diff options
| author | historia <[not public]> | 2026-06-15 02:57:35 -0400 |
|---|---|---|
| committer | historia <[not public]> | 2026-06-15 02:58:50 -0400 |
| commit | 4cc1ddcd185509080b4b3e15d1646567edd51c9d (patch) | |
| tree | 2a564846ad4fd159a2d7e55451bfa9569fe8c0b8 /internal/game/action_use.go | |
| parent | 445c4612cc5cf2c226f85894b6ad1e2419a374e2 (diff) | |
| download | thehouseoficarus-4cc1ddcd185509080b4b3e15d1646567edd51c9d.tar.gz | |
removed game speed for being broken and an antifeature anyway. added color support.
Diffstat (limited to 'internal/game/action_use.go')
| -rw-r--r-- | internal/game/action_use.go | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/internal/game/action_use.go b/internal/game/action_use.go index ec63723..d953521 100644 --- a/internal/game/action_use.go +++ b/internal/game/action_use.go @@ -5,6 +5,7 @@ import ( "math/rand" "thirdcollapse/internal/action" + "thirdcollapse/internal/engine" "thirdcollapse/internal/net" "thirdcollapse/internal/object" "thirdcollapse/internal/player" @@ -39,7 +40,7 @@ func (g *Game) startUse(sess *net.Session, p *player.Player, obj *object.ObjectD Type: "use", TargetID: obj.ID, TargetName: obj.Name, - WaitLeft: g.computeTicks(1), + WaitLeft: engine.ToTicks(1), Data: map[string]any{"step": 0, "behavior_id": obj.BehaviorID}, } @@ -78,7 +79,7 @@ func (g *Game) advanceUse(sess *net.Session, p *player.Player) { if cfg.FailMsg != "" { sess.WriteLine(cfg.FailMsg) } - p.Action.WaitLeft = g.computeTicks(cfg.Wait) + p.Action.WaitLeft = engine.ToTicks(cfg.Wait) return } } @@ -119,5 +120,5 @@ func (g *Game) advanceUse(sess *net.Session, p *player.Player) { return } - p.Action.WaitLeft = g.computeTicks(cfg.Wait) + p.Action.WaitLeft = engine.ToTicks(cfg.Wait) } |
