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authorhistoria <[not public]>2026-07-17 19:24:41 -0400
committerhistoria <[not public]>2026-07-17 19:24:41 -0400
commit38c4982bfc089f856b6bfb7749d60d5daa2cc483 (patch)
treeeae624386347ab3220e99e77c6004fca8d8c8c2e /data/help/movement.yaml
parented0d9332def127b2fefebe80a4992a875cc7e521 (diff)
downloadthehouseoficarus-38c4982bfc089f856b6bfb7749d60d5daa2cc483.tar.gz
feat: add automatic flee on third failed flee attempt
Diffstat (limited to 'data/help/movement.yaml')
-rw-r--r--data/help/movement.yaml7
1 files changed, 7 insertions, 0 deletions
diff --git a/data/help/movement.yaml b/data/help/movement.yaml
index f6d1605..c9bc792 100644
--- a/data/help/movement.yaml
+++ b/data/help/movement.yaml
@@ -36,6 +36,13 @@ description: |
and you remain in combat. Successfully fleeing stops combat and moves
you to the target room.
+ Soft-lock relief: if the mob lands THREE hits in a row while you are
+ trying to flee the same engagement, on the third hit you power
+ through its relentless attacks and just flee anyway (taking the
+ third hit's damage in the process). This ensures an accurate mob can
+ never keep you pinned forever. The count resets on every successful
+ flee (miss, mob death, or the relief) and on each fresh combat entry.
+
Instant-move gear (Cape of Agility, GodMode) bypasses the miss-gate
and lets you leave immediately even in combat.