From 2ae4a052fd1c15c3c6ba0f1dd324d896371aaffc Mon Sep 17 00:00:00 2001 From: historia <[not public]> Date: Fri, 19 Jun 2026 02:40:22 -0400 Subject: feat: rough technology skill added --- data/help/tech.yaml | 21 +++++++++++++++++++++ 1 file changed, 21 insertions(+) create mode 100644 data/help/tech.yaml (limited to 'data/help/tech.yaml') diff --git a/data/help/tech.yaml b/data/help/tech.yaml new file mode 100644 index 0000000..25bb358 --- /dev/null +++ b/data/help/tech.yaml @@ -0,0 +1,21 @@ +name: "tech" +category: "Commands" +description: | + Technology is a skill that allows you to activate powerful tech modules + that enhance your combat abilities. Each tech drains battery while active. + + Battery is your tech power supply. Max battery equals your Technology level. + Battery does not regenerate naturally -- recharge at a Charging Station. + + Commands: + tech Toggle your quick tech (or show list if none set) + tech Toggle a specific tech on/off + tech list Show all available techs + tech quick Set your quick tech + t Shortcut for 'tech' (toggle quick tech) + + Tips: + - Multiple techs can be active simultaneously (from different groups) + - Equipment with Technology bonus reduces drain rate + - Toggling tech off and back on between ticks avoids drain ("flicking") + - Protection techs reduce incoming damage by 40% -- cgit v1.2.3