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authorhistoria <[not public]>2026-07-01 22:30:31 -0400
committerhistoria <[not public]>2026-07-01 22:30:31 -0400
commitc14c2e403c75a913e1a6d962fb6fe64f013adae5 (patch)
tree75070293fe2535b594ac72e501cbf08a3f1146e0 /internal/game/cmd_dig.go
parent8eec7b75ff9c8c368b252373db45fb891732d2ca (diff)
downloadthehouseoficarus-c14c2e403c75a913e1a6d962fb6fe64f013adae5.tar.gz
fix: combat formulas and mob attack types (mobs switch attack styles if safespotting)
Diffstat (limited to 'internal/game/cmd_dig.go')
-rw-r--r--internal/game/cmd_dig.go1
1 files changed, 0 insertions, 1 deletions
diff --git a/internal/game/cmd_dig.go b/internal/game/cmd_dig.go
index 0691b90..96a5421 100644
--- a/internal/game/cmd_dig.go
+++ b/internal/game/cmd_dig.go
@@ -263,7 +263,6 @@ func findNextRoomID(currentRoomPath string) (int, error) {
}
}
-
func (g *Game) buildGridFrom(fromRoomID int) (coord map[int][3]int, roomAt map[[3]int]int) {
roomIndex := g.World.RoomIndex()
rg := world.BuildGrid(fromRoomID,