aboutsummaryrefslogtreecommitdiff
path: root/data/help/tech.yaml
diff options
context:
space:
mode:
authorhistoria <[not public]>2026-06-19 02:40:22 -0400
committerhistoria <[not public]>2026-06-19 02:40:22 -0400
commit2ae4a052fd1c15c3c6ba0f1dd324d896371aaffc (patch)
tree3caef60f71a462b7e7ace668053e1f02fb61db15 /data/help/tech.yaml
parent86aec0e14eb6fec0a39d742bab1761dad8d7012c (diff)
downloadthehouseoficarus-2ae4a052fd1c15c3c6ba0f1dd324d896371aaffc.tar.gz
feat: rough technology skill added
Diffstat (limited to 'data/help/tech.yaml')
-rw-r--r--data/help/tech.yaml21
1 files changed, 21 insertions, 0 deletions
diff --git a/data/help/tech.yaml b/data/help/tech.yaml
new file mode 100644
index 0000000..25bb358
--- /dev/null
+++ b/data/help/tech.yaml
@@ -0,0 +1,21 @@
+name: "tech"
+category: "Commands"
+description: |
+ Technology is a skill that allows you to activate powerful tech modules
+ that enhance your combat abilities. Each tech drains battery while active.
+
+ Battery is your tech power supply. Max battery equals your Technology level.
+ Battery does not regenerate naturally -- recharge at a Charging Station.
+
+ Commands:
+ tech Toggle your quick tech (or show list if none set)
+ tech <name> Toggle a specific tech on/off
+ tech list Show all available techs
+ tech quick <name> Set your quick tech
+ t Shortcut for 'tech' (toggle quick tech)
+
+ Tips:
+ - Multiple techs can be active simultaneously (from different groups)
+ - Equipment with Technology bonus reduces drain rate
+ - Toggling tech off and back on between ticks avoids drain ("flicking")
+ - Protection techs reduce incoming damage by 40%