From 52a3ce6a4b4a254dc5d3067979a09e93c060fa20 Mon Sep 17 00:00:00 2001 From: workhorse Date: Fri, 19 Jun 2026 03:57:06 -0400 Subject: feat: shops and rough assassin skill --- data/help/thieving.yaml | 21 +++++++++++++++++++++ 1 file changed, 21 insertions(+) create mode 100644 data/help/thieving.yaml (limited to 'data/help/thieving.yaml') diff --git a/data/help/thieving.yaml b/data/help/thieving.yaml new file mode 100644 index 0000000..e5aea10 --- /dev/null +++ b/data/help/thieving.yaml @@ -0,0 +1,21 @@ +name: "thieving" +category: "Skills" +description: | + Thieving lets you steal from mobs and objects for loot and XP. + + Targets: + Man - Level 1, 8 XP - Credit sticks + Market Stall - Level 5, 12 XP - Food items (guarded) + Farmer - Level 10, 15 XP - Low/mid seeds + Bioengineer - Level 38, 45 XP - Mid/high seeds + + Success chance increases with your thieving level relative to + the target's requirement. Failing against a mob starts combat. + Failing against a guarded object while the guard watches triggers + a confrontation (bribe, jail, or fight). + + Credit sticks obtained from stealing can be searched for credits. + + Commands: steal, sneak + + See also: help steal, help sneak \ No newline at end of file -- cgit v1.2.3