diff options
| author | historia <[not public]> | 2026-10-01 17:24:54 -0400 |
|---|---|---|
| committer | historia <[not public]> | 2026-10-01 17:24:54 -0400 |
| commit | 4e2a95503e4ea4c830510f5aea23fac7948ddc41 (patch) | |
| tree | 690b06df9094480febfaaaf7d9fc71ef7b81848d /data/help | |
| parent | d762f8e1360cf38b8e11e69083c2dad59ec7130e (diff) | |
| download | thehouseoficarus-4e2a95503e4ea4c830510f5aea23fac7948ddc41.tar.gz | |
feat: set and autoset in pai gow, better showdown arrangement, better formatting
Diffstat (limited to 'data/help')
| -rw-r--r-- | data/help/pai_gow.yaml | 20 |
1 files changed, 14 insertions, 6 deletions
diff --git a/data/help/pai_gow.yaml b/data/help/pai_gow.yaml index 113fd7a..a99cee2 100644 --- a/data/help/pai_gow.yaml +++ b/data/help/pai_gow.yaml @@ -16,12 +16,20 @@ description: | wager back. Each player and the dealer receive seven cards from a fresh deck with one Joker. Your cards are numbered 1 through 7. - Type 24 to put cards 2 and 4 in your small (two-card) hand. - Type 13456 to put those five cards in your big (five-card) hand instead. - Spaces and order do not matter. set 24 also works. No repeated numbers. - Your five-card hand must outrank your two-card hand: a foul produces a - warning and leaves your hand unset. A valid selection LOCKS your hand. - house sets automatically; timeout or disconnect also uses the house way. + Type 24 to put cards 2 and 4 in your small (two-card) hand, or 13456 to + put those five cards in your big (five-card) hand. Spaces and order do + not matter, set 24 also works, and repeated numbers are rejected. Your + five-card hand must outrank your two-card hand: a foul produces a warning + and leaves your hand unarranged. A legal arrangement reprints the five + high cards, a gap, then the two low cards with HIGH/LOW labels; type set + to lock it and reveal the dealer. house arranges the house way and still + needs set. autoset on locks any legal arrangement at once; autoset off + restores the confirmation, and autoset alone toggles. Timeout or + disconnect uses the house way. + + At the showdown the high hands are compared first (your high, then the + dealer's), then the low hands. Each hand strength (for example PAIR OF + ACES) is bold, yellow when that hand wins and white when it loses. House way preserves the best high-hand category, maximizing low within that category. Two pair/full houses may be split to put pairs in both. |
