diff options
| author | historia <[not public]> | 2026-07-09 22:15:54 -0400 |
|---|---|---|
| committer | historia <[not public]> | 2026-07-09 22:15:54 -0400 |
| commit | ecba7f726f70b37126d852c38c7e3eec7b04d730 (patch) | |
| tree | 9129215c6e5015336fde1116395336d82bb952d1 /internal/game/act_talk.go | |
| parent | b3d4c616f59ad2519f3a0b77e3b47d6571cd2486 (diff) | |
| download | thehouseoficarus-ecba7f726f70b37126d852c38c7e3eec7b04d730.tar.gz | |
feat: old standalone trigger systems completely unified into trigger->condition->action system
Diffstat (limited to 'internal/game/act_talk.go')
| -rw-r--r-- | internal/game/act_talk.go | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/internal/game/act_talk.go b/internal/game/act_talk.go index e08fbd2..8de58df 100644 --- a/internal/game/act_talk.go +++ b/internal/game/act_talk.go @@ -56,8 +56,8 @@ func (g *Game) startTalk(sess *net.Session, p *player.Player, obj *object.Object } } -func (g *Game) handleNodeAction(sess *net.Session, na *behavior.NodeAction) (intercepted bool) { - g.applyNodeAction(sess, na) +func (g *Game) handleNodeAction(sess *net.Session, na *behavior.Step) (intercepted bool) { + g.applyTalkStep(sess, na) if v, ok := g.GlobalFlags.Get("guard_hostile"); ok && v != nil { g.GlobalFlags.Delete("guard_hostile") |
