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authorhistoria <[not public]>2026-07-17 17:12:39 -0400
committerhistoria <[not public]>2026-07-17 17:12:39 -0400
commit6e6c4a157564100249bb58f412485055bb2d10cf (patch)
treed457414b989e737287384f87004bffa70ac23886 /data/help/agility.yaml
parente09e7badbc722f580a9d7674c46d6ff3cc320b26 (diff)
downloadthehouseoficarus-6e6c4a157564100249bb58f412485055bb2d10cf.tar.gz
feat: implement run energy, shorten walk time to 1-2 ticks between rooms, update graceful set
Diffstat (limited to 'data/help/agility.yaml')
-rw-r--r--data/help/agility.yaml5
1 files changed, 4 insertions, 1 deletions
diff --git a/data/help/agility.yaml b/data/help/agility.yaml
index 5f3747c..f28c3c0 100644
--- a/data/help/agility.yaml
+++ b/data/help/agility.yaml
@@ -28,7 +28,10 @@ body: |
Grounds without penalty (but no XP either).
- Agility level also determines how many steps you can queue with the
"walk" command.
- - Graceful equipment and Cape of Agility reduce movement speed.
+ - Agility level determines your maximum run energy (3x your level).
+ - The Graceful outfit increases your run-energy recovery rate (+8% per
+ piece, +10% extra for the full 6-piece set) instead of changing
+ movement speed; the Cape of Agility grants infinite run energy.
related:
- skills
- walk