From 38c4982bfc089f856b6bfb7749d60d5daa2cc483 Mon Sep 17 00:00:00 2001 From: historia <[not public]> Date: Fri, 17 Jul 2026 19:24:41 -0400 Subject: feat: add automatic flee on third failed flee attempt --- internal/game/act_state.go | 3 --- 1 file changed, 3 deletions(-) (limited to 'internal/game/act_state.go') diff --git a/internal/game/act_state.go b/internal/game/act_state.go index 9ee4d27..335ecfb 100644 --- a/internal/game/act_state.go +++ b/internal/game/act_state.go @@ -19,9 +19,6 @@ func (g *Game) playerActionDisplay(p *player.Player) string { if p.MoveTicks > 0 { return "heading " + p.MoveDirection } - if p.EscapeDir != "" { - return "preparing to flee" - } if len(p.WalkSequence) > 0 { return "walking somewhere with a purpose!" } -- cgit v1.2.3