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authorhistoria <[not public]>2026-06-19 18:20:26 -0400
committerhistoria <[not public]>2026-06-19 18:20:26 -0400
commit0ea4eec5dd2122c6704216971eb1249276297867 (patch)
tree430fbbef04e837820f1d031c190f52ecd6112e25 /internal/game/action_agility.go
parent3a58125d14bb307f861b38c6c5b0a63babde7e08 (diff)
downloadthehouseoficarus-0ea4eec5dd2122c6704216971eb1249276297867.tar.gz
shop fixes, 'toggle' completely removed, movement speed increased
Diffstat (limited to 'internal/game/action_agility.go')
-rw-r--r--internal/game/action_agility.go18
1 files changed, 6 insertions, 12 deletions
diff --git a/internal/game/action_agility.go b/internal/game/action_agility.go
index 089f026..37fbab9 100644
--- a/internal/game/action_agility.go
+++ b/internal/game/action_agility.go
@@ -68,7 +68,7 @@ func (g *Game) advanceObstacle(sess *net.Session, p *player.Player) {
ticksPerPhase := data["ticks_per_phase"].(float64)
if phase >= len(messages) {
- g.CancelAction(p)
+ g.cancelAction(p)
return
}
@@ -95,10 +95,7 @@ func (g *Game) advanceObstacle(sess *net.Session, p *player.Player) {
courseID := data["course_id"].(string)
if obstacleXP > 0 {
- if newLevel := p.AddSkillXP(player.Agility, obstacleXP); newLevel > 0 {
- sess.WriteLine(g.colorize(sess, "level_up",
- fmt.Sprintf("*** You are now level %d agility! ***", newLevel)))
- }
+ g.awardSkillXP(sess, p, player.Agility, obstacleXP)
if p.OptionBool("xp_drops") {
sess.WriteLine(g.colorize(sess, "xp",
fmt.Sprintf("(+%dxp %s)", obstacleXP, player.SkillAbbr[player.Agility])))
@@ -109,10 +106,7 @@ func (g *Game) advanceObstacle(sess *net.Session, p *player.Player) {
if isLastObstacle {
if completionXP > 0 {
- if newLevel := p.AddSkillXP(player.Agility, completionXP); newLevel > 0 {
- sess.WriteLine(g.colorize(sess, "level_up",
- fmt.Sprintf("*** You are now level %d agility! ***", newLevel)))
- }
+ g.awardSkillXP(sess, p, player.Agility, completionXP)
if p.OptionBool("xp_drops") {
sess.WriteLine(g.colorize(sess, "xp",
fmt.Sprintf("(+%dxp %s course bonus)", completionXP, player.SkillAbbr[player.Agility])))
@@ -127,10 +121,10 @@ func (g *Game) advanceObstacle(sess *net.Session, p *player.Player) {
sess.WriteLine(g.colorize(sess, "broadcast",
fmt.Sprintf("Course complete! %s lap %d finished.", courseName, laps)))
- g.CancelAction(p)
+ g.cancelAction(p)
g.teleportPlayer(sess, p, startRoom)
} else {
- g.CancelAction(p)
+ g.cancelAction(p)
g.teleportPlayer(sess, p, nextRoom)
}
@@ -162,7 +156,7 @@ func (g *Game) obstacleFail(sess *net.Session, p *player.Player, data map[string
fmt.Sprintf("You take %d damage. HP: %d/%d", damage, p.HP, p.MaxHP())))
g.AccountStore.SaveCharacter(p)
- g.CancelAction(p)
+ g.cancelAction(p)
g.teleportPlayer(sess, p, startRoom)
}