aboutsummaryrefslogtreecommitdiff
path: root/building_guide/state.md
diff options
context:
space:
mode:
authorhistoria <[not public]>2026-06-24 20:58:25 -0400
committerhistoria <[not public]>2026-06-24 20:58:25 -0400
commit9d4b799db4868bcab291b83599ff088763cd4ed6 (patch)
tree252f0fcc779acf35243983d643d6399ee2e0cd0b /building_guide/state.md
parentd25638d98fe63efdeab570ef77e6a6a97f2d7a60 (diff)
downloadthehouseoficarus-9d4b799db4868bcab291b83599ff088763cd4ed6.tar.gz
feat: new type of non-violent 'combat': work
Diffstat (limited to 'building_guide/state.md')
-rw-r--r--building_guide/state.md8
1 files changed, 8 insertions, 0 deletions
diff --git a/building_guide/state.md b/building_guide/state.md
new file mode 100644
index 0000000..2eefcc4
--- /dev/null
+++ b/building_guide/state.md
@@ -0,0 +1,8 @@
+## State: World vs Player
+
+**World flags** (`set_flags`, checked with `flag`) are shared by every player on the server. A door opened by one player is open for everyone. A lever pulled once changes the world for all.
+
+**Player flags** (`set_player_flags`, checked with `player_flag`) are per-character. Quest progress, "has read the sign," "paid the toll" — these are different for each player. Saved to the character YAML and persist across logins.
+
+---
+