From 0b0b25222b3131ada79ff78c28eb8bf07d977deb Mon Sep 17 00:00:00 2001 From: historia <[not public]> Date: Tue, 15 Sep 2026 15:35:52 -0400 Subject: feat: single-owner game state, transactional lifecycle, durable money on server stop --- internal/game/sys_safespot.go | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'internal/game/sys_safespot.go') diff --git a/internal/game/sys_safespot.go b/internal/game/sys_safespot.go index d833b62..2529471 100644 --- a/internal/game/sys_safespot.go +++ b/internal/game/sys_safespot.go @@ -227,7 +227,7 @@ func (g *Game) scheduleSafespotRespawn(st *world.ObjState, objDef *object.Object } roomID := st.RoomID defID := objDef.ID - g.Ticks.Subscribe(engine.ToTicks(cfg.RespawnTicks), func() bool { + g.SubscribeTicks(engine.ToTicks(cfg.RespawnTicks), func() bool { respawnSt := g.World.GetObjState(roomID, defID, 0) if respawnSt == nil { return false -- cgit v1.2.3