From 9292634f2f8d71a53879ff07e1330c671b207d51 Mon Sep 17 00:00:00 2001 From: historia <[not public]> Date: Mon, 6 Jul 2026 23:05:04 -0400 Subject: feat: split the concept of hidden and impassable exits. add player_flag for discovered hidden exits. --- internal/game/cmd_registry.go | 1 + 1 file changed, 1 insertion(+) (limited to 'internal/game/cmd_registry.go') diff --git a/internal/game/cmd_registry.go b/internal/game/cmd_registry.go index 1247fc3..462bf53 100644 --- a/internal/game/cmd_registry.go +++ b/internal/game/cmd_registry.go @@ -160,6 +160,7 @@ var commandRegistry = map[string]commandDef{ "close": {(*Game).executeClose, ClassInstant}, "god": {(*Game).executeGod, ClassInstant}, "ungod": {(*Game).executeUnGod, ClassInstant}, + "hideallexits": {(*Game).executeHideAllExits, ClassInstant}, } func classifyCommand(cmd string) CommandClass { -- cgit v1.2.3