diff options
| author | historia <[not public]> | 2026-07-17 19:24:41 -0400 |
|---|---|---|
| committer | historia <[not public]> | 2026-07-17 19:24:41 -0400 |
| commit | 38c4982bfc089f856b6bfb7749d60d5daa2cc483 (patch) | |
| tree | eae624386347ab3220e99e77c6004fca8d8c8c2e /internal/game/act_state.go | |
| parent | ed0d9332def127b2fefebe80a4992a875cc7e521 (diff) | |
| download | thehouseoficarus-38c4982bfc089f856b6bfb7749d60d5daa2cc483.tar.gz | |
feat: add automatic flee on third failed flee attempt
Diffstat (limited to 'internal/game/act_state.go')
| -rw-r--r-- | internal/game/act_state.go | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/internal/game/act_state.go b/internal/game/act_state.go index 9ee4d27..335ecfb 100644 --- a/internal/game/act_state.go +++ b/internal/game/act_state.go @@ -19,9 +19,6 @@ func (g *Game) playerActionDisplay(p *player.Player) string { if p.MoveTicks > 0 { return "heading " + p.MoveDirection } - if p.EscapeDir != "" { - return "preparing to flee" - } if len(p.WalkSequence) > 0 { return "walking somewhere with a purpose!" } |
