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package object
import "thehouseoficarus/internal/behavior"
type ObjectSteal struct {
Drops []behavior.DropEntry `yaml:"drops,omitempty"`
Level int `yaml:"level"`
XP int `yaml:"xp"`
Speed float64 `yaml:"speed"`
GuardMob string `yaml:"guard_mob,omitempty"`
}
type ObjectDef struct {
ID string `yaml:"id"`
Name string `yaml:"name"`
Aliases []string `yaml:"aliases"`
Color string `yaml:"color"`
Hidden bool `yaml:"hidden"`
InRoomDescription string `yaml:"inroom_description"`
RemovalItem string `yaml:"removal_item"`
Description behavior.DescList `yaml:"description"`
OnUse []behavior.Interaction `yaml:"on_use,omitempty"`
Steal *ObjectSteal `yaml:"steal,omitempty"`
Gather *behavior.GatherConfig `yaml:"gather,omitempty"`
Talk *behavior.TalkConfig `yaml:"talk,omitempty"`
Safespot *SafespotConfig `yaml:"safespot,omitempty"`
OnLook []behavior.Interaction `yaml:"on_look,omitempty"`
}
type SafespotConfig struct {
Tier int `yaml:"tier"`
MaxBlockSize string `yaml:"max_block_size"`
MaxOccupants int `yaml:"max_occupants"`
UnsafeChance float64 `yaml:"unsafe_chance"`
DecayTicks float64 `yaml:"decay_ticks"`
DecayChance float64 `yaml:"decay_chance"`
RespawnOnHide bool `yaml:"respawn_on_hide"`
RespawnTicks float64 `yaml:"respawn_ticks"`
Levels []SafespotLevel `yaml:"levels"`
}
type SafespotLevel struct {
Message string `yaml:"message"`
DegradeMessage string `yaml:"degrade_message"`
}
func (d *ObjectDef) IsGatherable() bool { return d.Gather != nil }
func (d *ObjectDef) IsTalkable() bool { return d.Talk != nil }
func (d *ObjectDef) IsSafespot() bool { return d.Safespot != nil }
func (d *ObjectDef) IsInteractable() bool {
return d.Gather != nil || d.Talk != nil || d.Safespot != nil
}
func (d *ObjectDef) BehaviorType() string {
switch {
case d.Gather != nil:
return "gather"
case d.Talk != nil:
return "talk"
case d.Safespot != nil:
return "safespot"
}
return ""
}
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