From 9d4b799db4868bcab291b83599ff088763cd4ed6 Mon Sep 17 00:00:00 2001 From: historia <[not public]> Date: Wed, 24 Jun 2026 20:58:25 -0400 Subject: feat: new type of non-violent 'combat': work --- building_guide/state.md | 8 ++++++++ 1 file changed, 8 insertions(+) create mode 100644 building_guide/state.md (limited to 'building_guide/state.md') diff --git a/building_guide/state.md b/building_guide/state.md new file mode 100644 index 0000000..2eefcc4 --- /dev/null +++ b/building_guide/state.md @@ -0,0 +1,8 @@ +## State: World vs Player + +**World flags** (`set_flags`, checked with `flag`) are shared by every player on the server. A door opened by one player is open for everyone. A lever pulled once changes the world for all. + +**Player flags** (`set_player_flags`, checked with `player_flag`) are per-character. Quest progress, "has read the sign," "paid the toll" — these are different for each player. Saved to the character YAML and persist across logins. + +--- + -- cgit v1.2.3