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authorhistoria <[not public]>2026-07-01 22:30:31 -0400
committerhistoria <[not public]>2026-07-01 22:30:31 -0400
commitc14c2e403c75a913e1a6d962fb6fe64f013adae5 (patch)
tree75070293fe2535b594ac72e501cbf08a3f1146e0 /internal/game/act_combine.go
parent8eec7b75ff9c8c368b252373db45fb891732d2ca (diff)
downloadthehouseoficarus-c14c2e403c75a913e1a6d962fb6fe64f013adae5.tar.gz
fix: combat formulas and mob attack types (mobs switch attack styles if safespotting)
Diffstat (limited to 'internal/game/act_combine.go')
-rw-r--r--internal/game/act_combine.go12
1 files changed, 6 insertions, 6 deletions
diff --git a/internal/game/act_combine.go b/internal/game/act_combine.go
index db7fee1..3d744db 100644
--- a/internal/game/act_combine.go
+++ b/internal/game/act_combine.go
@@ -32,12 +32,12 @@ func (g *Game) startCombine(sess *net.Session, p *player.Player, item *item.Item
TargetID: item.ID,
TargetName: outputName,
Data: &behavior.CombineData{
- ItemID: item.ID,
- Phase: 0,
- StepIndex: 0,
- Remaining: count,
- StartMessage: startMsg,
- EndMessage: endMsg,
+ ItemID: item.ID,
+ Phase: 0,
+ StepIndex: 0,
+ Remaining: count,
+ StartMessage: startMsg,
+ EndMessage: endMsg,
TicksPerCycle: craft.TicksPerCycle,
},
WaitLeft: engine.ToTicks(1),