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authorworkhorse <workhorse@localhost.localdomain>2026-06-19 03:57:06 -0400
committerworkhorse <workhorse@localhost.localdomain>2026-06-19 03:57:06 -0400
commit52a3ce6a4b4a254dc5d3067979a09e93c060fa20 (patch)
tree167c62990013733bc8669c1387078bc86ea48db5 /data/help/thieving.yaml
parentfbd1c30d7b9777c9df6653f0c393afa7a7dfa519 (diff)
downloadthehouseoficarus-52a3ce6a4b4a254dc5d3067979a09e93c060fa20.tar.gz
feat: shops and rough assassin skill
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+name: "thieving"
+category: "Skills"
+description: |
+ Thieving lets you steal from mobs and objects for loot and XP.
+
+ Targets:
+ Man - Level 1, 8 XP - Credit sticks
+ Market Stall - Level 5, 12 XP - Food items (guarded)
+ Farmer - Level 10, 15 XP - Low/mid seeds
+ Bioengineer - Level 38, 45 XP - Mid/high seeds
+
+ Success chance increases with your thieving level relative to
+ the target's requirement. Failing against a mob starts combat.
+ Failing against a guarded object while the guard watches triggers
+ a confrontation (bribe, jail, or fight).
+
+ Credit sticks obtained from stealing can be searched for credits.
+
+ Commands: steal, sneak
+
+ See also: help steal, help sneak \ No newline at end of file