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| author | historia <[not public]> | 2026-07-07 00:22:32 -0400 |
|---|---|---|
| committer | historia <[not public]> | 2026-07-07 00:22:32 -0400 |
| commit | a51f7a53aa2c487ebf94ba0363038574ae8bb590 (patch) | |
| tree | b393a8f9e4732b40f6fe8058d086bd631537ad3b /internal/game/cmd_hideallexits.go | |
| parent | 9292634f2f8d71a53879ff07e1330c671b207d51 (diff) | |
| download | thehouseoficarus-a51f7a53aa2c487ebf94ba0363038574ae8bb590.tar.gz | |
feat: hidden exits (and related flags) work with commands that change room ids. exit code simplified and unified between impassable and blocked exits.
Diffstat (limited to 'internal/game/cmd_hideallexits.go')
| -rw-r--r-- | internal/game/cmd_hideallexits.go | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/internal/game/cmd_hideallexits.go b/internal/game/cmd_hideallexits.go index 559da8b..d9747c9 100644 --- a/internal/game/cmd_hideallexits.go +++ b/internal/game/cmd_hideallexits.go @@ -22,7 +22,7 @@ func (g *Game) executeHideAllExits(sess *net.Session, args []string, rawInput st } var cleared []string for k := range p.Flags { - if strings.HasPrefix(k, "hidden_exit_") { + if strings.HasPrefix(k, hiddenExitFlagPrefix) { cleared = append(cleared, k) } } |
