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| author | historia <[not public]> | 2026-06-14 22:38:23 -0400 |
|---|---|---|
| committer | historia <[not public]> | 2026-06-14 22:38:23 -0400 |
| commit | a6f0ad79e2e3a5b7c11eef1ffc3233f3a2766f77 (patch) | |
| tree | 89601a502bbfcb50302cf03f09b6febc6040eeb0 /internal/game/cmd_move.go | |
| parent | 1aba2bdd23aebed4032333e74aa553c40a31fcbd (diff) | |
| download | thehouseoficarus-a6f0ad79e2e3a5b7c11eef1ffc3233f3a2766f77.tar.gz | |
feat: fractional ticks and server game_speed implemented. potentially insanely janky.
Diffstat (limited to 'internal/game/cmd_move.go')
| -rw-r--r-- | internal/game/cmd_move.go | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/internal/game/cmd_move.go b/internal/game/cmd_move.go index 9ef7a00..0b6571e 100644 --- a/internal/game/cmd_move.go +++ b/internal/game/cmd_move.go @@ -79,6 +79,7 @@ func (g *Game) doMove(sess *net.Session, dir string) { } sess.WriteLine(fmt.Sprintf("\nYou walk %s.", exitDir)) + p.ActionState = &ActionState{Type: ActionMoving, Direction: string(exitDir)} if p.OptionBool("description") { g.doLook(sess) } else { |
