From ec2e94e3463654a6288464a4c070b48ef9bf7368 Mon Sep 17 00:00:00 2001 From: historia <[not public]> Date: Wed, 17 Jun 2026 21:13:07 -0400 Subject: feat: smithing added, item/object interaction reworked. recipes and menus refactored. --- data/help/smith.yaml | 20 ++++++++++++++++++++ 1 file changed, 20 insertions(+) create mode 100644 data/help/smith.yaml (limited to 'data/help/smith.yaml') diff --git a/data/help/smith.yaml b/data/help/smith.yaml new file mode 100644 index 0000000..9471d83 --- /dev/null +++ b/data/help/smith.yaml @@ -0,0 +1,20 @@ +name: "smith" +category: "Skills" +description: | + Smith bars into weapons, armor, and components at an anvil. + + Usage: smith Show products for a specific bar type + smith Show products (auto-selects if one bar type) + + Smithing requires an anvil in the room and a hammer in your + inventory. A table shows all possible products for the bar type, + with unavailable items (insufficient level or bars) shown dimmed. + + At the prompt, type a product name to start smithing. You can + prefix with a number to limit quantity (e.g., "3 dagger"). + Press enter to repeat the last product you made with that bar. + + You can also smith by using bars on the anvil: + use bronze bar on anvil + + See also: smithing, smelt -- cgit v1.2.3