diff options
| author | historia <[not public]> | 2026-06-24 22:55:35 -0400 |
|---|---|---|
| committer | historia <[not public]> | 2026-06-24 22:55:35 -0400 |
| commit | 15b7e221b799ef107dec44ecdb294026dfd3d059 (patch) | |
| tree | 3748e464a77f0f082bea1567e9d6990052054961 /internal/game/cmd_move.go | |
| parent | 9d4b799db4868bcab291b83599ff088763cd4ed6 (diff) | |
| download | thehouseoficarus-15b7e221b799ef107dec44ecdb294026dfd3d059.tar.gz | |
refactor: pulled techs out to yaml files, unified numerous combat functions, broke up game object
Diffstat (limited to 'internal/game/cmd_move.go')
| -rw-r--r-- | internal/game/cmd_move.go | 8 |
1 files changed, 2 insertions, 6 deletions
diff --git a/internal/game/cmd_move.go b/internal/game/cmd_move.go index b7cab37..b749e84 100644 --- a/internal/game/cmd_move.go +++ b/internal/game/cmd_move.go @@ -141,12 +141,8 @@ func (g *Game) completeMove(sess *net.Session, p *player.Player) { p.Action = nil - g.safespotMu.Lock() - if ss, ok := g.safespotStates[p.Name]; ok { - g.safespotMu.Unlock() - g.forceLeaveSafespot(sess, p, ss, "") - } else { - g.safespotMu.Unlock() + if ss, ok := g.safespot.Get(p.Name); ok { + g.forceLeaveSafespot(sess, p, &ss, "") } oldRoom := p.RoomID |
