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authorhistoria <[not public]>2026-09-18 16:13:49 -0400
committerhistoria <[not public]>2026-09-18 16:13:49 -0400
commit194164a77eb4f2479b94c19e6f0e1278ab608781 (patch)
tree53413add8ed6f32a34d1733397e380cc98ef70ef /internal/game/cmd_trigger_utility.go
parent67e01aab85607b9e601185c7d62dff576af3bb43 (diff)
downloadthehouseoficarus-194164a77eb4f2479b94c19e6f0e1278ab608781.tar.gz
fix: more casino, economy, gameplay, security, and world data hardening gaps
Diffstat (limited to 'internal/game/cmd_trigger_utility.go')
-rw-r--r--internal/game/cmd_trigger_utility.go8
1 files changed, 8 insertions, 0 deletions
diff --git a/internal/game/cmd_trigger_utility.go b/internal/game/cmd_trigger_utility.go
index f9e3692..75512d1 100644
--- a/internal/game/cmd_trigger_utility.go
+++ b/internal/game/cmd_trigger_utility.go
@@ -59,6 +59,14 @@ func (g *Game) triggerProcessing(sess *net.Session, p *player.Player, mod *ModDe
}
}
+ // Refuse before consuming the item when the balance is at the cap:
+ // grantCredits clamps, so processing would otherwise destroy the item's
+ // value entirely.
+ if creditValue > creditHeadroom(p) {
+ sess.WriteLine("You can't carry any more credits.")
+ return
+ }
+
if inv.Quantity > 1 {
inv.Quantity--
} else {