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| author | historia <[not public]> | 2026-06-25 15:40:48 -0400 |
|---|---|---|
| committer | historia <[not public]> | 2026-06-25 15:40:48 -0400 |
| commit | abd612c15799f604e671e83dc7c410ed2b44185f (patch) | |
| tree | 0597ca92350de73aac2a7cf26b2f2d6595dac0cc /internal/game/cmd_estate_directory.go | |
| parent | 2725e2927a1595c7b100d942d1f14146252adeb7 (diff) | |
| download | thehouseoficarus-abd612c15799f604e671e83dc7c410ed2b44185f.tar.gz | |
slop refactor
Diffstat (limited to 'internal/game/cmd_estate_directory.go')
| -rw-r--r-- | internal/game/cmd_estate_directory.go | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/internal/game/cmd_estate_directory.go b/internal/game/cmd_estate_directory.go index ca28018..5a4423b 100644 --- a/internal/game/cmd_estate_directory.go +++ b/internal/game/cmd_estate_directory.go @@ -7,7 +7,7 @@ import ( "sort" "strings" - "thehouseoficarus/internal/action" + "thehouseoficarus/internal/behavior" "thehouseoficarus/internal/net" "thehouseoficarus/internal/player" @@ -72,11 +72,11 @@ func (g *Game) showEstateDirectoryTalk(sess *net.Session, p *player.Player, home sess.WriteLine(" You are a registered homeowner in this neighborhood.") sess.WriteLine(" Type 'enter' to go to your house, or 'leave' to step away.") sess.State = net.StateTalk - p.Action = &action.Action{ + p.Action = &behavior.Action{ Type: "talk", TargetID: "estate_directory", TargetName: "Estate Directory", - Data: &action.TalkData{Node: "start", EstateDirectory: true}, + Data: &behavior.TalkData{Node: "start", EstateDirectory: true}, } sess.Write("\nChoice: ") return |
