1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
|
package game
import (
"testing"
"thehouseoficarus/internal/behavior"
"thehouseoficarus/internal/player"
"thehouseoficarus/internal/world"
)
func spawnTestMob(g *Game, defID string, roomID int) *world.MobInstance {
def, err := g.MobStore.LoadDef(defID)
if err != nil {
panic("spawnTestMob: " + err.Error())
}
cfg := &behavior.SpawnMobConfig{ID: defID}
return g.MobStore.SpawnTransient(def, cfg, roomID, "")
}
func patchAggroRand(val float64) func() {
orig := rollAggroRand
rollAggroRand = func() float64 { return val }
return func() { rollAggroRand = orig }
}
func TestAggroInlineRollFiresOnArrival(t *testing.T) {
defer patchAggroRand(0.0)()
g := escapeTestGame()
spawnTestMob(g, "skeleton", 100)
p := player.New("agro_fire")
p.RoomID = 100
sess := escapeTestSession(p)
g.checkAggro(sess)
if g.Combat.Get(p.Name) == nil {
t.Error("aggro should have started combat on inline roll")
}
}
func TestAggroPerTickRetrySubscriber(t *testing.T) {
t.Run("miss_then_retry_fires", func(t *testing.T) {
defer patchAggroRand(0.5)()
g := escapeTestGame()
spawnTestMob(g, "skeleton", 200)
p := player.New("agro_retry")
p.RoomID = 200
sess := escapeTestSession(p)
g.checkAggro(sess)
if g.Combat.Get(p.Name) != nil {
t.Fatal("inline roll should have missed (val=0.5)")
}
rollAggroRand = func() float64 { return 0.0 }
g.Ticks.Tick()
if g.Combat.Get(p.Name) == nil {
t.Error("per-tick retry subscriber should have started combat")
}
})
t.Run("miss_then_ineligible_unsubscribes", func(t *testing.T) {
defer patchAggroRand(0.5)()
g := escapeTestGame()
spawnTestMob(g, "skeleton", 300)
p := player.New("agro_leave")
p.RoomID = 300
sess := escapeTestSession(p)
g.checkAggro(sess)
if g.Combat.Get(p.Name) != nil {
t.Fatal("inline roll should have missed (val=0.5)")
}
p.RoomID = 999
g.Ticks.Tick()
if g.Combat.Get(p.Name) != nil {
t.Error("retry should have self-unsubscribed, no combat started")
}
})
}
|