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authorhistoria <[not public]>2026-06-19 21:20:32 -0400
committerhistoria <[not public]>2026-06-19 21:20:32 -0400
commit5ea082ab4e82409aebc889b496f43e52b003d4f7 (patch)
tree942f2c4a18ecbee42ba25726048d09827ea68894 /data/help/trigger.yaml
parent8ee8982b8759bcae116647cc993867f4c8b0a6ce (diff)
downloadthehouseoficarus-5ea082ab4e82409aebc889b496f43e52b003d4f7.tar.gz
feat: science combat/triggers overhauled. decks now use autotrigger attacks.
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diff --git a/data/help/trigger.yaml b/data/help/trigger.yaml
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@@ -5,17 +5,27 @@ description: |
Usage: trigger <mod> [target]
- Trigger a science mod. Combat mods target a mob and initiate
- science-based combat. Utility mods act on items in your
- inventory or on yourself.
+ Trigger a science mod. Module matching searches by partial name
+ (all words); if ambiguous, the highest-level module you can cast
+ is selected.
+
+ Combat mods behave differently depending on context:
+ - With a deck equipped: sets autotrigger and starts combat
+ (mod fires every round at deck speed)
+ - Without a deck: queues the mod as a one-shot for your next
+ attack, then combat continues as melee
+ - Already in combat without a deck: queues the mod for your
+ next attack round (only one can be queued at a time)
+
+ Utility/transport/enchant mods resolve immediately.
Examples:
- trigger bio strike goblin - Attack with Bio Strike
- trigger low process iron ore - Convert iron ore to credits
- trigger transport town - Teleport to Town Square
- trigger enchant 1 sapphire ring - Enchant a sapphire ring
- trigger superheat copper ore - Smelt copper without furnace
- trigger em grab bones - Pick up bones from the ground
+ trigger bio goblin - Attack with highest castable
+ bio mod (Bio Strike at Lv1)
+ trigger strike goblin - Pick highest castable Strike mod
+ trigger low process iron - Convert iron ore to credits
+ trigger transport town - Teleport to Town Square
+ trigger enchant 1 sapphire - Enchant a sapphire ring
All mods cost junk (and 1 scrap metal unless you have a deck
equipped). Type 'mods' to see your available mods and costs.