From 6e6c4a157564100249bb58f412485055bb2d10cf Mon Sep 17 00:00:00 2001 From: historia <[not public]> Date: Fri, 17 Jul 2026 17:12:39 -0400 Subject: feat: implement run energy, shorten walk time to 1-2 ticks between rooms, update graceful set --- data/help/agility.yaml | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) (limited to 'data/help/agility.yaml') diff --git a/data/help/agility.yaml b/data/help/agility.yaml index 5f3747c..f28c3c0 100644 --- a/data/help/agility.yaml +++ b/data/help/agility.yaml @@ -28,7 +28,10 @@ body: | Grounds without penalty (but no XP either). - Agility level also determines how many steps you can queue with the "walk" command. - - Graceful equipment and Cape of Agility reduce movement speed. + - Agility level determines your maximum run energy (3x your level). + - The Graceful outfit increases your run-energy recovery rate (+8% per + piece, +10% extra for the full 6-piece set) instead of changing + movement speed; the Cape of Agility grants infinite run energy. related: - skills - walk -- cgit v1.2.3