From 194164a77eb4f2479b94c19e6f0e1278ab608781 Mon Sep 17 00:00:00 2001 From: historia <[not public]> Date: Fri, 18 Sep 2026 16:13:49 -0400 Subject: fix: more casino, economy, gameplay, security, and world data hardening gaps --- internal/game/cmd_trigger_utility.go | 8 ++++++++ 1 file changed, 8 insertions(+) (limited to 'internal/game/cmd_trigger_utility.go') diff --git a/internal/game/cmd_trigger_utility.go b/internal/game/cmd_trigger_utility.go index f9e3692..75512d1 100644 --- a/internal/game/cmd_trigger_utility.go +++ b/internal/game/cmd_trigger_utility.go @@ -59,6 +59,14 @@ func (g *Game) triggerProcessing(sess *net.Session, p *player.Player, mod *ModDe } } + // Refuse before consuming the item when the balance is at the cap: + // grantCredits clamps, so processing would otherwise destroy the item's + // value entirely. + if creditValue > creditHeadroom(p) { + sess.WriteLine("You can't carry any more credits.") + return + } + if inv.Quantity > 1 { inv.Quantity-- } else { -- cgit v1.2.3