From 15b7e221b799ef107dec44ecdb294026dfd3d059 Mon Sep 17 00:00:00 2001 From: historia <[not public]> Date: Wed, 24 Jun 2026 22:55:35 -0400 Subject: refactor: pulled techs out to yaml files, unified numerous combat functions, broke up game object --- internal/game/cmd_move.go | 8 ++------ 1 file changed, 2 insertions(+), 6 deletions(-) (limited to 'internal/game/cmd_move.go') diff --git a/internal/game/cmd_move.go b/internal/game/cmd_move.go index b7cab37..b749e84 100644 --- a/internal/game/cmd_move.go +++ b/internal/game/cmd_move.go @@ -141,12 +141,8 @@ func (g *Game) completeMove(sess *net.Session, p *player.Player) { p.Action = nil - g.safespotMu.Lock() - if ss, ok := g.safespotStates[p.Name]; ok { - g.safespotMu.Unlock() - g.forceLeaveSafespot(sess, p, ss, "") - } else { - g.safespotMu.Unlock() + if ss, ok := g.safespot.Get(p.Name); ok { + g.forceLeaveSafespot(sess, p, &ss, "") } oldRoom := p.RoomID -- cgit v1.2.3