aboutsummaryrefslogtreecommitdiff
path: root/internal/game/act_agility.go
diff options
context:
space:
mode:
authorhistoria <[not public]>2026-09-16 17:05:17 -0400
committerhistoria <[not public]>2026-09-16 17:05:17 -0400
commit1dad15698845d370e998f7cc5feb8aece3fab58f (patch)
tree8d58058782de9f422573e1f8efd5d130ce7d1ce9 /internal/game/act_agility.go
parenta6cf03a6ae98e4fb675da25046d148e92bcf7206 (diff)
downloadthehouseoficarus-1dad15698845d370e998f7cc5feb8aece3fab58f.tar.gz
refactor: remove dead code, consolidate save/error handling, add lint gate
Diffstat (limited to 'internal/game/act_agility.go')
-rw-r--r--internal/game/act_agility.go4
1 files changed, 2 insertions, 2 deletions
diff --git a/internal/game/act_agility.go b/internal/game/act_agility.go
index 68ecaab..fd16102 100644
--- a/internal/game/act_agility.go
+++ b/internal/game/act_agility.go
@@ -140,7 +140,7 @@ func (g *Game) completeObstacle(sess *net.Session, p *player.Player, d *behavior
g.teleportPlayer(sess, p, nextRoom)
}
- g.AccountStore.SaveCharacter(p)
+ g.saveCharacter(p)
}
func (g *Game) obstacleFail(sess *net.Session, p *player.Player, d *behavior.ObstacleData) {
@@ -162,7 +162,7 @@ func (g *Game) obstacleFail(sess *net.Session, p *player.Player, d *behavior.Obs
sess.WriteLine(g.colorize(sess, "damage_taken",
fmt.Sprintf("You take %s damage. HP: %d/%d", g.dmgDisplay(sess, damage), p.HP, p.MaxHP())))
- g.AccountStore.SaveCharacter(p)
+ g.saveCharacter(p)
g.cancelAction(p)
g.teleportPlayer(sess, p, onFailRoom)
}