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| author | historia <[not public]> | 2026-06-20 03:20:01 -0400 |
|---|---|---|
| committer | historia <[not public]> | 2026-06-20 03:20:01 -0400 |
| commit | e4400c5f1e84c18d2126f2cb502ae10685977cbb (patch) | |
| tree | 0523e9d68f1cfdc6f81b862e3068fe12c1a85054 /internal/game/cmd_trigger_enchant.go | |
| parent | 5ea082ab4e82409aebc889b496f43e52b003d4f7 (diff) | |
| download | thehouseoficarus-e4400c5f1e84c18d2126f2cb502ae10685977cbb.tar.gz | |
refactor: combined all station crafting
Diffstat (limited to 'internal/game/cmd_trigger_enchant.go')
| -rw-r--r-- | internal/game/cmd_trigger_enchant.go | 18 |
1 files changed, 2 insertions, 16 deletions
diff --git a/internal/game/cmd_trigger_enchant.go b/internal/game/cmd_trigger_enchant.go index 535616b..a1a6950 100644 --- a/internal/game/cmd_trigger_enchant.go +++ b/internal/game/cmd_trigger_enchant.go @@ -41,13 +41,9 @@ func (g *Game) triggerEnchant(sess *net.Session, p *player.Player, mod *ModDef, g.cancelAction(p) } - g.consumeJunkCost(p, mod) - inv.ItemID = outputID - sciXP := mod.BaseXP - g.awardSkillXP(sess, p, player.Science, sciXP) - g.AccountStore.SaveCharacter(p) + g.triggerModReward(sess, p, mod, 1.0) outputDef, _ := g.ItemStore.Load(outputID) outputName := outputID @@ -61,9 +57,6 @@ func (g *Game) triggerEnchant(sess *net.Session, p *player.Player, mod *ModDef, } sess.WriteLine(fmt.Sprintf("You enchant the %s and it becomes a %s!", inputName, outputName)) - if p.OptionBool("xp_drops") { - sess.WriteLine(g.colorize(sess, "xp", fmt.Sprintf("+%dxp sci", sciXP))) - } } func (g *Game) triggerChipBolts(sess *net.Session, p *player.Player, mod *ModDef, chip chipEntry) { @@ -82,8 +75,6 @@ func (g *Game) triggerChipBolts(sess *net.Session, p *player.Player, mod *ModDef g.cancelAction(p) } - g.consumeJunkCost(p, mod) - p.RemoveItem(chip.Input, chip.Qty) placed := false for i := 0; i < 28; i++ { @@ -99,9 +90,7 @@ func (g *Game) triggerChipBolts(sess *net.Session, p *player.Player, mod *ModDef p.SetInvSlot(freeSlot, &player.InventorySlot{ItemID: chip.Output, Quantity: chip.Qty}) } - sciXP := mod.BaseXP - g.awardSkillXP(sess, p, player.Science, sciXP) - g.AccountStore.SaveCharacter(p) + g.triggerModReward(sess, p, mod, 1.0) inputDef, _ := g.ItemStore.Load(chip.Input) name := chip.Input @@ -110,7 +99,4 @@ func (g *Game) triggerChipBolts(sess *net.Session, p *player.Player, mod *ModDef } sess.WriteLine(fmt.Sprintf("You chip %d %s with arcane circuitry.", chip.Qty, name)) - if p.OptionBool("xp_drops") { - sess.WriteLine(g.colorize(sess, "xp", fmt.Sprintf("+%dxp sci", sciXP))) - } } |
