From 1aba2bdd23aebed4032333e74aa553c40a31fcbd Mon Sep 17 00:00:00 2001 From: historia <[not public]> Date: Sun, 14 Jun 2026 21:07:26 -0400 Subject: refactor: added docs, split up some components in game package --- internal/net/doc.go | 15 +++++++++++++++ 1 file changed, 15 insertions(+) create mode 100644 internal/net/doc.go (limited to 'internal/net') diff --git a/internal/net/doc.go b/internal/net/doc.go new file mode 100644 index 0000000..13e7f71 --- /dev/null +++ b/internal/net/doc.go @@ -0,0 +1,15 @@ +// Package net provides transport-agnostic network connections, session +// management, and a multi-listener server. +// +// The Conn interface abstracts TCP (telnet) and WebSocket connections, +// handling IAC echo control for password suppression. The Session type +// tracks connection state through the login flow (account name, password, +// menu navigation, character selection, and in-game play). +// +// The Hub tracks which sessions are in which rooms, enabling room-scoped +// messaging. The Server manages telnet, HTTP, and HTTPS listeners and +// dispatches incoming input to the game handler. +// +// Session I/O helpers (Write, WriteLine, WriteLines) handle CRLF line +// endings required by telnet clients. +package net -- cgit v1.2.3