From a51f7a53aa2c487ebf94ba0363038574ae8bb590 Mon Sep 17 00:00:00 2001 From: historia <[not public]> Date: Tue, 7 Jul 2026 00:22:32 -0400 Subject: feat: hidden exits (and related flags) work with commands that change room ids. exit code simplified and unified between impassable and blocked exits. --- internal/game/cmd_hideallexits.go | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'internal/game/cmd_hideallexits.go') diff --git a/internal/game/cmd_hideallexits.go b/internal/game/cmd_hideallexits.go index 559da8b..d9747c9 100644 --- a/internal/game/cmd_hideallexits.go +++ b/internal/game/cmd_hideallexits.go @@ -22,7 +22,7 @@ func (g *Game) executeHideAllExits(sess *net.Session, args []string, rawInput st } var cleared []string for k := range p.Flags { - if strings.HasPrefix(k, "hidden_exit_") { + if strings.HasPrefix(k, hiddenExitFlagPrefix) { cleared = append(cleared, k) } } -- cgit v1.2.3