ingredientPairID(sec, subKey, rowIdx, subSubKey, subIdx, pairIdx, 'items');
+ var bypFid = ingredientPairID(sec, subKey, rowIdx, subSubKey, subIdx, pairIdx, 'byproducts');
+ var row = document.createElement('div');
+ row.className = 'ingredients-pair';
+ row.setAttribute('data-sec', secID);
+ row.setAttribute('data-subkey', subKey);
+ row.setAttribute('data-row', rowIdx);
+ row.setAttribute('data-subsub', subSubKey);
+ row.setAttribute('data-subidx', subIdx);
+ row.setAttribute('data-pair', pairIdx);
+ row.innerHTML = '<div class="ingredients-col ingredients-col-num"></div>'
+ + '<div class="ingredients-col ingredients-col-qty"></div>'
+ + '<div class="ingredients-col ingredients-col-items">' + renderConsumeSearchHTML(itemFid, '', 'items', 'Search items...') + '</div>'
+ + '<div class="ingredients-col ingredients-col-byproducts">' + renderConsumeSearchHTML(bypFid, '', 'items', '(optional)') + '</div>'
+ + '<div class="ingredients-col ingredients-col-x"><button class="btn btn-sm btn-danger" style="padding:2px 6px;font-size:10px;background:var(--danger);color:#fff;border:none;border-radius:3px;cursor:pointer" onclick="removeConsumePair(\'' + secID + '\',\'' + subKey + '\',' + rowIdx + ',\'' + subSubKey + '\',' + subIdx + ',' + pairIdx + ')">X</button></div>';
+ btnRow.parentNode.insertBefore(row, btnRow);
+ setupSearchFields();
+}
+
+function removeConsumePair(secID, subKey, rowIdx, subSubKey, subIdx, pairIdx) {
+ var el = document.querySelector('.ingredients-pair[data-sec="' + secID + '"][data-subkey="' + subKey + '"][data-row="' + rowIdx + '"][data-subsub="' + subSubKey + '"][data-subidx="' + subIdx + '"][data-pair="' + pairIdx + '"]');
+ if (!el) return;
+ var ingredient = el.parentElement;
+ var remaining = ingredient.querySelectorAll('.ingredients-pair');
+ if (remaining.length <= 1) {
+ ingredient.remove();
+ } else {
+ el.remove();
+ }
+}
+
+function renderSubSubtable(sec, st, rowIdx, sst, parentItem) {
+ var arr = parentItem[sst.key] || [];
+ var isIngredients = sst.key === 'ingredients';
+ var h = '<div class="obj-subtable" style="margin:6px 0 6px 12px;border-left:2px solid var(--accent)">';
+ if (!isIngredients) {
+ h += '<div class="obj-subtable-header">' + esc(sst.label) + '</div>';
+ }
+
+ if (isIngredients) {
+ h += '<div class="ingredients-table">';
+ h += '<div class="ingredients-header-row">';
+ h += '<div class="ingredients-col ingredients-col-num">#</div>';
+ h += '<div class="ingredients-col ingredients-col-qty">Qty</div>';
+ h += '<div class="ingredients-col ingredients-col-items">Items</div>';
+ h += '<div class="ingredients-col ingredients-col-byproducts">Byproducts</div>';
+ h += '<div class="ingredients-col ingredients-col-x"></div>';
+ h += '</div>';
+
+ var ingredientNum = 0;
+ arr.forEach(function(subItem, subIdx) {
+ ingredientNum++;
+ var itemsArr = Array.isArray(subItem.items) ? subItem.items : (subItem.items ? [subItem.items] : ['']);
+ var bypArr = Array.isArray(subItem.byproducts) ? subItem.byproducts : [];
+ var pairs = Math.max(itemsArr.length, bypArr.length, 1);
+
+ h += '<div class="ingredients-ingredient" data-click-pair="' + subIdx + '">';
+
+ var qtyVal = subItem.quantity !== undefined && subItem.quantity !== null ? subItem.quantity : '';
+ var qtyFid = fieldIDSubSub(sec, st.key, rowIdx, sst.key, subIdx, 'quantity');
+
+ for (var p = 0; p < pairs; p++) {
+ h += '<div class="ingredients-pair" data-sec="' + sec.id + '" data-subkey="' + st.key + '" data-row="' + rowIdx + '" data-subsub="' + sst.key + '" data-subidx="' + subIdx + '" data-pair="' + p + '">';
+
+ if (p === 0) {
+ h += '<div class="ingredients-col ingredients-col-num">' + ingredientNum + '</div>';
+ } else {
+ h += '<div class="ingredients-col ingredients-col-num"></div>';
+ }
+
+ if (p === 0) {
+ h += '<div class="ingredients-col ingredients-col-qty"><label class="obj-field obj-narrow"><input id="' + qtyFid + '" value="' + escAttr(String(qtyVal)) + '" style="width:36px"></label></div>';
+ } else {
+ h += '<div class="ingredients-col ingredients-col-qty"></div>';
+ }
+
+ var itemVal = itemsArr[p] || '';
+ var itemFid = ingredientPairID(sec, st.key, rowIdx, sst.key, subIdx, p, 'items');
+ h += '<div class="ingredients-col ingredients-col-items">' + renderConsumeSearchHTML(itemFid, itemVal, 'items', 'Search items...') + '</div>';
+
+ var bypVal = bypArr[p] || '';
+ var bypFid = ingredientPairID(sec, st.key, rowIdx, sst.key, subIdx, p, 'byproducts');
+ h += '<div class="ingredients-col ingredients-col-byproducts">' + renderConsumeSearchHTML(bypFid, bypVal, 'items', '(optional)') + '</div>';
+
+ h += '<div class="ingredients-col ingredients-col-x"><button class="btn btn-sm btn-danger" style="padding:2px 6px;font-size:10px;background:var(--danger);color:#fff;border:none;border-radius:3px;cursor:pointer" onclick="removeConsumePair(\'' + sec.id + '\',\'' + st.key + '\',' + rowIdx + ',\'' + sst.key + '\',' + subIdx + ',' + p + ')">X</button></div>';
+
+ h += '</div>';
+ }
+
+ h += '<div class="ingredients-pair-add" data-sec="' + sec.id + '" data-subkey="' + st.key + '" data-row="' + rowIdx + '" data-subsub="' + sst.key + '" data-subidx="' + subIdx + '">';
+ h += '<button class="btn btn-sm" style="padding:2px 8px;font-size:11px;background:var(--accent);color:var(--text);border:1px solid #1a5a8e;border-radius:3px;cursor:pointer;margin-left:76px" onclick="addConsumePair(\'' + sec.id + '\',\'' + st.key + '\',' + rowIdx + ',\'' + sst.key + '\',' + subIdx + ')">+ Add Alternative Item</button>';
+ h += '</div>';
+
+ h += '</div>';
+ });
+
+ h += '</div>';
+ h += '<button class="btn btn-sm obj-sub-add" onclick="addSubSubRow(\'' + sec.id + '\',\'' + st.key + '\',' + rowIdx + ',\'' + sst.key + '\')">+ Add New Ingredient</button>';
+ } else {
+ arr.forEach(function(subItem, subIdx) {
+ h += '<div class="obj-sub-row" style="align-items:flex-start">';
+ h += '<div class="obj-sub-row-line" style="flex:1">';
+ sst.fields.forEach(function(f) {
+ var fid = fieldIDSubSub(sec, st.key, rowIdx, sst.key, subIdx, f[0]);
+ var val = subItem[f[0]];
+ val = val === undefined || val === null ? '' : val;
+ var extraCls = '';
+ if (f[4] === 'narrow') extraCls = ' obj-narrow';
+ if (f[2] === 'search') {
+ var entity = f[6] || 'items';
+ var ph = f[3] ? ' placeholder="' + escAttr(f[3]) + '"' : ' placeholder="Search ' + entity + '..."';
+ h += '<label class="obj-field obj-search' + extraCls + '"><span>' + esc(f[1]) + '</span><div style="position:relative;width:100%"><input id="' + fid + '" value="' + escAttr(String(val)) + '" class="search-input" data-search-type="' + entity + '"' + ph + '><div class="search-results" style="display:none"></div></div></label>';
+ } else if (f[2] === 'checkbox') {
+ h += '<label class="obj-field obj-check' + extraCls + '"><input type="checkbox" id="' + fid + '"' + (val ? ' checked' : '') + '> <span>' + esc(f[1]) + '</span></label>';
+ } else {
+ h += '<label class="obj-field' + extraCls + '"><span>' + esc(f[1]) + '</span><input id="' + fid + '" value="' + escAttr(String(val)) + '"></label>';
+ }
+ });
+ h += '</div>';
+ h += '<button class="btn btn-sm btn-danger" style="align-self:flex-start;padding:2px 6px;font-size:10px;background:var(--danger);color:#fff;border:none;border-radius:3px;cursor:pointer;margin-top:2px" onclick="removeSubSubRow(\'' + sec.id + '\',\'' + st.key + '\',' + rowIdx + ',\'' + sst.key + '\',' + subIdx + ')">X</button>';
+ h += '</div>';
+ });
+ h += '<button class="btn btn-sm obj-sub-add" onclick="addSubSubRow(\'' + sec.id + '\',\'' + st.key + '\',' + rowIdx + ',\'' + sst.key + '\')">+ Add Custom Delay/Message</button>';
+ }
+
+ h += '</div>';
+ return h;
+}
+
+// =========================================================================
+// Tags / KV rendering
+// =========================================================================
+
+function renderTags(sec, il, data) {
+ var p = cardPath(sec);
+ var sectionRoot = p ? (itemData[p] || {}) : itemData;
+ var arr = sectionRoot[il.key] || [];
+ var str = Array.isArray(arr) ? arr.join(', ') : String(arr || '');
+ var fid = fieldID(sec, il.key);
+ return '<label class="obj-field obj-wide"><span>' + esc(il.label) + '</span><input id="' + fid + '" value="' + escAttr(str) + '" placeholder="comma separated"></label>';
+}
+
+function renderKV(sec, il, data) {
+ var p = cardPath(sec);
+ var sectionRoot = p ? (itemData[p] || {}) : itemData;
+ var map = sectionRoot[il.key] || {};
+ var h = '<div class="obj-inline-group">';
+ h += '<span class="obj-inline-label">' + esc(il.label) + '</span>';
+ h += '<div class="obj-kv-list" data-sec="' + sec.id + '" data-key="' + il.key + '">';
+ Object.keys(map).forEach(function(k, idx) {
+ h += '<div class="obj-kv-row"><input value="' + escAttr(k) + '" placeholder="key" class="obj-kv-key">';
+ h += '<input value="' + escAttr(String(map[k])) + '" placeholder="val" class="obj-kv-val">';
+ h += '<button class="btn btn-sm btn-danger" onclick="this.parentElement.remove()">X</button></div>';
+ });
+ h += '</div>';
+ h += '<button class="btn btn-sm obj-sub-add" onclick="addKVRow(\'' + sec.id + '\',\'' + il.key + '\')">+ Add</button>';
+ h += '</div>';
+ return h;
+}
+
+// =========================================================================
+// Card toggle / section add-remove
+// =========================================================================
+
+function toggleCard(id) {
+ expandedCards[id] = expandedCards[id] === false ? true : false;
+ renderCurrent();
+}
+
+function removeSection(id) {
+ var sec = SECTIONS.find(function(s) { return s.id === id; });
+ if (!sec) return;
+ if (sec.path) {
+ delete itemData[sec.path];
+ } else {
+ if (sec.fields) sec.fields.forEach(function(f) { delete itemData[f[0]]; });
+ if (sec.inline) sec.inline.forEach(function(il) { if (il.key) delete itemData[il.key]; });
+ if (sec.subtables) sec.subtables.forEach(function(st) { delete itemData[st.key]; });
+ }
+ delete addedSections[id];
+ renderCurrent();
+}
+
+function addSection() {
+ var sel = $('#addSectionSelect');
+ var id = sel.value;
+ if (!id) return;
+ var sec = SECTIONS.find(function(s) { return s.id === id; });
+ if (!sec) return;
+
+ if (sec.path) {
+ if (sec.id === 'equipment') {
+ itemData.equipment = {type:'', slot:'', attack_type:'', speed:0, junk:''};
+ } else {
+ itemData[sec.path] = {};
+ }
+ }
+ addedSections[id] = true;
+ expandedCards[id] = true;
+ renderCurrent();
+}
+
+// =========================================================================
+// Array item add/remove
+// =========================================================================
+
+function addArrayItem(cardID) {
+ var sec = SECTIONS.find(function(s) { return s.id === cardID; });
+ if (!sec || !sec.isArray) return;
+ var arr = itemData[sec.path] || [];
+ var empty = {};
+ sec.fields.forEach(function(f) {
+ empty[f[0]] = f[2] === 'checkbox' ? false : (f[2] === 'number' ? 0 : '');
+ });
+ arr.push(empty);
+ itemData[sec.path] = arr;
+ renderCurrent();
+}
+
+function removeArrayItem(cardID, idx) {
+ var sec = SECTIONS.find(function(s) { return s.id === cardID; });
+ if (!sec || !sec.isArray) return;
+ var arr = itemData[sec.path] || [];
+ arr.splice(idx, 1);
+ renderCurrent();
+}
+
+// =========================================================================
+// Subtable row add/remove
+// =========================================================================
+
+function addSubRow(cardID, subKey) {
+ var sec = SECTIONS.find(function(s) { return s.id === cardID; });
+ if (!sec) return;
+ var p = cardPath(sec);
+ var sectionRoot = p ? (itemData[p] || {}) : itemData;
+ var raw = sectionRoot[subKey];
+ var arr;
+ if (Array.isArray(raw)) {
+ arr = raw;
+ } else if (raw && typeof raw === 'object') {
+ arr = [raw];
+ } else {
+ arr = [];
+ }
+ var empty = {};
+ var st = (sec.subtables || []).find(function(s) { return s.key === subKey; });
+ if (st) {
+ st.fields.forEach(function(f) {
+ empty[f[0]] = f[2] === 'checkbox' ? false : (f[2] === 'number' ? 0 : '');
+ });
+ }
+ arr.push(empty);
+ sectionRoot[subKey] = arr;
+ if (sectionRoot === itemData) { delete itemData._raw; delete itemData._path; }
+ renderCurrent();
+}
+
+function removeSubRow(cardID, subKey, idx) {
+ var sec = SECTIONS.find(function(s) { return s.id === cardID; });
+ if (!sec) return;
+ var p = cardPath(sec);
+ var sectionRoot = p ? (itemData[p] || {}) : itemData;
+ var raw = sectionRoot[subKey];
+ var arr;
+ if (Array.isArray(raw)) {
+ arr = raw;
+ } else if (raw && typeof raw === 'object') {
+ arr = [raw];
+ } else {
+ arr = [];
+ }
+ arr.splice(idx, 1);
+ sectionRoot[subKey] = arr;
+ renderCurrent();
+}
+
+// =========================================================================
+// Sub-subtable row add/remove
+// =========================================================================
+
+function addSubSubRow(cardID, subKey, rowIdx, subSubKey) {
+ try {
+ var sec = SECTIONS.find(function(s) { return s.id === cardID; });
+ if (!sec) { console.warn('addSubSubRow: section not found', cardID); return; }
+ var p = cardPath(sec);
+ var sectionRoot = p ? (itemData[p] || {}) : itemData;
+ var arr = sectionRoot[subKey] || [];
+ if (rowIdx >= arr.length) { console.warn('addSubSubRow: row index out of range', rowIdx, arr.length); return; }
+ if (!arr[rowIdx]) { arr[rowIdx] = {}; }
+ var subArr = arr[rowIdx][subSubKey] || [];
+ var empty = {};
+ var st = (sec.subtables || []).find(function(s) { return s.key === subKey; });
+ if (st && st.subSubtables) {
+ var sst = st.subSubtables.find(function(ss) { return ss.key === subSubKey; });
+ if (sst) {
+ sst.fields.forEach(function(f) {
+ empty[f[0]] = f[2] === 'checkbox' ? false : (f[2] === 'number' ? 0 : '');
+ });
+ }
+ }
+ subArr.push(empty);
+ arr[rowIdx][subSubKey] = subArr;
+ sectionRoot[subKey] = arr;
+ renderCurrent();
+ } catch(e) {
+ console.error('addSubSubRow error:', e);
+ notify('Failed to add row: ' + e.message, 'error');
+ }
+}
+
+function removeSubSubRow(cardID, subKey, rowIdx, subSubKey, subSubIdx) {
+ var sec = SECTIONS.find(function(s) { return s.id === cardID; });
+ if (!sec) return;
+ var p = cardPath(sec);
+ var sectionRoot = p ? (itemData[p] || {}) : itemData;
+ var arr = sectionRoot[subKey] || [];
+ if (rowIdx >= arr.length) return;
+ var subArr = arr[rowIdx][subSubKey] || [];
+ subArr.splice(subSubIdx, 1);
+ renderCurrent();
+}
+
+// =========================================================================
+// KV row add
+// =========================================================================
+
+function addKVRow(cardID, subKey) {
+ var el = document.querySelector('.obj-kv-list[data-sec="' + cardID + '"][data-key="' + subKey + '"]');
+ if (!el) return;
+ var row = document.createElement('div');
+ row.className = 'obj-kv-row';
+ row.innerHTML = '<input value="" placeholder="key" class="obj-kv-key"><input value="0" placeholder="val" class="obj-kv-val"><button class="btn btn-sm btn-danger" onclick="this.parentElement.remove()">X</button>';
+ el.appendChild(row);
+}
+
+// =========================================================================
+// Search autocomplete
+// =========================================================================
+
+function setupCraftTypeChange() {
+ document.querySelectorAll('.obj-subtable select[id$="_type"]').forEach(function(typeSelect) {
+ var id = typeSelect.id;
+ var subtypeSel = document.getElementById(id.replace(/_type$/, '_subtype'));
+ var levelField = document.getElementById(id.replace(/_type$/, '_level'));
+ var xpField = document.getElementById(id.replace(/_type$/, '_xp'));
+ var stationField = document.getElementById(id.replace(/_type$/, '_station'));
+
+ function update() {
+ var t = typeSelect.value;
+
+ [levelField, xpField].forEach(function(el) {
+ if (!el) return;
+ var lbl = el.closest('.obj-field');
+ if (lbl) lbl.style.display = t === 'combine' ? 'none' : '';
+ });
+
+ if (stationField) {
+ var sLbl = stationField.closest('.obj-field');
+ if (sLbl) sLbl.style.display = (t === 'fletching' || t === 'combine' || t === 'pharmacy') ? 'none' : '';
+ }
+
+ if (subtypeSel) {
+ var sLbl = subtypeSel.closest('.obj-field');
+ if (t === 'smithing') {
+ if (sLbl) sLbl.style.display = '';
+ subtypeSel.innerHTML = '<option value="">none</option><option value="smelt">smelt</option>';
+ } else if (t === 'pharmacy') {
+ if (sLbl) sLbl.style.display = '';
+ subtypeSel.innerHTML = '<option value="">none</option><option value="clean">clean</option>';
+ } else {
+ if (sLbl) sLbl.style.display = 'none';
+ subtypeSel.value = '';
+ }
+ }
+ }
+
+ typeSelect.addEventListener('change', update);
+ update();
+ });
+}
+
+function setupSearchFields() {
+ document.querySelectorAll('.search-input').forEach(function(input) {
+ if (input._searchSetup) return;
+ input._searchSetup = true;
+ var entityType = input.getAttribute('data-search-type') || 'items';
+ var results = input.parentElement.querySelector('.search-results');
+ if (!results) return;
+
+ results._targetInput = input;
+
+ input.addEventListener('input', function() {
+ var val = input.value.trim();
+ if (!val) { results.style.display = 'none'; results.innerHTML = ''; return; }
+ API.get('/api/search?q=' + encodeURIComponent(val)).then(function(data) {
+ var items = [];
+ if (entityType === 'items' && data.items) items = data.items;
+ if (entityType === 'objects' && data.objects) items = data.objects;
+ if (entityType === 'mobs' && data.mobs) items = data.mobs;
+ if (entityType === 'drops' && data.drops) items = data.drops;
+ if (items.length === 0) {
+ results.style.display = 'block';
+ results.innerHTML = '<div class="sr-item" style="color:#888">No results</div>';
+ return;
+ }
+ results.style.display = 'block';
+ results.innerHTML = items.map(function(r) {
+ return '<div class="sr-item" onclick="event.stopPropagation();selectSearchResult(this)">' + esc(r.id) + ' <span style="color:#aaa">' + esc(r.name || '') + '</span></div>';
+ }).join('');
+ results._items = items;
+ }).catch(function() {
+ results.style.display = 'none';
+ });
+ });
+
+ input.addEventListener('focus', function() {
+ if (input.value.trim()) {
+ input.dispatchEvent(new Event('input'));
+ }
+ });
+
+ input.addEventListener('blur', function() {
+ setTimeout(function() { results.style.display = 'none'; }, 200);
+ });
+ });
+
+ document.addEventListener('click', function(e) {
+ if (!e.target.closest('.search-results') && !e.target.closest('.search-input')) {
+ document.querySelectorAll('.search-results').forEach(function(r) { r.style.display = 'none'; });
+ }
+ });
+}
+
+function selectSearchResult(el) {
+ var results = el.parentElement;
+ var idx = Array.prototype.indexOf.call(results.children, el);
+ if (results._items && results._items[idx] && results._targetInput) {
+ results._targetInput.value = results._items[idx].id;
+ results._targetInput.dispatchEvent(new Event('input'));
+ results.style.display = 'none';
+ results.innerHTML = '';
+ }
+}
+
+// =========================================================================
+// Validation
+// =========================================================================
+
+function validateFields() {
+ var errors = [];
+ document.querySelectorAll('.obj-field-error').forEach(function(field) {
+ field.classList.remove('obj-field-error');
+ });
+
+ document.querySelectorAll('input[id]:not([type="checkbox"])').forEach(function(input) {
+ var id = input.id;
+ if (!id) return;
+ var labelEl = input.closest('.obj-field');
+ if (!labelEl) return;
+
+ if (input.classList.contains('search-input') || input.classList.contains('color-input')) return;
+
+ var isNumber = false;
+ var labelText = '';
+
+ var fieldDiv = labelEl.closest('[data-card]');
+ var cardID = fieldDiv ? fieldDiv.getAttribute('data-card') : '';
+ var sec = SECTIONS.find(function(s) { return s.id === cardID; });
+ if (!sec) return;
+
+ var baseMatch = id.match(/^f_(\w+)_(\w+)$/);
+ var subMatch = id.match(/^f_(\w+)_(\w+)_(\d+)_(\w.+)$/);
+ var subSubMatch = id.match(/^f_(\w+)_(\w+)_(\d+)__(\w+)_(\d+)_(\w+)$/);
+ var equipStatMatch = id.match(/^f_equipment_(\w+)_(\w+)$/);
+
+ if (subSubMatch) {
+ var ssSecId = subSubMatch[1], ssSubKey = subSubMatch[2];
+ var ssSubSubKey = subSubMatch[4], ssFieldKey = subSubMatch[6];
+ var st = (sec.subtables || []).find(function(s) { return s.key === ssSubKey; });
+ if (st && st.subSubtables) {
+ var sst = st.subSubtables.find(function(ss) { return ss.key === ssSubSubKey; });
+ if (sst) {
+ var nf = sst.fields.find(function(f) { return f[0] === ssFieldKey && f[2] === 'number'; });
+ if (nf) { isNumber = true; labelText = nf[1]; }
+ }
+ }
+ } else if (subMatch) {
+ var subKey = subMatch[2], fieldKey = subMatch[4];
+ var st = (sec.subtables || []).find(function(s) { return s.key === subKey; });
+ if (st) {
+ var nf = st.fields.find(function(f) { return f[0] === fieldKey && f[2] === 'number'; });
+ if (nf) { isNumber = true; labelText = nf[1]; }
+ }
+ } else if (equipStatMatch) {
+ var blockKey = equipStatMatch[1], statField = equipStatMatch[2];
+ var fields = EQUIP_STAT_FIELDS[blockKey];
+ if (fields) {
+ var nf = fields.find(function(f) { return f[0] === statField; });
+ if (nf) { isNumber = true; labelText = nf[1]; }
+ }
+ } else if (baseMatch) {
+ var fieldKey = baseMatch[2];
+ var nf = sec.fields ? sec.fields.find(function(f) {
+ var fid = fieldID(sec, f[0], -1);
+ return fid === id && f[2] === 'number';
+ }) : null;
+ if (!nf && sec.inline) {
+ sec.inline.forEach(function(il) {
+ if (il.fields) {
+ var inf = il.fields.find(function(f) {
+ var fid = fieldID(sec, il.path + '.' + f[0], -1);
+ return fid === id && f[2] === 'number';
+ });
+ if (inf) nf = inf;
+ }
+ });
+ }
+ if (nf) { isNumber = true; labelText = nf[1]; }
+ }
+
+ if (isNumber) {
+ var rawVal = input.value.trim();
+ if (rawVal !== '' && !/^-?\d*\.?\d*$/.test(rawVal)) {
+ labelEl.classList.add('obj-field-error');
+ input.focus();
+ input.select();
+ labelText = labelText || (labelEl.querySelector('span') || {}).textContent || '';
+ errors.push('Invalid value in "' + esc(labelText) + '": "' + esc(rawVal) + '"');
+ }
+ }
+ });
+
+ if (errors.length > 0) {
+ notify(errors.join('; '), 'error');
+ return false;
+ }
+ return true;
+}
+
+// =========================================================================
+// Field value collector
+// =========================================================================
+
+function collectFieldValue(el, type) {
+ if (type === 'checkbox') return el.checked;
+ if (type === 'select') return el.value;
+ if (type === 'search') return el.value;
+ if (type === 'number') { var n = parseFloat(el.value); return isNaN(n) ? 0 : n; }
+ if (type === 'json') {
+ var raw = el.value.trim();
+ if (!raw) return null;
+ try { return JSON.parse(raw); } catch(e) { return raw; }
+ }
+ if (type === 'textarea') return el.value;
+ return el.value;
+}
+
+// =========================================================================
+// Save
+// =========================================================================
+
+function saveItem() {
+ if (!validateFields()) return;
+
+ var out = {};
+
+ SECTIONS.forEach(function(sec) {
+ if (sec.isArray) {
+ var arr = [];
+ var card = document.querySelector('.obj-card[data-card="' + sec.id + '"]');
+ if (!card) return;
+ var rows = card.querySelectorAll('.obj-sub-row');
+ rows.forEach(function(row, idx) {
+ var item = {};
+ sec.fields.forEach(function(f) {
+ var fid = fieldID(sec, f[0], idx);
+ var el = document.getElementById(fid);
+ if (el) item[f[0]] = collectFieldValue(el, f[2]);
+ });
+ if (Object.keys(item).length > 0) arr.push(item);
+ });
+ if (arr.length > 0) out[sec.path] = arr;
+ return;
+ }
+
+ if (sec.id === 'equipment') {
+ var eq = {};
+ var hasEq = false;
+
+ ['type', 'slot', 'attack_type', 'junk'].forEach(function(k) {
+ var el = document.getElementById('f_equipment_' + k);
+ if (!el) return;
+ var val = collectFieldValue(el, k === 'type' || k === 'slot' ? 'select' : (k === 'junk' ? 'search' : 'text'));
+ if (val !== '' && val !== false && val !== 0 && val !== null) hasEq = true;
+ eq[k] = val;
+ });
+
+ if (eq.type === 'ammo') eq.slot = 'ammo';
+
+ var speedEl = document.getElementById('f_equipment_speed');
+ if (speedEl) {
+ var spd = parseFloat(speedEl.value);
+ if (!isNaN(spd) && spd !== 0) { eq.speed = spd; hasEq = true; }
+ }
+
+ EQUIP_STAT_FIELDS.attack.forEach(function(f) { saveEquipBlock(eq, 'attack', f[0]); });
+ EQUIP_STAT_FIELDS.defense.forEach(function(f) { saveEquipBlock(eq, 'defense', f[0]); });
+ EQUIP_STAT_FIELDS.other.forEach(function(f) { saveEquipBlock(eq, 'other', f[0]); });
+
+ if (hasEq && Object.keys(eq).length > 0) out.equipment = eq;
+
+ var recovEl = document.getElementById('f_core_recoverable');
+ if (recovEl) out.recoverable = recovEl.checked;
+
+ var kvEl = document.querySelector('.obj-kv-list[data-sec="equipment_req"][data-key="requirements"]');
+ if (kvEl) {
+ var map = {};
+ kvEl.querySelectorAll('.obj-kv-row').forEach(function(row) {
+ var keyEl = row.querySelector('.obj-kv-key');
+ var valEl = row.querySelector('.obj-kv-val');
+ if (keyEl && keyEl.value.trim() && valEl) {
+ map[keyEl.value.trim()] = parseFloat(valEl.value) || 0;
+ }
+ });
+ if (Object.keys(map).length > 0) out.requirements = map;
+ }
+ return;
+ }
+
+ var sectionObj = {};
+ var hasValues = sec.always;
+
+ if (sec.fields) sec.fields.forEach(function(f) {
+ var fid = fieldID(sec, f[0]);
+ var el = document.getElementById(fid);
+ if (!el) return;
+ var val = collectFieldValue(el, f[2]);
+ if (val !== '' && val !== false && val !== 0 && val !== null) hasValues = true;
+ sectionObj[f[0]] = val;
+ });
+
+ if (sec.subtables) {
+ sec.subtables.forEach(function(st) {
+ var items = [];
+ for (var i = 0; ; i++) {
+ var item = {};
+ var found = false;
+ st.fields.forEach(function(f) {
+ var fid = fieldIDSub(sec, st.key, i, f[0]);
+ var el = document.getElementById(fid);
+ if (el) found = true;
+ if (el) item[f[0]] = collectFieldValue(el, f[2]);
+ });
+ if (!found) break;
+
+ if (item.success_base !== undefined || item.success_per_level !== undefined || item.success_cap !== undefined) {
+ var sBase = Number(item.success_base) || 0;
+ var sPer = Number(item.success_per_level) || 0;
+ var sCap = Number(item.success_cap) || 0;
+ delete item.success_base;
+ delete item.success_per_level;
+ delete item.success_cap;
+ if (sBase || sPer || sCap) {
+ item.success = {base: sBase, per_level: sPer, cap: sCap};
+ }
+ }
+
+ if (item.station !== undefined && typeof item.station === 'string') {
+ item.station = item.station.split(',').map(function(s) { return s.trim(); }).filter(function(s) { return s; });
+ }
+
+ if (st.subSubtables) {
+ st.subSubtables.forEach(function(sst) {
+ var isIngredients = sst.key === 'ingredients';
+ var subItems = [];
+ for (var j = 0; ; j++) {
+ var subItem = {};
+ var subFound = false;
+ sst.fields.forEach(function(f) {
+ var fid = fieldIDSubSub(sec, st.key, i, sst.key, j, f[0]);
+ var el = document.getElementById(fid);
+ if (el) subFound = true;
+ if (el) subItem[f[0]] = collectFieldValue(el, f[2]);
+ });
+ if (!subFound) break;
+
+ if (isIngredients) {
+ var itemsArr = [];
+ var bypArr = [];
+ for (var k = 0; ; k++) {
+ var itemFid = ingredientPairID(sec, st.key, i, sst.key, j, k, 'items');
+ var itemEl = document.getElementById(itemFid);
+ if (!itemEl) break;
+ var itemVal = itemEl.value.trim();
+ itemsArr.push(itemVal);
+
+ var bypFid = ingredientPairID(sec, st.key, i, sst.key, j, k, 'byproducts');
+ var bypEl = document.getElementById(bypFid);
+ var bypVal = bypEl ? bypEl.value.trim() : '';
+ bypArr.push(bypVal);
+ }
+ var hasItems = itemsArr.some(function(v) { return v !== ''; });
+ if (hasItems) {
+ subItem.items = itemsArr.filter(function(v) { return v !== ''; });
+ if (bypArr.some(function(v) { return v !== ''; })) subItem.byproducts = bypArr;
+ }
+ if (!subItem.items) { subFound = false; }
+ } else {
+ if (subItem.items !== undefined && typeof subItem.items === 'string') {
+ subItem.items = subItem.items.split(',').map(function(s) { return s.trim(); }).filter(function(s) { return s; });
+ }
+ if (subItem.byproducts !== undefined && typeof subItem.byproducts === 'string') {
+ subItem.byproducts = subItem.byproducts.split(',').map(function(s) { return s.trim(); }).filter(function(s) { return s; });
+ }
+ }
+
+ if (Object.keys(subItem).length > 0) subItems.push(subItem);
+ }
+ if (subItems.length > 0) item[sst.key] = subItems;
+ });
+ }
+
+ if (Object.keys(item).length > 0) items.push(item);
+ }
+ if (st.single) {
+ if (items.length > 0) { sectionObj[st.key] = items[0]; hasValues = true; }
+ } else {
+ if (items.length > 0) { sectionObj[st.key] = items; hasValues = true; }
+ }
+ });
+ }
+
+ if (sec.inline) {
+ sec.inline.forEach(function(il) {
+ if (il.type === 'tags') {
+ var fid = fieldID(sec, il.key);
+ var el = document.getElementById(fid);
+ if (el && el.value.trim()) {
+ sectionObj[il.key] = el.value.split(',').map(function(s) { return s.trim(); }).filter(function(s) { return s; });
+ hasValues = true;
+ }
+ } else if (il.type === 'kv') {
+ var kvEl = document.querySelector('.obj-kv-list[data-sec="' + sec.id + '"][data-key="' + il.key + '"]');
+ if (kvEl) {
+ var map = {};
+ kvEl.querySelectorAll('.obj-kv-row').forEach(function(row) {
+ var keyEl = row.querySelector('.obj-kv-key');
+ var valEl = row.querySelector('.obj-kv-val');
+ if (keyEl && keyEl.value.trim() && valEl) {
+ map[keyEl.value.trim()] = parseFloat(valEl.value) || 0;
+ }
+ });
+ if (Object.keys(map).length > 0) { sectionObj[il.key] = map; hasValues = true; }
+ }
+ } else {
+ var ssec = {};
+ var sHas = false;
+ il.fields.forEach(function(f) {
+ var fp = il.path + '.' + f[0];
+ var fid = fieldID(sec, fp);
+ var el = document.getElementById(fid);
+ if (el) sHas = true;
+ if (el) ssec[f[0]] = collectFieldValue(el, f[2]);
+ });
+ if (sHas) { sectionObj[il.path] = ssec; hasValues = true; }
+ }
+ });
+ }
+
+ if (sec.always) {
+ Object.keys(sectionObj).forEach(function(k) { out[k] = sectionObj[k]; });
+ } else if (hasValues && sec.path) {
+ out[sec.path] = sectionObj;
+ } else if (hasValues && !sec.path) {
+ Object.keys(sectionObj).forEach(function(k) { out[k] = sectionObj[k]; });
+ }
+ });
+
+ cleanOutput(out);
+ out.id = itemID;
+
+ API.put('/api/items/' + encodeURIComponent(itemID), out).then(function(resp) {
+ notify('Item ' + itemID + ' saved', 'success');
+ updateUndoBar();
+ if (resp && resp._raw) itemData._raw = resp._raw;
+ }).catch(function(e) { notify('Save failed: ' + e.message, 'error'); });
+}
+
+function saveEquipBlock(eq, blockKey, fieldKey) {
+ var fid = 'f_equipment_' + blockKey + '_' + fieldKey;
+ var el = document.getElementById(fid);
+ if (!el) return;
+ var val = parseFloat(el.value);
+ if (isNaN(val)) return;
+ if (!eq[blockKey]) eq[blockKey] = {};
+ eq[blockKey][fieldKey] = val;
+}
+
+function cleanOutput(obj) {
+ for (var key in obj) {
+ var val = obj[key];
+ if (val === '' || val === null || val === undefined) {
+ delete obj[key];
+ } else if (typeof val === 'object' && val !== null && !Array.isArray(val)) {
+ cleanOutput(val);
+ if (Object.keys(val).length === 0) delete obj[key];
+ } else if (Array.isArray(val) && val.length === 0) {
+ delete obj[key];
+ }
+ }
+}
+
+// =========================================================================
+// Duplicate
+// =========================================================================
+
+function duplicateItem() {
+ var baseID = itemID + '_copy';
+ var newID = baseID;
+ var counter = 2;
+ while (true) {
+ var exists = false;
+ for (var i = 0; i < allIDs.length; i++) {
+ if (allIDs[i] === newID) { exists = true; break; }
+ }
+ if (!exists) break;
+ newID = baseID + '_' + counter;
+ counter++;
+ }
+
+ var copy = JSON.parse(JSON.stringify(itemData));
+ delete copy._raw;
+ delete copy._path;
+ copy.id = newID;
+
+ API.post('/api/items', {id: newID}).then(function() {
+ return API.put('/api/items/' + encodeURIComponent(newID), copy);
+ }).then(function() {
+ notify('Duplicated as ' + newID, 'success');
+ updateUndoBar();
+ loadList();
+ loadItem(newID);
+ }).catch(function(e) { notify('Duplicate failed: ' + e.message, 'error'); });
+}
+
+// =========================================================================
+// Delete
+// =========================================================================
+
+function deleteItem() {
+ if (!confirm('Delete item "' + itemID + '"?')) return;
+ API.del('/api/items/' + encodeURIComponent(itemID)).then(function() {
+ notify('Item ' + itemID + ' deleted', 'success');
+ updateUndoBar();
+ itemID = null;
+ currentID = null;
+ itemData = null;
+ $('#editorMain').innerHTML = '<p style="color:#888;text-align:center;margin-top:60px">Deleted</p>';
+ loadList();
+ }).catch(function(e) { notify('Delete failed: ' + e.message, 'error'); });
+}
+
+// =========================================================================
+// Editor.js compatibility re-exports
+// =========================================================================
+
+function loadItem(id) { loadItemEditor(id); }
diff --git a/internal/admin/static/map.js b/internal/admin/static/map.js
index 5bff9d7..e5d9a19 100644
--- a/internal/admin/static/map.js
+++ b/internal/admin/static/map.js
@@ -595,8 +595,10 @@ function renderItemsTab(spawns) {
h += '<div class="entry-row" data-idx="' + i + '">';
h += '<div class="entry-fields">';
h += '<span class="entry-id">' + esc(spawn.id || '') + '</span>';
- h += '<label class="mini-label">Qty</label><input class="mini-input spawn-qty" type="number" value="' + (spawn.quantity || 0) + '" onchange="updateSpawn(' + i + ')">';
- h += '<label class="mini-label">Respawn</label><input class="mini-input spawn-respawn" type="number" value="' + (spawn.respawn_ticks || 0) + '" onchange="updateSpawn(' + i + ')">';
+ h += '<div style="display:flex;gap:8px;align-items:center;">';
+ h += '<div><label class="mini-label">Quantity</label><input class="mini-input spawn-qty" type="text" inputmode="numeric" pattern="[0-9]*" value="' + (spawn.quantity || 0) + '" onchange="updateSpawn(' + i + ')"></div>';
+ h += '<div><label class="mini-label">Respawn</label><input class="mini-input spawn-respawn" type="text" inputmode="numeric" pattern="[0-9]*" value="' + (spawn.respawn_ticks || 0) + '" onchange="updateSpawn(' + i + ')"></div>';
+ h += '</div>';
h += '</div>';
h += '<button class="btn btn-sm" onclick="openEditor(\'items\', \'' + escAttr(spawn.id || '') + '\')">Edit</button>';
h += '<button class="btn btn-sm btn-danger" onclick="removeSpawn(' + i + ')">X</button>';
@@ -666,7 +668,7 @@ function editExitCondition(dir) {
overlay.className = 'cm-overlay exit-overlay';
var menu = document.createElement('div');
menu.className = 'cm-menu exit-modal';
- menu.style.cssText = 'position:fixed;top:50%;left:50%;transform:translate(-50%,-50%);min-width:420px;max-width:90vw;max-height:85vh;overflow-y:auto;overflow-x:hidden;padding:14px;z-index:201';
+ menu.style.cssText = 'position:fixed;top:50%;left:50%;transform:translate(-50%,-50%);min-width:520px;max-width:90vw;max-height:85vh;overflow-y:auto;overflow-x:hidden;padding:14px;z-index:201';
var h = '<h3 style="margin-bottom:8px;font-size:13px">Exit: ' + esc(dir) + ' &rarr; #' + exit.room + '</h3>';
h += '<div class="form-group"><label>Set Flags (key=value, comma separated)</label><input id="exitFlags" value="' + escAttr(flagsStr) + '"></div>';
@@ -742,7 +744,7 @@ function renderConditionClauses(menu) {
} else {
h += '<input class="cond-val" value="' + escAttr(clause.value || '') + '" onchange="updateClauseData(this)" style="flex:1">';
}
- h += '<label style="font-size:10px;color:#aaa;white-space:nowrap"><input type="checkbox" class="cond-not"' + (clause.not ? ' checked' : '') + ' onchange="updateClauseData(this)"> not</label>';
+ h += '<label style="font-size:10px;color:#aaa;white-space:nowrap"><input type="checkbox" class="cond-not"' + (clause.not ? ' checked' : '') + ' onchange="updateClauseData(this)"> =Not True</label>';
h += '<button class="btn btn-sm btn-danger" onclick="removeConditionClause(this)" style="flex-shrink:0">X</button>';
h += '</div>';
});
@@ -833,7 +835,8 @@ function saveExitCondition() {
}
function buildSingleCondition(clause) {
- var obj = {not: !!clause.not};
+ var obj = {};
+ if (clause.not) obj.not = true;
if (clause.type === 'value') {
var parts = (clause.value || '').split('=', 2);
obj.value = {key: (parts[0] || '').trim(), value: (parts[1] || '').trim()};
diff --git a/internal/admin/static/objecteditor.js b/internal/admin/static/objecteditor.js
index 3e944c4..13a983e 100644
--- a/internal/admin/static/objecteditor.js
+++ b/internal/admin/static/objecteditor.js
@@ -588,7 +588,7 @@ function addArrayItem(cardID) {
var arr = objectData[sec.path] || [];
var empty = {};
sec.fields.forEach(function(f) {
- empty[f[0]] = f[2] === 'checkbox' ? false : (f[2] === 'number' || f[2] === 'search' ? 0 : '');
+ empty[f[0]] = f[2] === 'checkbox' ? false : (f[2] === 'number' ? 0 : '');
});
arr.push(empty);
objectData[sec.path] = arr;
@@ -612,7 +612,7 @@ function addSubRow(cardID, subKey) {
var st = (sec.subtables || []).find(function(s) { return s.key === subKey; });
if (st) {
st.fields.forEach(function(f) {
- empty[f[0]] = f[2] === 'checkbox' ? false : (f[2] === 'number' || f[2] === 'search' ? 0 : '');
+ empty[f[0]] = f[2] === 'checkbox' ? false : (f[2] === 'number' ? 0 : '');
});
}
arr.push(empty);
diff --git a/internal/admin/templates/items.html b/internal/admin/templates/items.html
index f8f3b66..4a74ff5 100644
--- a/internal/admin/templates/items.html
+++ b/internal/admin/templates/items.html
@@ -10,36 +10,8 @@
</div>
</div>
<script src="/static/editor.js"></script>
+<script src="/static/itemeditor.js"></script>
<script>
-initEditor('items', [
- {key:'name',label:'Name',type:'text'},
- {key:'color',label:'Color',type:'color'},
- {key:'description',label:'Description',type:'textarea'},
- {key:'value',label:'Value',type:'number'},
- {key:'stackable',label:'Stackable',type:'checkbox'},
- {key:'equip_slot',label:'Equip Slot',type:'text'},
- {key:'weapon_type',label:'Weapon Type',type:'text'},
- {key:'attack_type',label:'Attack Type',type:'text'},
- {key:'speed',label:'Speed',type:'number'},
- {key:'tool_type',label:'Tool Type',type:'text'},
- {key:'tool_speed',label:'Tool Speed',type:'number'},
- {key:'burn_ticks',label:'Burn Ticks',type:'number'},
- {key:'fire_level',label:'Fire Level',type:'number'},
- {key:'fire_xp',label:'Fire XP',type:'number'},
- {key:'quality',label:'Quality',type:'number'},
- {key:'max_quality',label:'Max Quality',type:'number'},
- {key:'search_table',label:'Search Table',type:'text'},
- {key:'search_ticks',label:'Search Ticks',type:'number'},
- {key:'heal_value',label:'Heal Value',type:'number'},
- {key:'eat_message',label:'Eat Message',type:'text'},
- {key:'farm_patch_type',label:'Farm Patch',type:'text'},
- {key:'farm_level',label:'Farm Level',type:'number'},
- {key:'farm_stages',label:'Farm Stages',type:'number'},
- {key:'farm_product',label:'Farm Product',type:'text'},
- {key:'potion_effect',label:'Potion Effect',type:'text'},
- {key:'potion_bonus',label:'Potion Bonus',type:'number'},
- {key:'potion_duration',label:'Potion Duration',type:'number'},
- {key:'recoverable',label:'Recoverable',type:'checkbox'}
-]);
+initItemEditor();
</script>
{{end}}
diff --git a/internal/admin/undo.go b/internal/admin/undo.go
index 4921ae5..bec3c35 100644
--- a/internal/admin/undo.go
+++ b/internal/admin/undo.go
@@ -2,6 +2,7 @@ package admin
import (
"encoding/json"
+ "fmt"
"log"
"os"
"path/filepath"
@@ -27,6 +28,19 @@ type ChangeDesc struct {
ExtraFiles []ExtraFile `json:"extra_files,omitempty"`
}
+func (c ChangeDesc) ShortDesc() string {
+ switch {
+ case c.IsCreate:
+ return fmt.Sprintf("Created %s", filepath.Base(c.FilePath))
+ case c.IsDelete:
+ return fmt.Sprintf("Deleted %s", filepath.Base(c.FilePath))
+ case c.NewFilePath != "":
+ return fmt.Sprintf("Renamed %s", filepath.Base(c.NewFilePath))
+ default:
+ return fmt.Sprintf("Edited %s", filepath.Base(c.FilePath))
+ }
+}
+
type UndoInfo struct {
CanUndo bool `json:"can_undo"`
CanRedo bool `json:"can_redo"`
@@ -52,6 +66,7 @@ func NewUndoStack(dataDir string) *UndoStack {
filePath: filepath.Join(dataDir, ".admin_history.json"),
}
us.load()
+ us.redo = nil
return us
}
@@ -65,6 +80,7 @@ func (us *UndoStack) Push(desc ChangeDesc) {
us.history = us.history[len(us.history)-us.maxSize:]
}
us.save()
+ log.Printf("undo: push %s", desc.ShortDesc())
}
func (us *UndoStack) Undo() *ChangeDesc {
@@ -74,47 +90,16 @@ func (us *UndoStack) Undo() *ChangeDesc {
return nil
}
last := us.history[len(us.history)-1]
- us.history = us.history[:len(us.history)-1]
- if last.NewFilePath != "" {
- os.Remove(last.NewFilePath)
- }
- if last.IsDelete {
- if err := os.WriteFile(last.FilePath, last.OldContent, 0644); err != nil {
- log.Printf("undo: failed to restore deleted file %s: %v", last.FilePath, err)
- return nil
- }
- for _, ef := range last.ExtraFiles {
- if err := os.WriteFile(ef.FilePath, ef.OldContent, 0644); err != nil {
- log.Printf("undo: failed to restore extra file %s: %v", ef.FilePath, err)
- }
- }
- } else if last.IsCreate {
- os.Remove(last.FilePath)
- for _, ef := range last.ExtraFiles {
- os.Remove(ef.FilePath)
- }
- } else {
- if last.NewFilePath != "" {
- if err := os.WriteFile(last.FilePath, last.OldContent, 0644); err != nil {
- log.Printf("undo: failed to revert move %s: %v", last.FilePath, err)
- return nil
- }
- } else {
- if err := os.WriteFile(last.FilePath, last.OldContent, 0644); err != nil {
- log.Printf("undo: failed to revert file %s: %v", last.FilePath, err)
- return nil
- }
- }
- for _, ef := range last.ExtraFiles {
- if err := os.WriteFile(ef.FilePath, ef.OldContent, 0644); err != nil {
- log.Printf("undo: failed to restore extra file %s: %v", ef.FilePath, err)
- }
- }
+ if err := us.applyUndo(last); err != nil {
+ log.Printf("undo: failed %s: %v", last.ShortDesc(), err)
+ return nil
}
+ us.history = us.history[:len(us.history)-1]
us.redo = append(us.redo, last)
us.save()
+ log.Printf("undo: undid %s", last.ShortDesc())
return &last
}
@@ -125,57 +110,88 @@ func (us *UndoStack) Redo() *ChangeDesc {
return nil
}
last := us.redo[len(us.redo)-1]
+
+ if err := us.applyRedo(last); err != nil {
+ log.Printf("redo: failed %s: %v", last.ShortDesc(), err)
+ return nil
+ }
+
us.redo = us.redo[:len(us.redo)-1]
+ us.history = append(us.history, last)
+ us.save()
+ log.Printf("redo: redid %s", last.ShortDesc())
+ return &last
+}
- if last.NewFilePath != "" {
- os.Remove(last.FilePath)
+func (us *UndoStack) applyUndo(c ChangeDesc) error {
+ if c.NewFilePath != "" {
+ os.Remove(c.NewFilePath)
}
- if last.IsCreate {
- if last.NewFilePath != "" {
- if err := os.WriteFile(last.NewFilePath, last.NewContent, 0644); err != nil {
- log.Printf("redo: failed to recreate file %s: %v", last.NewFilePath, err)
- return nil
- }
- } else {
- if err := os.WriteFile(last.FilePath, last.NewContent, 0644); err != nil {
- log.Printf("redo: failed to recreate file %s: %v", last.FilePath, err)
- return nil
- }
+ if c.IsDelete {
+ if c.OldContent == nil {
+ return fmt.Errorf("no backup content to restore for %s", c.FilePath)
}
- for _, ef := range last.ExtraFiles {
- if err := os.WriteFile(ef.FilePath, ef.NewContent, 0644); err != nil {
- log.Printf("redo: failed to create extra file %s: %v", ef.FilePath, err)
- }
+ if err := os.WriteFile(c.FilePath, c.OldContent, 0644); err != nil {
+ return fmt.Errorf("restore deleted %s: %w", c.FilePath, err)
}
- } else if last.IsDelete {
- os.Remove(last.FilePath)
- for _, ef := range last.ExtraFiles {
- if err := os.WriteFile(ef.FilePath, ef.NewContent, 0644); err != nil {
- log.Printf("redo: failed to write extra file %s: %v", ef.FilePath, err)
- }
+ for _, ef := range c.ExtraFiles {
+ os.WriteFile(ef.FilePath, ef.OldContent, 0644)
+ }
+ } else if c.IsCreate {
+ os.Remove(c.FilePath)
+ for _, ef := range c.ExtraFiles {
+ os.Remove(ef.FilePath)
}
} else {
- if last.NewFilePath != "" {
- if err := os.WriteFile(last.NewFilePath, last.NewContent, 0644); err != nil {
- log.Printf("redo: failed to reapply move %s: %v", last.NewFilePath, err)
- return nil
- }
- } else {
- if err := os.WriteFile(last.FilePath, last.NewContent, 0644); err != nil {
- log.Printf("redo: failed to reapply file %s: %v", last.FilePath, err)
- return nil
- }
+ target := c.FilePath
+ content := c.OldContent
+ if c.NewFilePath != "" {
+ target = c.FilePath
}
- for _, ef := range last.ExtraFiles {
- if err := os.WriteFile(ef.FilePath, ef.NewContent, 0644); err != nil {
- log.Printf("redo: failed to write extra file %s: %v", ef.FilePath, err)
- }
+ if err := os.WriteFile(target, content, 0644); err != nil {
+ return fmt.Errorf("revert %s: %w", target, err)
+ }
+ for _, ef := range c.ExtraFiles {
+ os.WriteFile(ef.FilePath, ef.OldContent, 0644)
}
}
+ return nil
+}
- us.history = append(us.history, last)
- us.save()
- return &last
+func (us *UndoStack) applyRedo(c ChangeDesc) error {
+ if c.NewFilePath != "" {
+ os.Remove(c.FilePath)
+ }
+ if c.IsCreate {
+ target := c.FilePath
+ if c.NewFilePath != "" {
+ target = c.NewFilePath
+ }
+ if err := os.WriteFile(target, c.NewContent, 0644); err != nil {
+ return fmt.Errorf("recreate %s: %w", target, err)
+ }
+ for _, ef := range c.ExtraFiles {
+ os.WriteFile(ef.FilePath, ef.NewContent, 0644)
+ }
+ } else if c.IsDelete {
+ os.Remove(c.FilePath)
+ for _, ef := range c.ExtraFiles {
+ os.WriteFile(ef.FilePath, ef.NewContent, 0644)
+ }
+ } else {
+ target := c.FilePath
+ content := c.NewContent
+ if c.NewFilePath != "" {
+ target = c.NewFilePath
+ }
+ if err := os.WriteFile(target, content, 0644); err != nil {
+ return fmt.Errorf("reapply %s: %w", target, err)
+ }
+ for _, ef := range c.ExtraFiles {
+ os.WriteFile(ef.FilePath, ef.NewContent, 0644)
+ }
+ }
+ return nil
}
func (us *UndoStack) Info() UndoInfo {
@@ -187,11 +203,11 @@ func (us *UndoStack) Info() UndoInfo {
}
if len(us.history) > 0 {
info.CanUndo = true
- info.UndoDesc = us.history[len(us.history)-1].Description
+ info.UndoDesc = us.history[len(us.history)-1].ShortDesc()
}
if len(us.redo) > 0 {
info.CanRedo = true
- info.RedoDesc = us.redo[len(us.redo)-1].Description
+ info.RedoDesc = us.redo[len(us.redo)-1].ShortDesc()
}
return info
}
@@ -251,7 +267,9 @@ func (us *UndoStack) save() {
log.Printf("undo: failed to marshal history: %v", err)
return
}
- os.WriteFile(us.filePath, b, 0644)
+ if err := os.WriteFile(us.filePath, b, 0644); err != nil {
+ log.Printf("undo: failed to write history file: %v", err)
+ }
}
func (us *UndoStack) load() {
@@ -259,6 +277,7 @@ func (us *UndoStack) load() {
if err != nil {
return
}
+ log.Printf("undo: loaded history from %s", us.filePath)
type extraEntry struct {
FilePath string `json:"file_path"`
OldContent string `json:"old_content"`
@@ -280,6 +299,7 @@ func (us *UndoStack) load() {
Redo []entry `json:"redo"`
}
if err := json.Unmarshal(data, &saveData); err != nil {
+ log.Printf("undo: failed to unmarshal history: %v", err)
return
}
fromEntries := func(entries []entry) []ChangeDesc {
@@ -308,5 +328,5 @@ func (us *UndoStack) load() {
return changes
}
us.history = fromEntries(saveData.History)
- us.redo = fromEntries(saveData.Redo)
+ log.Printf("undo: loaded %d history entries", len(us.history))
}
diff --git a/internal/admin/yaml_util.go b/internal/admin/yaml_util.go
index 0bc2b4a..4d0a814 100644
--- a/internal/admin/yaml_util.go
+++ b/internal/admin/yaml_util.go
@@ -145,7 +145,7 @@ func listYAMLFilesDeep(dataDir, subdir string) ([]string, error) {
func backupFile(path string) []byte {
data, err := os.ReadFile(path)
if err != nil {
- log.Printf("backup: failed to read %s: %v", path, err)
+ log.Printf("backup: WARNING failed to read %s: %v (undo will not be able to restore this file)", path, err)
return nil
}
return data
diff --git a/internal/behavior/behavior.go b/internal/behavior/behavior.go
index f64b4b2..8333a05 100644
--- a/internal/behavior/behavior.go
+++ b/internal/behavior/behavior.go
@@ -73,7 +73,7 @@ type ShopItem struct {
type Condition struct {
Flag string `yaml:"flag"`
Value any `yaml:"value"`
- Not bool `yaml:"not"`
+ Not bool `yaml:"not"`
PlayerFlag string `yaml:"player_flag"`
HasItem string `yaml:"has_item"`
MinCredits int `yaml:"min_credits"`
diff --git a/internal/game/act_burn.go b/internal/game/act_burn.go
index 7420dff..c24d3d7 100644
--- a/internal/game/act_burn.go
+++ b/internal/game/act_burn.go
@@ -309,8 +309,8 @@ func (g *Game) findFireTool(sess *net.Session, p *player.Player) (toolSpeed floa
if itemID, equipped := p.Equipment[item.SlotMainHand]; equipped {
def, err := g.ItemStore.Load(itemID)
- if err == nil && def.ToolType == "fire" {
- toolSpeed = def.ToolSpeed
+ if err == nil && def.ToolType() == "fire" {
+ toolSpeed = def.ToolSpeed()
toolItemID = itemID
}
}
@@ -321,10 +321,10 @@ func (g *Game) findFireTool(sess *net.Session, p *player.Player) (toolSpeed floa
continue
}
def, err := g.ItemStore.Load(slot.ItemID)
- if err != nil || def.ToolType != "fire" {
+ if err != nil || def.ToolType() != "fire" {
continue
}
- toolSpeed = def.ToolSpeed
+ toolSpeed = def.ToolSpeed()
toolItemID = slot.ItemID
break
}
diff --git a/internal/game/act_clean.go b/internal/game/act_clean.go
index 0c128a1..021a07c 100644
--- a/internal/game/act_clean.go
+++ b/internal/game/act_clean.go
@@ -25,16 +25,16 @@ func (g *Game) advanceClean(sess *net.Session, p *player.Player) {
return
}
- items := g.CraftIndex.ByType("clean")
+ items := g.CraftIndex.BySubtype("clean")
var matchItem *item.ItemDef
for _, item := range items {
c := item.FirstCraft()
if filter != "" {
- if len(c.Consume) == 0 || len(c.Consume[0].Items) == 0 {
+ if len(c.Ingredients) == 0 || len(c.Ingredients[0].Items) == 0 {
continue
}
- if !strings.Contains(c.Consume[0].Items[0], filter) &&
+ if !strings.Contains(c.Ingredients[0].Items[0], filter) &&
!strings.Contains(item.ID, filter) {
continue
}
@@ -56,7 +56,7 @@ func (g *Game) advanceClean(sess *net.Session, p *player.Player) {
}
craft := matchItem.FirstCraft()
- consumeID := craft.Consume[0].Items[0]
+ consumeID := craft.Ingredients[0].Items[0]
for i := 0; i < 28; i++ {
slot := p.InvSlot(i)
@@ -81,10 +81,10 @@ func (g *Game) advanceClean(sess *net.Session, p *player.Player) {
for _, item := range items {
c := item.FirstCraft()
if filter != "" {
- if len(c.Consume) == 0 || len(c.Consume[0].Items) == 0 {
+ if len(c.Ingredients) == 0 || len(c.Ingredients[0].Items) == 0 {
continue
}
- if !strings.Contains(c.Consume[0].Items[0], filter) &&
+ if !strings.Contains(c.Ingredients[0].Items[0], filter) &&
!strings.Contains(item.ID, filter) {
continue
}
diff --git a/internal/game/act_fletch.go b/internal/game/act_fletch.go
index e85f2c1..800bc8e 100644
--- a/internal/game/act_fletch.go
+++ b/internal/game/act_fletch.go
@@ -44,7 +44,7 @@ func (g *Game) doInstantFletch(sess *net.Session, p *player.Player, def *item.It
for i := 0; i < 28; i++ {
slot := p.InvSlot(i)
if slot != nil && slot.ItemID == def.ID {
- craftConsumeAll(c, p.HasItem, p.RemoveItem)
+ consumeIngredients(c, p.HasItem, p.RemoveItem)
slot.Quantity += outputQty
placed = true
break
@@ -52,7 +52,7 @@ func (g *Game) doInstantFletch(sess *net.Session, p *player.Player, def *item.It
}
}
if !placed {
- craftConsumeAll(c, p.HasItem, p.RemoveItem)
+ consumeIngredients(c, p.HasItem, p.RemoveItem)
freeSlot := p.FirstFreeSlot()
if freeSlot == -1 {
break
@@ -165,7 +165,7 @@ func (g *Game) advanceFletch(sess *net.Session, p *player.Player) {
for i := 0; i < 28; i++ {
slot := p.InvSlot(i)
if slot != nil && slot.ItemID == def.ID {
- craftConsumeAll(c, p.HasItem, p.RemoveItem)
+ consumeIngredients(c, p.HasItem, p.RemoveItem)
slot.Quantity += outputQty
placed = true
break
@@ -173,7 +173,7 @@ func (g *Game) advanceFletch(sess *net.Session, p *player.Player) {
}
}
if !placed {
- craftConsumeAll(c, p.HasItem, p.RemoveItem)
+ consumeIngredients(c, p.HasItem, p.RemoveItem)
freeSlot := p.FirstFreeSlot()
if freeSlot == -1 {
sess.WriteLine("Your inventory is too full!")
diff --git a/internal/game/act_search.go b/internal/game/act_search.go
index 6f5fa65..83ea534 100644
--- a/internal/game/act_search.go
+++ b/internal/game/act_search.go
@@ -82,16 +82,6 @@ func (g *Game) advanceSearch(sess *net.Session, p *player.Player) {
}
}
- if def.SearchMiscTable != "" {
- dt2, err := behavior.LoadDropTable(g.DataDir, def.SearchMiscTable)
- if err == nil && len(dt2.Drops) > 0 {
- drop := behavior.ResolveDrop(g.DataDir, dt2.Drops)
- if drop != nil && drop.ItemID != "" {
- g.giveSearchLoot(sess, p, drop)
- }
- }
- }
-
g.AccountStore.SaveCharacter(p)
g.cancelAction(p)
}
diff --git a/internal/game/cmd_clean.go b/internal/game/cmd_clean.go
index a43295a..f77ff57 100644
--- a/internal/game/cmd_clean.go
+++ b/internal/game/cmd_clean.go
@@ -22,7 +22,7 @@ func (g *Game) doClean(sess *net.Session, input string) {
return
}
- items := g.CraftIndex.ByType("clean")
+ items := g.CraftIndex.BySubtype("clean")
filter := strings.TrimSpace(input)
@@ -78,8 +78,8 @@ func (g *Game) doClean(sess *net.Session, input string) {
}
func matchesCleanFilter(item *item.ItemDef, filter string) bool {
- if len(item.Craft) > 0 && len(item.FirstCraft().Consume) > 0 && len(item.FirstCraft().Consume[0].Items) > 0 {
- if strings.Contains(item.FirstCraft().Consume[0].Items[0], filter) {
+ if len(item.Craft) > 0 && len(item.FirstCraft().Ingredients) > 0 && len(item.FirstCraft().Ingredients[0].Items) > 0 {
+ if strings.Contains(item.FirstCraft().Ingredients[0].Items[0], filter) {
return true
}
}
diff --git a/internal/game/cmd_craft.go b/internal/game/cmd_craft.go
index 0fe3d5b..3d23f85 100644
--- a/internal/game/cmd_craft.go
+++ b/internal/game/cmd_craft.go
@@ -171,7 +171,7 @@ func (g *Game) startItem(sess *net.Session, p *player.Player, def *item.ItemDef,
}
func (g *Game) hasGrimyHerbs(p *player.Player) bool {
- items := g.CraftIndex.ByType("clean")
+ items := g.CraftIndex.BySubtype("clean")
for _, def := range items {
if def.FindCraft(func(c item.CraftDef) bool {
return craftHasAllItems(&c, p.HasItem)
@@ -188,10 +188,10 @@ func (g *Game) findCraftItems(p *player.Player, itemAID, itemBID string) []*item
toolTypeA := ""
toolTypeB := ""
if defA, _ := g.ItemStore.Load(itemAID); defA != nil {
- toolTypeA = defA.ToolType
+ toolTypeA = defA.ToolType()
}
if defB, _ := g.ItemStore.Load(itemBID); defB != nil {
- toolTypeB = defB.ToolType
+ toolTypeB = defB.ToolType()
}
var matched []*item.ItemDef
diff --git a/internal/game/cmd_fletch.go b/internal/game/cmd_fletch.go
index 0da8129..d638bc0 100644
--- a/internal/game/cmd_fletch.go
+++ b/internal/game/cmd_fletch.go
@@ -28,7 +28,7 @@ func fletchNeedsKnife(def *item.ItemDef) bool {
if c.Tool == "knife" {
return true
}
- for _, e := range c.Consume {
+ for _, e := range c.Ingredients {
for _, id := range e.Items {
if fletchLogItems[id] {
if strings.Contains(def.ID, "shaft") || strings.Contains(def.ID, "bow") {
@@ -46,7 +46,7 @@ func fletchNeedsChisel(def *item.ItemDef) bool {
if c.Tool == "chisel" {
return true
}
- for _, e := range c.Consume {
+ for _, e := range c.Ingredients {
for _, id := range e.Items {
if fletchGemItems[id] {
return true
@@ -179,10 +179,10 @@ func (g *Game) findFletchItems(p *player.Player, itemAID, itemBID string) []*ite
toolTypeA := ""
toolTypeB := ""
if defA, _ := g.ItemStore.Load(itemAID); defA != nil {
- toolTypeA = defA.ToolType
+ toolTypeA = defA.ToolType()
}
if defB, _ := g.ItemStore.Load(itemBID); defB != nil {
- toolTypeB = defB.ToolType
+ toolTypeB = defB.ToolType()
}
isToolA := toolTypeA == "knife" || toolTypeA == "chisel"
isToolB := toolTypeB == "knife" || toolTypeB == "chisel"
@@ -204,7 +204,7 @@ func (g *Game) findFletchItems(p *player.Player, itemAID, itemBID string) []*ite
aMatch := false
bMatch := false
- for _, e := range c.Consume {
+ for _, e := range c.Ingredients {
for _, id := range e.Items {
if id == itemAID {
aMatch = true
diff --git a/internal/game/cmd_smelt.go b/internal/game/cmd_smelt.go
index 59e52db..b551e76 100644
--- a/internal/game/cmd_smelt.go
+++ b/internal/game/cmd_smelt.go
@@ -23,7 +23,7 @@ func (g *Game) doSmelt(sess *net.Session, input string) {
return
}
- items := g.CraftIndex.ByType("smelting")
+ items := g.CraftIndex.BySubtype("smelt")
if input == "" {
g.showSmeltMenu(sess, p, items, stationDefID, stationName)
diff --git a/internal/game/cmd_smith.go b/internal/game/cmd_smith.go
index 9722896..4330b1d 100644
--- a/internal/game/cmd_smith.go
+++ b/internal/game/cmd_smith.go
@@ -118,7 +118,7 @@ func hasSmithingItems(items []*item.ItemDef, barID string) bool {
func findSmithableBars(items []*item.ItemDef, p *player.Player) []string {
barSet := make(map[string]bool)
for _, item := range items {
- for _, e := range item.FirstCraft().Consume {
+ for _, e := range item.FirstCraft().Ingredients {
for _, id := range e.Items {
if p.HasItem(id) {
barSet[id] = true
diff --git a/internal/game/cmd_stats.go b/internal/game/cmd_stats.go
index ef5e2ba..0430c6e 100644
--- a/internal/game/cmd_stats.go
+++ b/internal/game/cmd_stats.go
@@ -19,18 +19,18 @@ func (g *Game) doStats(sess *net.Session) {
attackType := "crush"
weaponName := "unarmed"
- var weaponType item.WeaponType
+ var weaponType item.EquipmentType
var weaponDef *item.ItemDef
if itemID, ok := p.Equipment[item.SlotMainHand]; ok {
if def, err := g.ItemStore.Load(itemID); err == nil {
weaponDef = def
weaponName = def.Name
- weaponType = def.WeaponType
- if def.AttackType != "" {
- attackType = def.AttackType
- } else if def.WeaponType == item.WeaponRanged {
+ weaponType = def.EquipmentType()
+ if def.AttackType() != "" {
+ attackType = def.AttackType()
+ } else if def.EquipmentType() == item.EquipRangedWeapon {
attackType = "ranged"
- } else if def.WeaponType == item.WeaponScience {
+ } else if def.EquipmentType() == item.EquipScienceWeapon {
attackType = "science"
}
}
@@ -58,7 +58,7 @@ func (g *Game) doStats(sess *net.Session) {
)
var attRoll, maxHitVal int
- if weaponType == item.WeaponRanged {
+ if weaponType == item.EquipRangedWeapon {
rangedBonus, _ := combat.RangedStyleBonus(string(p.AttackStyle))
attRoll = combat.EffectiveRoll(p.Level(player.Ranged), rangedBonus, totals.RangedAttack)
maxHitVal = combat.MaxHit(p.Level(player.Ranged), rangedBonus, totals.RangedStrength)
diff --git a/internal/game/cmd_trigger_utility.go b/internal/game/cmd_trigger_utility.go
index 0dae505..1697417 100644
--- a/internal/game/cmd_trigger_utility.go
+++ b/internal/game/cmd_trigger_utility.go
@@ -170,7 +170,7 @@ func (g *Game) triggerSuperheat(sess *net.Session, p *player.Player, mod *ModDef
}
var match *item.ItemDef
- for _, item := range g.CraftIndex.ByType("smelting") {
+ for _, item := range g.CraftIndex.BySubtype("smelt") {
if craftMatchesEntry(item.FirstCraft(), inv.ItemID) {
match = item
break
@@ -182,12 +182,12 @@ func (g *Game) triggerSuperheat(sess *net.Session, p *player.Player, mod *ModDef
}
c := match.FirstCraft()
- if c.Level > 0 && p.Level(player.SkillName(c.Skill)) < c.Level {
- sess.WriteLine(fmt.Sprintf("You need level %d %s to smelt that.", c.Level, c.Skill))
+ if c.Level > 0 && p.Level(player.SkillName(c.Type)) < c.Level {
+ sess.WriteLine(fmt.Sprintf("You need level %d %s to smelt that.", c.Level, c.Type))
return
}
- for _, e := range c.Consume {
+ for _, e := range c.Ingredients {
for _, itemID := range e.Items {
qty := e.Quantity
if qty <= 0 {
@@ -209,7 +209,7 @@ func (g *Game) triggerSuperheat(sess *net.Session, p *player.Player, mod *ModDef
g.cancelAction(p)
}
- craftConsumeAll(c, p.HasItem, p.RemoveItem)
+ consumeIngredients(c, p.HasItem, p.RemoveItem)
outputQty := c.OutputQty
if outputQty <= 0 {
diff --git a/internal/game/cmd_use.go b/internal/game/cmd_use.go
index d399e8f..033fd62 100644
--- a/internal/game/cmd_use.go
+++ b/internal/game/cmd_use.go
@@ -137,6 +137,19 @@ func (g *Game) stationRecipes(p *player.Player, stationDefID string) []*item.Ite
return results
}
+func craftLabel(c *item.CraftDef) string {
+ if c == nil {
+ return ""
+ }
+ if c.Subtype != "" {
+ return c.Subtype
+ }
+ if c.Type != "" {
+ return c.Type
+ }
+ return "combine"
+}
+
func (g *Game) showRecipeMenu(sess *net.Session, p *player.Player, items []*item.ItemDef, stationName string) {
if len(items) == 0 {
sess.WriteLine(fmt.Sprintf("You don't have anything you can make at the %s.", stationName))
@@ -149,7 +162,7 @@ func (g *Game) showRecipeMenu(sess *net.Session, p *player.Player, items []*item
needTypes := false
for i := range items {
for j := i + 1; j < len(items); j++ {
- if len(items[i].Craft) > 0 && len(items[j].Craft) > 0 && items[i].FirstCraft().Type != items[j].FirstCraft().Type {
+ if craftLabel(items[i].FirstCraft()) != craftLabel(items[j].FirstCraft()) {
needTypes = true
break
}
@@ -163,14 +176,8 @@ func (g *Game) showRecipeMenu(sess *net.Session, p *player.Player, items []*item
sess.State = net.StateRecipeChoice
var names []string
for _, item := range items {
- cType := ""
- if len(item.Craft) > 0 {
- cType = item.FirstCraft().Type
- }
- if cType == "" {
- cType = "combine"
- }
- typeLabel := strings.ToUpper(cType[:1]) + cType[1:]
+ label := craftLabel(item.FirstCraft())
+ typeLabel := strings.ToUpper(label[:1]) + label[1:]
if needTypes {
names = append(names, fmt.Sprintf("%s (%s)", g.itemName(sess, item), typeLabel))
} else {
@@ -209,15 +216,15 @@ func (g *Game) doUseItemOnTarget(sess *net.Session, p *player.Player, itemAName,
recipes := g.CraftIndex.FindByStationInput(def.ID, itemAID)
if len(recipes) > 0 {
- cType := ""
+ var firstSubtype string
if len(recipes[0].Craft) > 0 {
- cType = recipes[0].FirstCraft().Type
+ firstSubtype = recipes[0].FirstCraft().Subtype
}
- if cType == "smelting" {
+ if firstSubtype == "smelt" {
var filtered []*item.ItemDef
for _, item := range recipes {
c := item.FirstCraft()
- if c.Type != "smelting" {
+ if c.Subtype != "smelt" {
continue
}
if !craftHasAllItemsQty(c, p.CountItem) {
@@ -246,6 +253,10 @@ func (g *Game) doUseItemOnTarget(sess *net.Session, p *player.Player, itemAName,
g.showMenuTable(sess, "What would you like to smelt?", names)
return
}
+ var cType string
+ if len(recipes[0].Craft) > 0 {
+ cType = recipes[0].FirstCraft().Type
+ }
if cType == "smithing" {
if !g.hasToolType(p, "hammer") {
sess.WriteLine("You need a hammer to smith.")
@@ -396,9 +407,9 @@ func (g *Game) doUseItemOnTarget(sess *net.Session, p *player.Player, itemAName,
}
func (g *Game) isGrimyHerb(itemID string) bool {
- items := g.CraftIndex.ByType("clean")
+ items := g.CraftIndex.BySubtype("clean")
for _, item := range items {
- for _, e := range item.FirstCraft().Consume {
+ for _, e := range item.FirstCraft().Ingredients {
for _, id := range e.Items {
if id == itemID {
return true
diff --git a/internal/game/cmd_verbs.go b/internal/game/cmd_verbs.go
index 70b2fb2..cad90c5 100644
--- a/internal/game/cmd_verbs.go
+++ b/internal/game/cmd_verbs.go
@@ -90,12 +90,17 @@ func (g *Game) executeVerbs(sess *net.Session, args []string, rawInput string) {
if len(recipes) > 0 {
addUnique(&sectionObjs, &seen, "use "+name)
for _, r := range recipes {
- if info, ok := productionTypes[r.FirstCraft().Type]; ok {
+ c := r.FirstCraft()
+ key := c.Subtype
+ if key == "" {
+ key = c.Type
+ }
+ if info, ok := productionTypes[key]; ok {
if info.ActionType != behavior.TypeCombine && info.ActionType != behavior.TypeFletch && info.ActionType != behavior.TypeMix {
addUnique(&sectionObjs, &seen, string(info.ActionType))
}
}
- for _, c := range r.FirstCraft().Consume {
+ for _, c := range r.FirstCraft().Ingredients {
for _, itemID := range c.Items {
if itemDef, err := g.ItemStore.Load(itemID); err == nil {
addUnique(&sectionObjs, &seen, "use "+itemDef.Name+" on "+name)
diff --git a/internal/game/cmd_wear.go b/internal/game/cmd_wear.go
index 64069bc..c52321c 100644
--- a/internal/game/cmd_wear.go
+++ b/internal/game/cmd_wear.go
@@ -75,7 +75,7 @@ func (g *Game) doWear(sess *net.Session, input string) {
}
def, err := g.ItemStore.Load(slot.ItemID)
- if err != nil || def.EquipSlot == "" {
+ if err != nil || def.EquipSlot() == "" {
sess.WriteLine(fmt.Sprintf("You can't wear %s.", g.itemColorize(sess, def, match.Name)))
return
}
@@ -85,12 +85,12 @@ func (g *Game) doWear(sess *net.Session, input string) {
return
}
- if def.EquipSlot == item.SlotAmmo && def.Stackable {
+ if def.EquipSlot() == item.SlotAmmo && def.Stackable {
g.equipAmmo(sess, p, match.Slot, slot, def, qty)
return
}
- existingItemID, slotOccupied := p.Equipment[def.EquipSlot]
+ existingItemID, slotOccupied := p.Equipment[def.EquipSlot()]
if slotOccupied {
freeSlot := p.FirstFreeSlot()
@@ -116,11 +116,11 @@ func (g *Game) doWear(sess *net.Session, input string) {
p.EquipQuality[slot.ItemID] = slot.Quality
}
- p.Equipment[def.EquipSlot] = slot.ItemID
+ p.Equipment[def.EquipSlot()] = slot.ItemID
g.AccountStore.SaveCharacter(p)
verb := "wear"
- if def.WeaponType != "" {
+ if def.EquipmentType() != "" {
verb = "wield"
}
sess.WriteLine(fmt.Sprintf("You %s %s.", verb, g.itemColorize(sess, def, match.Name)))
@@ -193,19 +193,19 @@ func (g *Game) doWearAll(sess *net.Session) {
continue
}
def, err := g.ItemStore.Load(slot.ItemID)
- if err != nil || def.EquipSlot == "" {
+ if err != nil || def.EquipSlot() == "" {
continue
}
if g.checkRequirements(sess, p, def) != "" {
continue
}
- current, exists := bestPerSlot[def.EquipSlot]
+ current, exists := bestPerSlot[def.EquipSlot()]
val := def.Value
- if def.EquipSlot == item.SlotAmmo && def.Stackable {
+ if def.EquipSlot() == item.SlotAmmo && def.Stackable {
val = def.Value * slot.Quantity
}
if !exists || val > current.value {
- bestPerSlot[def.EquipSlot] = struct {
+ bestPerSlot[def.EquipSlot()] = struct {
itemID string
value int
invSlot int
diff --git a/internal/game/combat_attack.go b/internal/game/combat_attack.go
index bae210b..ddc3b8f 100644
--- a/internal/game/combat_attack.go
+++ b/internal/game/combat_attack.go
@@ -59,7 +59,7 @@ func (g *Game) doAttack(sess *net.Session, input string) {
}
if itemID, ok := p.Equipment[item.SlotMainHand]; ok {
- if def, err := g.ItemStore.Load(itemID); err == nil && def.WeaponType == item.WeaponRanged {
+ if def, err := g.ItemStore.Load(itemID); err == nil && def.EquipmentType() == item.EquipRangedWeapon {
if _, hasAmmo := p.Equipment[item.SlotAmmo]; !hasAmmo || p.AmmoQty <= 0 {
sess.WriteLine("You don't have any ammo equipped.")
return
@@ -289,23 +289,23 @@ func (g *Game) playerAttack(sess *net.Session, p *player.Player, mob *world.MobI
}
}
-func (g *Game) calculatePlayerAttackRoll(p *player.Player, mob *world.MobInstance) (attackType string, weaponType item.WeaponType, attRoll int, defRoll int, maxHit int) {
+func (g *Game) calculatePlayerAttackRoll(p *player.Player, mob *world.MobInstance) (attackType string, weaponType item.EquipmentType, attRoll int, defRoll int, maxHit int) {
attackType = "crush"
if itemID, ok := p.Equipment[item.SlotMainHand]; ok {
if def, err := g.ItemStore.Load(itemID); err == nil {
- if def.AttackType != "" {
- attackType = def.AttackType
- } else if def.WeaponType == item.WeaponRanged {
+ if def.AttackType() != "" {
+ attackType = def.AttackType()
+ } else if def.EquipmentType() == item.EquipRangedWeapon {
attackType = "ranged"
- } else if def.WeaponType == item.WeaponScience {
+ } else if def.EquipmentType() == item.EquipScienceWeapon {
attackType = "science"
}
- weaponType = def.WeaponType
+ weaponType = def.EquipmentType()
}
}
totals := g.playerEquipBonuses(p)
- isRanged := weaponType == item.WeaponRanged
+ isRanged := weaponType == item.EquipRangedWeapon
if isRanged {
rangedBonus, _ := combat.RangedStyleBonus(string(p.AttackStyle))
@@ -343,15 +343,15 @@ func (g *Game) playerAttackUnarmed(sess *net.Session, p *player.Player, mob *wor
attackType, _, attRoll, defRoll, maxHit := g.calculateUnarmedAttackRoll(p, mob)
if combat.HitCheck(attRoll, defRoll) {
- g.applyPlayerHit(sess, p, mob, attackType, item.WeaponMelee, maxHit)
+ g.applyPlayerHit(sess, p, mob, attackType, item.EquipMeleeWeapon, maxHit)
} else {
- g.applyPlayerMiss(sess, p, mob, item.WeaponMelee)
+ g.applyPlayerMiss(sess, p, mob, item.EquipMeleeWeapon)
}
}
-func (g *Game) calculateUnarmedAttackRoll(p *player.Player, mob *world.MobInstance) (attackType string, weaponType item.WeaponType, attRoll int, defRoll int, maxHit int) {
+func (g *Game) calculateUnarmedAttackRoll(p *player.Player, mob *world.MobInstance) (attackType string, weaponType item.EquipmentType, attRoll int, defRoll int, maxHit int) {
attackType = "crush"
- weaponType = item.WeaponMelee
+ weaponType = item.EquipMeleeWeapon
attBonus, strBonus, _ := combat.AttackStyleBonus(string(p.AttackStyle))
effectiveAccuracy := p.Level(player.Accuracy) + g.techLevelBonus(p, "accuracy") + g.buffLevelBonus(p, "accuracy")
@@ -365,7 +365,7 @@ func (g *Game) calculateUnarmedAttackRoll(p *player.Player, mob *world.MobInstan
return
}
-func (g *Game) applyPlayerHit(sess *net.Session, p *player.Player, mob *world.MobInstance, attackType string, weaponType item.WeaponType, maxHit int) {
+func (g *Game) applyPlayerHit(sess *net.Session, p *player.Player, mob *world.MobInstance, attackType string, weaponType item.EquipmentType, maxHit int) {
dmg := combat.RollDamage(maxHit)
mob.HP -= dmg
@@ -390,7 +390,7 @@ func (g *Game) applyPlayerHit(sess *net.Session, p *player.Player, mob *world.Mo
mobDisplayName(mob, false), fbName)))
}
- isRanged := weaponType == item.WeaponRanged
+ isRanged := weaponType == item.EquipRangedWeapon
gains := g.awardCombatXP(sess, p, dmg, isRanged)
if isRanged {
@@ -425,10 +425,10 @@ func (g *Game) applyPlayerHit(sess *net.Session, p *player.Player, mob *world.Mo
}
}
-func (g *Game) applyPlayerMiss(sess *net.Session, p *player.Player, mob *world.MobInstance, weaponType item.WeaponType) {
+func (g *Game) applyPlayerMiss(sess *net.Session, p *player.Player, mob *world.MobInstance, weaponType item.EquipmentType) {
sess.WriteLine(g.colorize(sess, "miss", fmt.Sprintf("You miss %s.", mobDisplayName(mob, true))))
- if weaponType == item.WeaponRanged {
+ if weaponType == item.EquipRangedWeapon {
g.consumeAmmo(sess, p)
if p.AmmoQty <= 0 {
sess.WriteLine("You've run out of ammo!")
diff --git a/internal/game/core_equip.go b/internal/game/core_equip.go
index cc8016d..a297466 100644
--- a/internal/game/core_equip.go
+++ b/internal/game/core_equip.go
@@ -12,20 +12,20 @@ func (g *Game) playerEquipBonuses(p *player.Player) item.ItemStats {
if err != nil {
continue
}
- totals.StabAttack += def.Stats.StabAttack
- totals.SlashAttack += def.Stats.SlashAttack
- totals.CrushAttack += def.Stats.CrushAttack
- totals.ScienceAttack += def.Stats.ScienceAttack
- totals.RangedAttack += def.Stats.RangedAttack
- totals.StabDefense += def.Stats.StabDefense
- totals.SlashDefense += def.Stats.SlashDefense
- totals.CrushDefense += def.Stats.CrushDefense
- totals.ScienceDefense += def.Stats.ScienceDefense
- totals.RangedDefense += def.Stats.RangedDefense
- totals.StrengthBonus += def.Stats.StrengthBonus
- totals.RangedStrength += def.Stats.RangedStrength
- totals.ScienceDamage += def.Stats.ScienceDamage
- totals.TechnologyBonus += def.Stats.TechnologyBonus
+ totals.StabAttack += def.Stats().StabAttack
+ totals.SlashAttack += def.Stats().SlashAttack
+ totals.CrushAttack += def.Stats().CrushAttack
+ totals.ScienceAttack += def.Stats().ScienceAttack
+ totals.RangedAttack += def.Stats().RangedAttack
+ totals.StabDefense += def.Stats().StabDefense
+ totals.SlashDefense += def.Stats().SlashDefense
+ totals.CrushDefense += def.Stats().CrushDefense
+ totals.ScienceDefense += def.Stats().ScienceDefense
+ totals.RangedDefense += def.Stats().RangedDefense
+ totals.StrengthBonus += def.Stats().StrengthBonus
+ totals.RangedStrength += def.Stats().RangedStrength
+ totals.ScienceDamage += def.Stats().ScienceDamage
+ totals.TechnologyBonus += def.Stats().TechnologyBonus
}
return totals
}
@@ -33,8 +33,8 @@ func (g *Game) playerEquipBonuses(p *player.Player) item.ItemStats {
func (g *Game) playerWeaponSpeed(p *player.Player) float64 {
if itemID, ok := p.Equipment[item.SlotMainHand]; ok {
def, err := g.ItemStore.Load(itemID)
- if err == nil && def.Speed > 0 {
- return def.Speed
+ if err == nil && def.Speed()> 0 {
+ return def.Speed()
}
}
return 5.0
diff --git a/internal/game/core_production.go b/internal/game/core_production.go
index 8a38f36..da9466f 100644
--- a/internal/game/core_production.go
+++ b/internal/game/core_production.go
@@ -11,8 +11,8 @@ func (g *Game) findTool(p *player.Player, toolTypes []string) (toolSpeed float64
if itemID, ok := p.Equipment[item.SlotMainHand]; ok {
if def, err := g.ItemStore.Load(itemID); err == nil {
for _, t := range toolTypes {
- if def.ToolType == t {
- return def.ToolSpeed, def.Name, true
+ if def.ToolType() == t {
+ return def.ToolSpeed(), def.Name, true
}
}
}
@@ -27,8 +27,8 @@ func (g *Game) findTool(p *player.Player, toolTypes []string) (toolSpeed float64
continue
}
for _, t := range toolTypes {
- if def.ToolType == t {
- return def.ToolSpeed, def.Name, true
+ if def.ToolType() == t {
+ return def.ToolSpeed(), def.Name, true
}
}
}
@@ -58,7 +58,7 @@ var productionTypes = map[string]productionTypeInfo{
EndMessage: "You've finished cooking.",
FailMessage: "You accidentally burn the %i1.",
},
- "smelting": {
+ "smelt": {
ActionType: behavior.TypeSmelt,
DisplayVerb: "smelting",
StartMessage: "You place the %i1 into the furnace.",
diff --git a/internal/game/look_target.go b/internal/game/look_target.go
index 915e4a7..a93d969 100644
--- a/internal/game/look_target.go
+++ b/internal/game/look_target.go
@@ -311,7 +311,7 @@ func showPlayerInfo(g *Game, sess *net.Session, p *player.Player) {
}
func (g *Game) showItemStats(sess *net.Session, def *item.ItemDef) {
- s := def.Stats
+ s := def.Stats()
hasAttack := s.StabAttack != 0 || s.SlashAttack != 0 || s.CrushAttack != 0 ||
s.ScienceAttack != 0 || s.RangedAttack != 0
hasDefense := s.StabDefense != 0 || s.SlashDefense != 0 || s.CrushDefense != 0 ||
@@ -348,11 +348,11 @@ func (g *Game) showItemStats(sess *net.Session, def *item.ItemDef) {
sess.WriteLine(fmt.Sprintf(" Technology: %+d", s.TechnologyBonus))
}
}
- if def.AttackType != "" {
- sess.WriteLine(fmt.Sprintf("Attack type: %s", def.AttackType))
+ if def.AttackType() != "" {
+ sess.WriteLine(fmt.Sprintf("Attack type: %s", def.AttackType()))
}
- if def.Speed > 0 {
- sess.WriteLine(fmt.Sprintf("Speed: %.0f", def.Speed))
+ if def.Speed()> 0 {
+ sess.WriteLine(fmt.Sprintf("Speed: %.0f", def.Speed()))
}
if len(def.Requirements) > 0 {
sess.WriteLine("")
diff --git a/internal/game/production_engine.go b/internal/game/production_engine.go
index c30e7bb..048e152 100644
--- a/internal/game/production_engine.go
+++ b/internal/game/production_engine.go
@@ -25,7 +25,7 @@ func (g *Game) resolveCraftVar(sess *net.Session, varSpec string, craft *item.Cr
}
varSpec = strings.ReplaceAll(varSpec, "%n", outputName)
- for i, e := range craft.Consume {
+ for i, e := range craft.Ingredients {
key := fmt.Sprintf("%%i%d", i+1)
if !strings.Contains(varSpec, key) {
continue
@@ -134,14 +134,19 @@ func (g *Game) startProductionFromItem(sess *net.Session, p *player.Player, item
stationName = "inventory"
}
- info, ok := productionTypes[craft.Type]
+ cKey := craft.Subtype
+ if cKey == "" {
+ cKey = craft.Type
+ }
+
+ info, ok := productionTypes[cKey]
if !ok {
info = productionTypeInfo{
- ActionType: behavior.ActionType(craft.Type),
- DisplayVerb: craft.Type,
- StartMessage: "You start " + craft.Type + " %i1.",
+ ActionType: behavior.ActionType(cKey),
+ DisplayVerb: cKey,
+ StartMessage: "You start " + cKey + " %i1.",
SuccessMessage: "You produce %n.",
- EndMessage: "You've finished " + craft.Type + ".",
+ EndMessage: "You've finished " + cKey + ".",
}
}
@@ -215,7 +220,12 @@ func (g *Game) advanceProduction(sess *net.Session, p *player.Player) bool {
chance = behavior.SuccessChance(behavior.SuccessFormula(*craft.Success), skillLevel, craft.Level)
}
- info, _ := productionTypes[craft.Type]
+ cKey := craft.Subtype
+ if cKey == "" {
+ cKey = craft.Type
+ }
+
+ info, _ := productionTypes[cKey]
if rand.Float64() < chance {
outputQty := craft.OutputQty
@@ -231,7 +241,7 @@ func (g *Game) advanceProduction(sess *net.Session, p *player.Player) bool {
for i := 0; i < 28; i++ {
slot := p.InvSlot(i)
if slot != nil && slot.ItemID == item.ID {
- craftConsumeAll(craft, p.HasItem, p.RemoveItem)
+ consumeIngredients(craft, p.HasItem, p.RemoveItem)
slot.Quantity += outputQty
placed = true
break
@@ -239,7 +249,7 @@ func (g *Game) advanceProduction(sess *net.Session, p *player.Player) bool {
}
}
if !placed {
- craftConsumeAll(craft, p.HasItem, p.RemoveItem)
+ consumeIngredients(craft, p.HasItem, p.RemoveItem)
freeSlot := p.FirstFreeSlot()
if freeSlot == -1 {
sess.WriteLine("Your inventory is too full!")
@@ -274,7 +284,7 @@ func (g *Game) advanceProduction(sess *net.Session, p *player.Player) bool {
}
sess.WriteLine(msg)
} else {
- craftConsumeAll(craft, p.HasItem, p.RemoveItem)
+ consumeIngredients(craft, p.HasItem, p.RemoveItem)
if craft.Fail != "" {
freeSlot := p.FirstFreeSlot()
@@ -320,7 +330,7 @@ func (g *Game) collectByproducts(p *player.Player, item *item.ItemDef) []string
return nil
}
var byproducts []string
- for _, e := range craft.Consume {
+ for _, e := range craft.Ingredients {
if len(e.Byproducts) == 0 {
continue
}
diff --git a/internal/game/production_index.go b/internal/game/production_index.go
index 648ccc8..77fc08a 100644
--- a/internal/game/production_index.go
+++ b/internal/game/production_index.go
@@ -9,6 +9,7 @@ import (
type CraftIndex struct {
mu sync.RWMutex
byType map[string][]*item.ItemDef
+ bySubtype map[string][]*item.ItemDef
byInput map[string][]*item.ItemDef
byStation map[string][]*item.ItemDef
}
@@ -16,6 +17,7 @@ type CraftIndex struct {
func NewCraftIndex() *CraftIndex {
return &CraftIndex{
byType: make(map[string][]*item.ItemDef),
+ bySubtype: make(map[string][]*item.ItemDef),
byInput: make(map[string][]*item.ItemDef),
byStation: make(map[string][]*item.ItemDef),
}
@@ -26,6 +28,7 @@ func (idx *CraftIndex) Build(items []*item.ItemDef) {
defer idx.mu.Unlock()
idx.byType = make(map[string][]*item.ItemDef)
+ idx.bySubtype = make(map[string][]*item.ItemDef)
idx.byInput = make(map[string][]*item.ItemDef)
idx.byStation = make(map[string][]*item.ItemDef)
@@ -41,7 +44,11 @@ func (idx *CraftIndex) Build(items []*item.ItemDef) {
}
idx.byType[t] = appendUnique(idx.byType[t], def)
- for _, e := range craft.Consume {
+ if craft.Subtype != "" {
+ idx.bySubtype[craft.Subtype] = appendUnique(idx.bySubtype[craft.Subtype], def)
+ }
+
+ for _, e := range craft.Ingredients {
for _, id := range e.Items {
idx.byInput[id] = appendUnique(idx.byInput[id], def)
}
@@ -72,6 +79,15 @@ func (idx *CraftIndex) ByType(craftType string) []*item.ItemDef {
return out
}
+func (idx *CraftIndex) BySubtype(subtype string) []*item.ItemDef {
+ idx.mu.RLock()
+ defer idx.mu.RUnlock()
+ items := idx.bySubtype[subtype]
+ out := make([]*item.ItemDef, len(items))
+ copy(out, items)
+ return out
+}
+
func (idx *CraftIndex) ByStation(stationDefID string) []*item.ItemDef {
idx.mu.RLock()
defer idx.mu.RUnlock()
@@ -147,7 +163,7 @@ func craftEntryFor(def *item.ItemDef, itemID string) int {
}
func craftEntry(craft item.CraftDef, itemID string) int {
- for ei, e := range craft.Consume {
+ for ei, e := range craft.Ingredients {
for _, id := range e.Items {
if id == itemID {
return ei
@@ -161,7 +177,7 @@ func craftMatchesEntry(c *item.CraftDef, itemID string) bool {
if c == nil {
return false
}
- for _, e := range c.Consume {
+ for _, e := range c.Ingredients {
for _, id := range e.Items {
if id == itemID {
return true
@@ -175,7 +191,7 @@ func craftHasAllItems(c *item.CraftDef, hasItem func(string) bool) bool {
if c == nil {
return false
}
- for _, e := range c.Consume {
+ for _, e := range c.Ingredients {
found := false
for _, id := range e.Items {
if hasItem(id) {
@@ -194,7 +210,7 @@ func craftHasAllItemsQty(c *item.CraftDef, countItem func(string) int) bool {
if c == nil {
return false
}
- for _, e := range c.Consume {
+ for _, e := range c.Ingredients {
found := false
for _, id := range e.Items {
qty := e.Quantity
@@ -213,11 +229,11 @@ func craftHasAllItemsQty(c *item.CraftDef, countItem func(string) int) bool {
return true
}
-func craftConsumeAll(c *item.CraftDef, hasItem func(string) bool, removeItem func(string, int) bool) bool {
+func consumeIngredients(c *item.CraftDef, hasItem func(string) bool, removeItem func(string, int) bool) bool {
if c == nil {
return false
}
- for _, e := range c.Consume {
+ for _, e := range c.Ingredients {
found := false
for _, id := range e.Items {
if hasItem(id) {
diff --git a/internal/game/production_menu.go b/internal/game/production_menu.go
index bc2fccc..ff9fc51 100644
--- a/internal/game/production_menu.go
+++ b/internal/game/production_menu.go
@@ -106,7 +106,7 @@ func (g *Game) formatMaterials(sess *net.Session, item *item.ItemDef) string {
return ""
}
var parts []string
- for _, e := range craft.Consume {
+ for _, e := range craft.Ingredients {
itemName := e.Items[0]
if def, err := g.ItemStore.Load(e.Items[0]); err == nil {
itemName = g.itemColorize(sess, def, def.Name)
diff --git a/internal/game/sys_science.go b/internal/game/sys_science.go
index b04072f..bded8c4 100644
--- a/internal/game/sys_science.go
+++ b/internal/game/sys_science.go
@@ -182,7 +182,7 @@ func (g *Game) hasDeckEquipped(p *player.Player) bool {
if err != nil {
return false
}
- return def.WeaponType == item.WeaponScience
+ return def.EquipmentType() == item.EquipScienceWeapon
}
func (g *Game) providesJunk(p *player.Player) string {
@@ -194,7 +194,7 @@ func (g *Game) providesJunk(p *player.Player) string {
if err != nil {
return ""
}
- return def.ProvidesJunk
+ return def.ProvidesJunk()
}
func (g *Game) effectiveJunkCost(p *player.Player, mod *ModDef) map[string]int {
@@ -296,7 +296,7 @@ func (g *Game) totalScienceAttack(p *player.Player) int {
for _, itemID := range p.Equipment {
def, err := g.ItemStore.Load(itemID)
if err == nil {
- total += def.Stats.ScienceAttack
+ total += def.Stats().ScienceAttack
}
}
return total
diff --git a/internal/game/sys_technology.go b/internal/game/sys_technology.go
index 7df68d4..9e6a635 100644
--- a/internal/game/sys_technology.go
+++ b/internal/game/sys_technology.go
@@ -128,7 +128,7 @@ func (g *Game) totalTechBonus(p *player.Player) int {
for _, itemID := range p.Equipment {
def, err := g.ItemStore.Load(itemID)
if err == nil {
- total += def.Stats.TechnologyBonus
+ total += def.Stats().TechnologyBonus
}
}
return total
diff --git a/internal/item/item.go b/internal/item/item.go
index 890fa8d..0e63156 100644
--- a/internal/item/item.go
+++ b/internal/item/item.go
@@ -24,54 +24,195 @@ const (
SlotRing EquipSlot = "ring"
)
-type WeaponType string
+type EquipmentType string
const (
- WeaponMelee WeaponType = "melee"
- WeaponRanged WeaponType = "ranged"
- WeaponScience WeaponType = "science"
+ EquipMeleeWeapon EquipmentType = "melee_weapon"
+ EquipRangedWeapon EquipmentType = "ranged_weapon"
+ EquipScienceWeapon EquipmentType = "tech_weapon"
+ EquipArmor EquipmentType = "armor"
+ EquipTool EquipmentType = "tool"
+ EquipAmmo EquipmentType = "ammo"
)
+func (et EquipmentType) IsWeapon() bool {
+ return et == EquipMeleeWeapon || et == EquipRangedWeapon || et == EquipScienceWeapon
+}
+
+type AttackBonuses struct {
+ Stab int `yaml:"stab,omitempty"`
+ Slash int `yaml:"slash,omitempty"`
+ Crush int `yaml:"crush,omitempty"`
+ Ranged int `yaml:"ranged,omitempty"`
+ Science int `yaml:"science,omitempty"`
+}
+
+type DefenseBonuses struct {
+ Stab int `yaml:"stab,omitempty"`
+ Slash int `yaml:"slash,omitempty"`
+ Crush int `yaml:"crush,omitempty"`
+ Ranged int `yaml:"ranged,omitempty"`
+ Science int `yaml:"science,omitempty"`
+}
+
+type OtherBonuses struct {
+ Strength int `yaml:"strength,omitempty"`
+ Ranged int `yaml:"ranged,omitempty"`
+ Science int `yaml:"science,omitempty"`
+ Technology int `yaml:"technology,omitempty"`
+}
+
+type EquipmentDef struct {
+ Type EquipmentType `yaml:"type"`
+ Slot EquipSlot `yaml:"slot,omitempty"`
+ AttackType string `yaml:"attack_type,omitempty"`
+ Speed float64 `yaml:"speed,omitempty"`
+ Junk string `yaml:"junk,omitempty"`
+ Attack *AttackBonuses `yaml:"attack,omitempty"`
+ Defense *DefenseBonuses `yaml:"defense,omitempty"`
+ Other *OtherBonuses `yaml:"other,omitempty"`
+}
+
+type ToolDef struct {
+ Type string `yaml:"type"`
+ Speed float64 `yaml:"speed,omitempty"`
+}
+
type ItemDef struct {
- ID string `yaml:"id"`
- Name string `yaml:"name"`
- Color string `yaml:"color"`
- Description string `yaml:"description"`
- Value int `yaml:"value"`
- Stackable bool `yaml:"stackable"`
- EquipSlot EquipSlot `yaml:"equip_slot"`
- WeaponType WeaponType `yaml:"weapon_type"`
- AttackType string `yaml:"attack_type"`
- Stats ItemStats `yaml:"stats"`
- Speed float64 `yaml:"speed"`
- Requirements map[string]int `yaml:"requirements,omitempty"`
- ToolType string `yaml:"tool_type"`
- ToolSpeed float64 `yaml:"tool_speed"`
- BurnTicks float64 `yaml:"burn_ticks"`
- FireLevel int `yaml:"fire_level"`
- FireXP int `yaml:"fire_xp"`
- Quality int `yaml:"quality"`
- MaxQuality int `yaml:"max_quality"`
- SearchTable string `yaml:"search_table"`
- SearchMiscTable string `yaml:"search_misc_table"`
- SearchTicks float64 `yaml:"search_ticks"`
- SearchMessage string `yaml:"search_message"`
- HealValue int `yaml:"heal_value"`
- EatMessage string `yaml:"eat_message"`
- Craft CraftList `yaml:"craft,omitempty"`
- ProvidesJunk string `yaml:"provides_junk,omitempty"`
- FarmPatchType string `yaml:"farm_patch_type"`
- FarmLevel int `yaml:"farm_level"`
- FarmPlantXP int `yaml:"farm_plant_xp"`
- FarmHarvestXP int `yaml:"farm_harvest_xp"`
- FarmStages int `yaml:"farm_stages"`
- FarmProduct string `yaml:"farm_product"`
- FarmMinYield int `yaml:"farm_min_yield"`
- FarmMaxYield int `yaml:"farm_max_yield"`
- PotionEffect string `yaml:"potion_effect"`
- PotionBonus int `yaml:"potion_bonus"`
- PotionDuration float64 `yaml:"potion_duration"`
- Recoverable bool `yaml:"recoverable"`
+ ID string `yaml:"id"`
+ Name string `yaml:"name"`
+ Color string `yaml:"color"`
+ Description string `yaml:"description"`
+ Value int `yaml:"value"`
+ Stackable bool `yaml:"stackable"`
+ Recoverable bool `yaml:"recoverable"`
+
+ Equipment *EquipmentDef `yaml:"equipment,omitempty"`
+ Tool *ToolDef `yaml:"tool,omitempty"`
+ Requirements map[string]int `yaml:"requirements,omitempty"`
+
+ Quality int `yaml:"quality"`
+ MaxQuality int `yaml:"max_quality"`
+ Craft CraftList `yaml:"craft,omitempty"`
+
+ SearchTable string `yaml:"search_table"`
+ SearchTicks float64 `yaml:"search_ticks"`
+ SearchMessage string `yaml:"search_message"`
+
+ HealValue int `yaml:"heal_value"`
+ EatMessage string `yaml:"eat_message"`
+
+ FarmPatchType string `yaml:"farm_patch_type"`
+ FarmLevel int `yaml:"farm_level"`
+ FarmPlantXP int `yaml:"farm_plant_xp"`
+ FarmHarvestXP int `yaml:"farm_harvest_xp"`
+ FarmStages int `yaml:"farm_stages"`
+ FarmProduct string `yaml:"farm_product"`
+ FarmMinYield int `yaml:"farm_min_yield"`
+ FarmMaxYield int `yaml:"farm_max_yield"`
+
+ PotionEffect string `yaml:"potion_effect"`
+ PotionBonus int `yaml:"potion_bonus"`
+ PotionDuration float64 `yaml:"potion_duration"`
+
+ BurnTicks float64 `yaml:"burn_ticks"`
+ FireLevel int `yaml:"fire_level"`
+ FireXP int `yaml:"fire_xp"`
+}
+
+func (d *ItemDef) EquipmentType() EquipmentType {
+ if d.Equipment != nil {
+ return d.Equipment.Type
+ }
+ return ""
+}
+
+func (d *ItemDef) EquipSlot() EquipSlot {
+ if d.Equipment != nil {
+ return d.Equipment.Slot
+ }
+ return ""
+}
+
+func (d *ItemDef) Speed() float64 {
+ if d.Equipment != nil {
+ return d.Equipment.Speed
+ }
+ return 0
+}
+
+func (d *ItemDef) AttackType() string {
+ if d.Equipment != nil {
+ return d.Equipment.AttackType
+ }
+ return ""
+}
+
+func (d *ItemDef) ToolType() string {
+ if d.Tool != nil {
+ return d.Tool.Type
+ }
+ return ""
+}
+
+func (d *ItemDef) ToolSpeed() float64 {
+ if d.Tool != nil {
+ return d.Tool.Speed
+ }
+ return 0
+}
+
+func (d *ItemDef) ProvidesJunk() string {
+ if d.Equipment != nil {
+ return d.Equipment.Junk
+ }
+ return ""
+}
+
+type ItemStats struct {
+ StabAttack int
+ SlashAttack int
+ CrushAttack int
+ ScienceAttack int
+ RangedAttack int
+
+ StabDefense int
+ SlashDefense int
+ CrushDefense int
+ ScienceDefense int
+ RangedDefense int
+
+ StrengthBonus int
+ RangedStrength int
+ ScienceDamage int
+ TechnologyBonus int
+}
+
+func (d *ItemDef) Stats() ItemStats {
+ var s ItemStats
+ if d.Equipment != nil {
+ if d.Equipment.Attack != nil {
+ s.StabAttack = d.Equipment.Attack.Stab
+ s.SlashAttack = d.Equipment.Attack.Slash
+ s.CrushAttack = d.Equipment.Attack.Crush
+ s.RangedAttack = d.Equipment.Attack.Ranged
+ s.ScienceAttack = d.Equipment.Attack.Science
+ }
+ if d.Equipment.Defense != nil {
+ s.StabDefense = d.Equipment.Defense.Stab
+ s.SlashDefense = d.Equipment.Defense.Slash
+ s.CrushDefense = d.Equipment.Defense.Crush
+ s.RangedDefense = d.Equipment.Defense.Ranged
+ s.ScienceDefense = d.Equipment.Defense.Science
+ }
+ if d.Equipment.Other != nil {
+ s.StrengthBonus = d.Equipment.Other.Strength
+ s.RangedStrength = d.Equipment.Other.Ranged
+ s.ScienceDamage = d.Equipment.Other.Science
+ s.TechnologyBonus = d.Equipment.Other.Technology
+ }
+ }
+ return s
}
type CraftList []CraftDef
@@ -117,7 +258,7 @@ func (d *ItemDef) MatchingCrafts(fn func(CraftDef) bool) []*CraftDef {
return result
}
-type ConsumeEntry struct {
+type IngredientEntry struct {
Items []string `yaml:"items"`
Quantity int `yaml:"quantity"`
Byproducts []string `yaml:"byproducts"`
@@ -136,13 +277,13 @@ type SuccessFormula struct {
type CraftDef struct {
Type string `yaml:"type"`
- Skill string `yaml:"skill"`
+ Subtype string `yaml:"subtype,omitempty"`
Level int `yaml:"level"`
XP int `yaml:"xp"`
Wait float64 `yaml:"wait"`
Station []string `yaml:"station"`
Tool string `yaml:"tool"`
- Consume []ConsumeEntry `yaml:"consume"`
+ Ingredients []IngredientEntry `yaml:"ingredients"`
OutputQty int `yaml:"output_qty"`
Fail string `yaml:"fail"`
Message string `yaml:"message"`
@@ -154,31 +295,9 @@ type CraftDef struct {
}
func (c *CraftDef) EffectiveSkill() string {
- if c.Skill != "" {
- return c.Skill
- }
return c.Type
}
-type ItemStats struct {
- StabAttack int `yaml:"stab_attack"`
- SlashAttack int `yaml:"slash_attack"`
- CrushAttack int `yaml:"crush_attack"`
- ScienceAttack int `yaml:"science_attack"`
- RangedAttack int `yaml:"ranged_attack"`
-
- StabDefense int `yaml:"stab_defense"`
- SlashDefense int `yaml:"slash_defense"`
- CrushDefense int `yaml:"crush_defense"`
- ScienceDefense int `yaml:"science_defense"`
- RangedDefense int `yaml:"ranged_defense"`
-
- StrengthBonus int `yaml:"strength_bonus"`
- RangedStrength int `yaml:"ranged_strength"`
- ScienceDamage int `yaml:"science_damage"`
- TechnologyBonus int `yaml:"technology_bonus"`
-}
-
func (d *ItemDef) MatchesName(input string) bool {
lower := strings.ToLower(strings.TrimSpace(input))
if lower == "" {
diff --git a/internal/validate/checks.go b/internal/validate/checks.go
index 50fd9a5..b35a3de 100644
--- a/internal/validate/checks.go
+++ b/internal/validate/checks.go
@@ -535,15 +535,6 @@ func validateItems(s Source) []Issue {
})
}
- if def.SearchMiscTable != "" && !dropIDs[def.SearchMiscTable] {
- issues = append(issues, Issue{
- Level: "ERROR",
- Type: "reference",
- Message: fmt.Sprintf("Item %q: search_misc_table %q does not exist",
- id, def.SearchMiscTable),
- })
- }
-
if def.FarmProduct != "" && !itemIDs[def.FarmProduct] {
issues = append(issues, Issue{
Level: "ERROR",
@@ -579,14 +570,19 @@ func validateCraftBlocks(s Source) []Issue {
for ci := range item.Craft {
c := &item.Craft[ci]
- for _, e := range c.Consume {
- for _, consumeItem := range e.Items {
- if consumeItem != "" && !itemIDs[consumeItem] {
+ craftLabel := c.Type
+ if c.Subtype != "" {
+ craftLabel = c.Type + "/" + c.Subtype
+ }
+
+ for _, e := range c.Ingredients {
+ for _, ingredientID := range e.Items {
+ if ingredientID != "" && !itemIDs[ingredientID] {
issues = append(issues, Issue{
Level: "ERROR",
Type: "reference",
Message: fmt.Sprintf("Item %q (craft: %s): consumes nonexistent item %q",
- item.ID, c.Type, consumeItem),
+ item.ID, craftLabel, ingredientID),
})
}
}
@@ -597,7 +593,7 @@ func validateCraftBlocks(s Source) []Issue {
Level: "ERROR",
Type: "reference",
Message: fmt.Sprintf("Item %q (craft: %s): fail product %q does not exist",
- item.ID, c.Type, c.Fail),
+ item.ID, craftLabel, c.Fail),
})
}
@@ -607,7 +603,7 @@ func validateCraftBlocks(s Source) []Issue {
Level: "ERROR",
Type: "reference",
Message: fmt.Sprintf("Item %q (craft: %s): station object %q does not exist",
- item.ID, c.Type, sid),
+ item.ID, craftLabel, sid),
})
}
}