diff options
| author | historia <[not public]> | 2026-09-16 21:35:55 -0400 |
|---|---|---|
| committer | historia <[not public]> | 2026-09-16 21:35:55 -0400 |
| commit | fea2cc6839ec3ee17940a2dea69622dc6f4deabf (patch) | |
| tree | 9d893525ca20d2cc920e9e866f84f71b605d8ae9 /internal/game/act_fletch.go | |
| parent | 35ddd0ad2215760bb1d3dc7724480f179ea33fa6 (diff) | |
| download | thehouseoficarus-fea2cc6839ec3ee17940a2dea69622dc6f4deabf.tar.gz | |
fix: unify crafting ingredient resolution; fix superheat alternatives, quantity gates, and dropped combine byproducts
Diffstat (limited to 'internal/game/act_fletch.go')
| -rw-r--r-- | internal/game/act_fletch.go | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/internal/game/act_fletch.go b/internal/game/act_fletch.go index 96ba736..c52aae1 100644 --- a/internal/game/act_fletch.go +++ b/internal/game/act_fletch.go @@ -44,7 +44,7 @@ func (g *Game) doInstantFletch(sess *net.Session, p *player.Player, def *item.It for i := 0; i < 28; i++ { slot := p.InvSlot(i) if slot != nil && slot.ItemID == def.ID { - consumeIngredients(c, p.HasItem, p.RemoveItem) + consumeIngredients(c, p.CountItem, p.RemoveItem) slot.Quantity += outputQty placed = true break @@ -52,7 +52,7 @@ func (g *Game) doInstantFletch(sess *net.Session, p *player.Player, def *item.It } } if !placed { - consumeIngredients(c, p.HasItem, p.RemoveItem) + consumeIngredients(c, p.CountItem, p.RemoveItem) freeSlot := p.FirstFreeSlot() if freeSlot == -1 { break @@ -165,7 +165,7 @@ func (g *Game) advanceFletch(sess *net.Session, p *player.Player) { for i := 0; i < 28; i++ { slot := p.InvSlot(i) if slot != nil && slot.ItemID == def.ID { - consumeIngredients(c, p.HasItem, p.RemoveItem) + consumeIngredients(c, p.CountItem, p.RemoveItem) slot.Quantity += outputQty placed = true break @@ -173,7 +173,7 @@ func (g *Game) advanceFletch(sess *net.Session, p *player.Player) { } } if !placed { - consumeIngredients(c, p.HasItem, p.RemoveItem) + consumeIngredients(c, p.CountItem, p.RemoveItem) freeSlot := p.FirstFreeSlot() if freeSlot == -1 { sess.WriteLine("Your inventory is too full!") |
