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| author | historia <[not public]> | 2026-07-06 23:05:04 -0400 |
|---|---|---|
| committer | historia <[not public]> | 2026-07-06 23:05:04 -0400 |
| commit | 9292634f2f8d71a53879ff07e1330c671b207d51 (patch) | |
| tree | dcffadf7f697e8ad0705d787d8f599bdeeedb812 /internal/game/cmd_registry.go | |
| parent | 911aae15f4e869c93239ef7c630c61e1d9d4ef3f (diff) | |
| download | thehouseoficarus-9292634f2f8d71a53879ff07e1330c671b207d51.tar.gz | |
feat: split the concept of hidden and impassable exits. add player_flag for discovered hidden exits.
Diffstat (limited to 'internal/game/cmd_registry.go')
| -rw-r--r-- | internal/game/cmd_registry.go | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/internal/game/cmd_registry.go b/internal/game/cmd_registry.go index 1247fc3..462bf53 100644 --- a/internal/game/cmd_registry.go +++ b/internal/game/cmd_registry.go @@ -160,6 +160,7 @@ var commandRegistry = map[string]commandDef{ "close": {(*Game).executeClose, ClassInstant}, "god": {(*Game).executeGod, ClassInstant}, "ungod": {(*Game).executeUnGod, ClassInstant}, + "hideallexits": {(*Game).executeHideAllExits, ClassInstant}, } func classifyCommand(cmd string) CommandClass { |
