1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
|
package net
import (
"bufio"
"fmt"
"log"
"net"
"strings"
)
type SessionState int
const (
StateAccountName SessionState = iota
StatePassword
StateNewAccountPass
StateNewAccountConfirm
StateMenu
StateNewCharName
StateNewCharConfirm
StateRenameAccount
StateRenameChar
StateRenameCharName
StateDeleteChar
StatePurgeAccount
StateGame
StateChangeDescription
StateTalk
StateDropAllConfirm
)
type Session struct {
Conn net.Conn
Reader *bufio.Reader
State SessionState
Account *AccountEntry
Player interface{} // *player.Player once character is selected
PendingChar string // char being renamed/deleted
PendingPass string // first password during signup
Disconnecting bool
DisconnectTicks int
}
type AccountEntry struct {
Name string
PasswordHash string
Characters []string
Aliases map[string]string
}
type Server struct {
listener net.Listener
hub *Hub
}
type Hub struct {
sessions map[*Session]bool
rooms map[int]map[*Session]bool
onRemove func(*Session)
}
func NewHub() *Hub {
return &Hub{
sessions: make(map[*Session]bool),
rooms: make(map[int]map[*Session]bool),
}
}
func (h *Hub) OnRemove(cb func(*Session)) {
h.onRemove = cb
}
func (h *Hub) Add(s *Session) {
h.sessions[s] = true
}
func (h *Hub) Remove(s *Session) {
if s.Player != nil && s.State == StateGame && !s.Disconnecting {
s.Disconnecting = true
s.DisconnectTicks = 10
return
}
h.HardRemove(s)
}
func (h *Hub) HardRemove(s *Session) {
delete(h.sessions, s)
for _, room := range h.rooms {
delete(room, s)
}
if h.onRemove != nil {
h.onRemove(s)
}
}
func (h *Hub) EnterRoom(s *Session, roomID int) {
h.LeaveRoom(s)
if h.rooms[roomID] == nil {
h.rooms[roomID] = make(map[*Session]bool)
}
h.rooms[roomID][s] = true
}
func (h *Hub) LeaveRoom(s *Session) {
for _, room := range h.rooms {
delete(room, s)
}
}
func (h *Hub) AllSessions() []*Session {
var out []*Session
for s := range h.sessions {
out = append(out, s)
}
return out
}
func (h *Hub) PlayersInRoom(roomID int) []*Session {
var out []*Session
if room, ok := h.rooms[roomID]; ok {
for s := range room {
out = append(out, s)
}
}
return out
}
func NewServer(addr string) (*Server, error) {
l, err := net.Listen("tcp", addr)
if err != nil {
return nil, err
}
return &Server{listener: l, hub: NewHub()}, nil
}
func (s *Server) Hub() *Hub {
return s.hub
}
func (s *Server) ListenAndServe(handler func(*Session, string)) error {
for {
conn, err := s.listener.Accept()
if err != nil {
return err
}
session := &Session{
Conn: conn,
Reader: bufio.NewReader(conn),
State: StateAccountName,
}
s.hub.Add(session)
go s.handleSession(session, handler)
}
}
func (s *Server) handleSession(session *Session, handler func(*Session, string)) {
defer func() {
if r := recover(); r != nil {
log.Printf("session panic: %v", r)
}
s.hub.Remove(session)
session.Conn.Close()
}()
_, _ = session.Conn.Write([]byte("\033[2J\033[H")) // clear screen
welcomeart := `
, 3333333 333 333 333 3333333 3333333
| 33! 33! 333 33! 33! 333 33! 333 ':. +
-+- * 3!! 3!3!3!3! !!3 3!3!!3! 3!3 !3! '::._ *
| !!: !!: !!! !!: !!: :!! !!: !!! '._)
: : : : : : : : :: : : ,
. * ,
, welcome to third collapse . *
3333333 333333 333 , 333 333333 3333333 333333 33333333
!33 33! 333 33! 33! 33! 333 33! 333 !33 33!
!3! 3!3 !3! 3!! 3!! + 3!3!3!3! 3!33!3! !33!! 3!!!:!
:!! !!: !!! !!: !!: !!: !!! !!: !:! !!:
:: :: : : :. : : ::.: : : ::.: : : : : : ::.: : : :: :::
`
session.Write(welcomeart)
session.Write("ACCOUNT NAME> ")
for {
line, err := session.Reader.ReadString('\n')
if err != nil {
log.Printf("session read error: %v", err)
return
}
line = strings.TrimSpace(line)
handler(session, line)
}
}
func (sess *Session) Write(msg string) {
_, _ = sess.Conn.Write([]byte(msg))
}
func (sess *Session) WriteLine(msg string) {
_, _ = sess.Conn.Write([]byte(msg + "\r\n"))
}
func (sess *Session) WriteLines(lines ...string) {
for _, l := range lines {
sess.WriteLine(l)
}
}
func (sess *Session) Writef(format string, args ...interface{}) {
sess.Write(fmt.Sprintf(format, args...))
}
|