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package game
import (
"strings"
"testing"
"thehouseoficarus/internal/casino"
"thehouseoficarus/internal/color"
"thehouseoficarus/internal/net"
)
func TestRouletteSpinOutputHasNoPromptOrBlankLines(t *testing.T) {
g, sess, conn := uxCasinoGame(t)
g.Hub = net.NewHub()
g.Hub.EnterRoom(sess, 1)
sess.Player.Options = map[string]any{"color": "none", "unicode": true}
g.emitCasinoEvents(g.Casino.Join(1, casino.TableConfig{ID: "roulette", Game: casino.GameRoulette}, sess.Player.Name))
sess.ClearPrompt()
conn.data = nil
g.executeBet(sess, []string{"2", "on", "2"}, "bet 2 on 2")
g.writePrompt(sess) // the command queue's post-command prompt
text := strings.ReplaceAll(string(conn.data), "\r\n", "\n")
if !strings.HasSuffix(text, "The roulette wheel spins...\n") {
t.Fatalf("prompt after spin announcement: %q", text)
}
before := len(conn.data)
g.reprompt(sess)
if len(conn.data) != before {
t.Fatal("reprompt interrupted animation")
}
for tick := 1; tick <= 5; tick++ {
conn.data = nil
g.CasinoTick()
text = strings.ReplaceAll(string(conn.data), "\r\n", "\n")
if strings.Count(text, "\n") != 1 || !strings.HasSuffix(text, "\n") || color.VisibleLen(strings.TrimSuffix(text, "\n")) != 10 {
t.Fatalf("tick %d: expected exactly one strip: %q", tick, text)
}
if tick == 5 && strings.Count(text, ".") != 1 {
t.Fatal("final strip missing ball")
}
}
for tick := 6; tick <= 7; tick++ {
conn.data = nil
g.CasinoTick()
if len(conn.data) != 0 {
t.Fatalf("tick %d: expected silence: %q", tick, conn.data)
}
}
g.CasinoTick()
result := strings.ReplaceAll(string(conn.data), "\r\n", "\n")
if !strings.HasPrefix(result, "\nThe ball lands in") || g.casinoAnimationBusy(sess) {
t.Fatalf("result did not start on a blank line or end animation: %q", result)
}
// A resolved spin shows the result and the next-spin menu, but not the
// tracker, racetrack, and history again.
if strings.Contains(result, "History: last") {
t.Fatalf("settlement redrew the table board: %q", result)
}
sess.ClearPrompt()
conn.data = nil
g.writePrompt(sess)
if len(conn.data) == 0 {
t.Fatal("prompt did not resume")
}
}
func TestRouletteSpinStrip(t *testing.T) {
for _, mode := range []string{"none", "ansi", "xterm256"} {
for _, unicode := range []bool{false, true} {
for _, ball := range []int{-1, 5} {
s := &casino.RouletteSnapshot{Phase: "playing", SpinFrame: 1, BallPosition: ball, SpinPockets: [10]string{"1", "2", "1", "2", "1", "26", "0", "32", "15", "19"}}
art := renderRouletteSnapshot(s, mode, unicode, 7)
plain := plainRoulette(art)
dots := 0
if ball >= 0 {
dots = 1
}
if color.VisibleLen(art) != 10 || strings.Count(plain, ".") != dots || strings.Contains(plain, "\n") {
t.Fatalf("bad strip: %q", art)
}
block := "█"
if !unicode {
block = "#"
}
if strings.Count(plain, block) != 10-dots {
t.Fatalf("bad blocks: %q", plain)
}
if mode != "none" && ball >= 0 && !strings.Contains(art, roulettePaint(mode, ".", 8)) {
t.Fatalf("26 ball is not black: %q", art)
}
}
for _, pocket := range []string{"0", "00", "26", "32"} {
s := &casino.RouletteSnapshot{Phase: "playing", SpinFrame: 5, BallPosition: 4}
s.SpinPockets[4] = pocket
art := renderRouletteSnapshot(s, mode, unicode, 7)
fg, _ := roulettePocketColor(pocket)
if fg == 0 {
fg = 8
}
if !strings.Contains(art, roulettePaint(mode, ".", fg)) {
t.Fatalf("wrong ball color for %s: %q", pocket, art)
}
}
}
}
if got := renderRouletteSnapshot(&casino.RouletteSnapshot{Phase: "playing"}, "none", true, 7); got != "" {
t.Fatalf("old wheel still shown: %q", got)
}
}
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