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| author | historia <[not public]> | 2026-06-17 21:13:07 -0400 |
|---|---|---|
| committer | historia <[not public]> | 2026-06-17 21:13:07 -0400 |
| commit | ec2e94e3463654a6288464a4c070b48ef9bf7368 (patch) | |
| tree | 3c5df0f9a6a5968fa4c725a7d331825883ae798c /data/help/smith.yaml | |
| parent | eef5ddaa94f8cff6010d092c30fed53d2be01524 (diff) | |
| download | thehouseoficarus-ec2e94e3463654a6288464a4c070b48ef9bf7368.tar.gz | |
feat: smithing added, item/object interaction reworked. recipes and menus refactored.
Diffstat (limited to 'data/help/smith.yaml')
| -rw-r--r-- | data/help/smith.yaml | 20 |
1 files changed, 20 insertions, 0 deletions
diff --git a/data/help/smith.yaml b/data/help/smith.yaml new file mode 100644 index 0000000..9471d83 --- /dev/null +++ b/data/help/smith.yaml @@ -0,0 +1,20 @@ +name: "smith" +category: "Skills" +description: | + Smith bars into weapons, armor, and components at an anvil. + + Usage: smith <bar> Show products for a specific bar type + smith Show products (auto-selects if one bar type) + + Smithing requires an anvil in the room and a hammer in your + inventory. A table shows all possible products for the bar type, + with unavailable items (insufficient level or bars) shown dimmed. + + At the prompt, type a product name to start smithing. You can + prefix with a number to limit quantity (e.g., "3 dagger"). + Press enter to repeat the last product you made with that bar. + + You can also smith by using bars on the anvil: + use bronze bar on anvil + + See also: smithing, smelt |
