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authorhistoria <[not public]>2026-06-26 02:52:31 -0400
committerhistoria <[not public]>2026-06-26 02:52:31 -0400
commit3102525d97aa6f1ad152c74b2ccfbd4b3a9b83f5 (patch)
tree65610fa4fb8abe1dc7a46d00658e85e0525d397c /internal/game/act_burn.go
parente2d5b081f27141bb3dd89dbe595860b8a1345d55 (diff)
downloadthehouseoficarus-3102525d97aa6f1ad152c74b2ccfbd4b3a9b83f5.tar.gz
feat: simplified conversation trees and output won't overwrite prompts now
Diffstat (limited to 'internal/game/act_burn.go')
-rw-r--r--internal/game/act_burn.go6
1 files changed, 3 insertions, 3 deletions
diff --git a/internal/game/act_burn.go b/internal/game/act_burn.go
index 861ff93..7420dff 100644
--- a/internal/game/act_burn.go
+++ b/internal/game/act_burn.go
@@ -118,7 +118,7 @@ func (g *Game) startBurn(sess *net.Session, p *player.Player, itemID string, fro
phase = 0
}
- g.broadcastAction(sess, "\n%s starts building a fire.", p.Name)
+ g.broadcastAction(sess, "%s starts building a fire.", p.Name)
p.Action = &behavior.Action{
Type: behavior.TypeBurn,
@@ -156,7 +156,7 @@ func (g *Game) startStoke(sess *net.Session, p *player.Player, itemID string) {
sess.WriteLine("You begin to tend to the fire.")
- g.broadcastAction(sess, "\n%s tends to the fire.", p.Name)
+ g.broadcastAction(sess, "%s tends to the fire.", p.Name)
p.Action = &behavior.Action{
Type: behavior.TypeStoke,
@@ -243,7 +243,7 @@ func (g *Game) advanceBurn(sess *net.Session, p *player.Player) {
}
sess.WriteLine(msg)
- g.broadcastAction(sess, "\n%s started a fire!", p.Name)
+ g.broadcastAction(sess, "%s started a fire!", p.Name)
return
}