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authorhistoria <[not public]>2026-07-01 16:37:45 -0400
committerhistoria <[not public]>2026-07-01 16:37:45 -0400
commite6b4cb9f5816c6ee239233bc85f74ee446a161c2 (patch)
tree1c3bf71c8b7f095baae989afe5e33183a7ed3929 /internal/game/game.go
parent649ef4b7416ce7053145878841fc9b0bff2f5fec (diff)
downloadthehouseoficarus-e6b4cb9f5816c6ee239233bc85f74ee446a161c2.tar.gz
feat: shop system overhauled, gui conversation tree editor overhauled
Diffstat (limited to 'internal/game/game.go')
-rw-r--r--internal/game/game.go6
1 files changed, 2 insertions, 4 deletions
diff --git a/internal/game/game.go b/internal/game/game.go
index c30f9aa..4cd3b30 100644
--- a/internal/game/game.go
+++ b/internal/game/game.go
@@ -56,14 +56,14 @@ type Game struct {
queue *CommandQueue
safespot *SafespotManager
ValidationConfig config.ValidationConfig
- StartingRoom int
+ StartingRoom int
// Per-tick / per-session runtime bookkeeping.
charsMu sync.Mutex
loggedInChars map[string]*net.Session
restTimers map[string]uint64
guardWatchTimers map[string]int
- hackingStates map[string]*hacking.Session
+ hackingStates map[string]*hacking.Session
pendingDepletions []pendingDepletion
farmTickCounter int
enterMu sync.Mutex
@@ -162,8 +162,6 @@ func (g *Game) HandleSession(sess *net.Session, input string) {
g.handleDescChange(sess, input)
case net.StateTalk, net.StateTalkSequence:
g.handleTalkInput(sess, input)
- case net.StateShop:
- g.handleShopInput(sess, input)
case net.StateBank:
g.handleBankInput(sess, input)
case net.StateDropAllConfirm: