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| author | workhorse <workhorse@localhost.localdomain> | 2026-06-19 11:51:17 -0400 |
|---|---|---|
| committer | workhorse <workhorse@localhost.localdomain> | 2026-06-19 11:51:17 -0400 |
| commit | 575a71dcfed3b9fa44af244836f638a23df05a9a (patch) | |
| tree | eb5eff16eab86247a3dd93ff4d7fd3781f291b64 /data/help/water.yaml | |
| parent | 52a3ce6a4b4a254dc5d3067979a09e93c060fa20 (diff) | |
| download | thehouseoficarus-575a71dcfed3b9fa44af244836f638a23df05a9a.tar.gz | |
feat: farming roughly implemented
Diffstat (limited to 'data/help/water.yaml')
| -rw-r--r-- | data/help/water.yaml | 16 |
1 files changed, 16 insertions, 0 deletions
diff --git a/data/help/water.yaml b/data/help/water.yaml new file mode 100644 index 0000000..e778eb2 --- /dev/null +++ b/data/help/water.yaml @@ -0,0 +1,16 @@ +name: "water" +category: "Skills" +description: | + Water a farming patch to prevent disease. + + Usage: water [patch] + + Requires a watering can in your inventory. Watering a patch + eliminates the disease chance for the current growth stage. + You must water each stage separately as the watering resets + when the plant grows. + + If no patch is specified, the first unwatered patch with a + growing plant is targeted. + + See also: help farming, help plant, help cure |
