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## Wandering Objects
Fishing spots that move between rooms:
```yaml
# data/objects/fishing_spot.yaml
id: fishing_spot
name: fishing spot
behavior: fish_trout
```
```yaml
# In a room:
objects:
- id: fishing_spot
wander_rooms: [7, 8, 9]
wander_interval: 12
```
Objects teleport between rooms in their `wander_rooms` list. Players gathering from a
wandering object are silently interrupted when it moves.
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