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| author | historia <[not public]> | 2026-09-16 17:05:17 -0400 |
|---|---|---|
| committer | historia <[not public]> | 2026-09-16 17:05:17 -0400 |
| commit | 1dad15698845d370e998f7cc5feb8aece3fab58f (patch) | |
| tree | 8d58058782de9f422573e1f8efd5d130ce7d1ce9 /internal/game/act_agility.go | |
| parent | a6cf03a6ae98e4fb675da25046d148e92bcf7206 (diff) | |
| download | thehouseoficarus-1dad15698845d370e998f7cc5feb8aece3fab58f.tar.gz | |
refactor: remove dead code, consolidate save/error handling, add lint gate
Diffstat (limited to 'internal/game/act_agility.go')
| -rw-r--r-- | internal/game/act_agility.go | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/internal/game/act_agility.go b/internal/game/act_agility.go index 68ecaab..fd16102 100644 --- a/internal/game/act_agility.go +++ b/internal/game/act_agility.go @@ -140,7 +140,7 @@ func (g *Game) completeObstacle(sess *net.Session, p *player.Player, d *behavior g.teleportPlayer(sess, p, nextRoom) } - g.AccountStore.SaveCharacter(p) + g.saveCharacter(p) } func (g *Game) obstacleFail(sess *net.Session, p *player.Player, d *behavior.ObstacleData) { @@ -162,7 +162,7 @@ func (g *Game) obstacleFail(sess *net.Session, p *player.Player, d *behavior.Obs sess.WriteLine(g.colorize(sess, "damage_taken", fmt.Sprintf("You take %s damage. HP: %d/%d", g.dmgDisplay(sess, damage), p.HP, p.MaxHP()))) - g.AccountStore.SaveCharacter(p) + g.saveCharacter(p) g.cancelAction(p) g.teleportPlayer(sess, p, onFailRoom) } |
