From 3102525d97aa6f1ad152c74b2ccfbd4b3a9b83f5 Mon Sep 17 00:00:00 2001 From: historia <[not public]> Date: Fri, 26 Jun 2026 02:52:31 -0400 Subject: feat: simplified conversation trees and output won't overwrite prompts now --- internal/game/act_steal.go | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'internal/game/act_steal.go') diff --git a/internal/game/act_steal.go b/internal/game/act_steal.go index 39df9e2..1c76474 100644 --- a/internal/game/act_steal.go +++ b/internal/game/act_steal.go @@ -261,7 +261,7 @@ func (g *Game) startSteal(sess *net.Session, p *player.Player, targetType string sess.WriteLine(fmt.Sprintf("You attempt to steal from the %s...", targetName)) - g.broadcastAction(sess, "\n%s glances around the room.", p.Name) + g.broadcastAction(sess, "%s glances around the room.", p.Name) p.Action = &behavior.Action{ Type: behavior.TypeSteal, -- cgit v1.2.3