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path: root/internal/game/render_craps_test.go
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package game

import (
	"strings"
	"testing"

	"thehouseoficarus/internal/casino"
	"thehouseoficarus/internal/color"
	"thehouseoficarus/internal/combat"
	"thehouseoficarus/internal/net"
	"thehouseoficarus/internal/player"
	"thehouseoficarus/internal/world"
)

func TestCrapsHalfTableGeometryAndPuck(t *testing.T) {
	for _, unicode := range []bool{false, true} {
		for _, point := range []int{0, 4, 5, 6, 8, 9, 10} {
			s := &casino.CrapsSnapshot{Point: point, Field12: 3}
			art := renderCrapsFelt(s, "none", unicode)
			rows := strings.Split(strings.TrimSuffix(art, "\n"), "\n")
			if len(rows) != 21 {
				t.Fatal(len(rows))
			}
			for _, row := range rows {
				if color.VisibleLen(row) != 77 {
					t.Fatalf("misaligned (%d): %s", color.VisibleLen(row), row)
				}
			}
			// Check connected box edges at the main rail and centre-action partition.
			if unicode {
				for _, r := range []rune{'┌', '┬', '┼', '├', '┤', '┴', '┘'} {
					if !strings.ContainsRune(art, r) {
						t.Fatalf("missing joint %c", r)
					}
				}
			}
			v := "|"
			if unicode {
				v = "│"
			}
			want := v + "OFF" + v
			if point != 0 {
				want = v + "ON " + v
			}
			if strings.Count(art, want) != 1 {
				t.Fatalf("missing/duplicate puck %d: %s", point, art)
			}
			if !strings.Contains(art, "12 PAYS TRIPLE") {
				t.Fatal("field variant invisible")
			}
			for _, bet := range []string{"DON'T COME", "C O M E", "F I E L D", "DON'T PASS", "PASS LINE", "HARD 4", "HARD 6", "HARD 8", "HARD 10", "SEVEN", "CRAPS", "ELEVEN", "ACES", "ACE 3", "BOXCARS", "HORN", "HOP"} {
				if strings.Count(art, bet) != 1 {
					t.Fatalf("missing or duplicate %q", bet)
				}
			}
		}
	}
	t.Log("\n" + renderCrapsSnapshot(&casino.CrapsSnapshot{Point: 6, Field12: 3, Dice: [2]int{3, 3}, Queue: []string{"Alice", "Bob"}, Made: []int{4, 5}, Seen: []int{2, 4, 5, 6, 9}, Phase: "betting", ShootIn: 10, DealerIn: 70}, "none", true))
}

// TestCrapsFeltOddsLabelAndCompaction pins the compacted felt copy: the
// free-odds cap is printed in parentheses, the old behind-the-line suffix is
// gone, and FIELD is letter-spaced.
func TestCrapsFeltOddsLabelAndCompaction(t *testing.T) {
	base := &casino.CrapsSnapshot{Point: 6, Field12: 3}
	art := plainRoulette(renderCrapsFelt(base, "none", true))
	for _, want := range []string{"F I E L D", "FREE ODDS (3x-4x-5x)", "DON'T PASS", "BAR 12"} {
		if !strings.Contains(art, want) {
			t.Fatalf("felt missing %q", want)
		}
	}
	if strings.Count(art, "BAR 12") != 2 {
		t.Fatalf("expected BAR 12 on both don't rails: %q", art)
	}
	for _, gone := range []string{"BEHIND THE LINE", "DON'T PASS   /", "FREE ODDS  /"} {
		if strings.Contains(art, gone) {
			t.Fatalf("felt still shows %q", gone)
		}
	}
	custom := &casino.CrapsSnapshot{Point: 6, Field12: 3, Odds: "100x"}
	if !strings.Contains(plainRoulette(renderCrapsFelt(custom, "none", true)), "FREE ODDS (100x)") {
		t.Fatal("custom odds cap not shown")
	}
}

// TestCrapsTrackerBracketsRegularNumbersBold pins the mixed tracker weights:
// the bracket glyphs are regular while the total itself stays bold.
func TestCrapsTrackerBracketsRegularNumbersBold(t *testing.T) {
	art := renderCrapsTrackers(&casino.CrapsSnapshot{}, "xterm256", true)
	regular := color.Render("xterm256", color.ColorSpec{Fg: 229, Bg: 24}, "[")
	bold := color.Render("xterm256", color.ColorSpec{Fg: 229, Bg: 24, Bold: true}, " 4")
	if !strings.Contains(art, regular) {
		t.Fatal("tracker brackets are not regular weight")
	}
	if !strings.Contains(art, bold) {
		t.Fatal("tracker numbers are not bold")
	}
}

// TestCrapsFireTrackerHighlightsMadePoints pins the Fire half of the tracker:
// made points highlight, un-made points do not, and no asterisk is involved.
func TestCrapsFireTrackerHighlightsMadePoints(t *testing.T) {
	s := &casino.CrapsSnapshot{Point: 6, Made: []int{4, 9}}
	art := renderCrapsTrackers(s, "xterm256", true)
	fireRow := ""
	for _, line := range strings.Split(art, "\n") {
		if strings.Contains(line, "FIRE") {
			fireRow = line
		}
	}
	if got := strings.Count(fireRow, color.BgCode("xterm256", 220)); got != 2 {
		t.Fatalf("expected 2 highlighted fire points, got %d: %q", got, plainRoulette(art))
	}
	plain := plainRoulette(art)
	for _, want := range []string{"[ 4]", "[ 9]"} {
		if !strings.Contains(plain, want) {
			t.Fatalf("missing fire point %s: %q", want, plain)
		}
	}
	if strings.Contains(plain, "*") {
		t.Fatalf("fire tracker still uses an asterisk: %q", plain)
	}
}
func TestCrapsTrackersAndDiceStyles(t *testing.T) {
	s := &casino.CrapsSnapshot{Point: 6, Made: []int{4, 6}, Seen: []int{2, 12}}
	art := renderCrapsTrackers(s, "xterm256", true)
	plain := plainRoulette(art)
	// Both trackers bracket every number; made/rolled numbers are shown by the
	// highlight alone, with no asterisk.
	for _, token := range []string{"[ 4]", "[ 5]", "[ 6]", "[ 2]", "[12]"} {
		if !strings.Contains(plain, token) {
			t.Fatal("tracker missing", token)
		}
	}
	if strings.Contains(plain, "*") || strings.Contains(plain, "= rolled") {
		t.Fatalf("tracker still uses asterisks or the rolled legend: %q", plain)
	}
	if strings.Count(art, color.BgCode("xterm256", 220)) != 4 {
		t.Fatal("wrong number of highlighted tracker tokens")
	}
	if !strings.Contains(art, color.BgCode("xterm256", 24)) {
		t.Fatal("tracker background is not blue")
	}
	if strings.Contains(art, color.BgCode("xterm256", 124)) {
		t.Fatal("tracker still uses a red background")
	}
	// The ATS payout panel now lives only on the main felt, and the fire odds
	// share a single row.
	if strings.Contains(plain, "DISTINCT POINTS") || strings.Contains(plain, "34:1") || strings.Contains(plain, "175:1") {
		t.Fatalf("tracker still shows a payout panel: %q", plain)
	}
	if !strings.Contains(plain, "4 POINTS   24:1") {
		t.Fatalf("fire odds not collapsed to one row: %q", plain)
	}
	feltArt := renderCrapsFelt(s, "xterm256", true)
	if !strings.Contains(feltArt, color.BgCode("xterm256", 24)) {
		t.Fatal("felt Fire/ATS spots are not blue")
	}
	if strings.Contains(feltArt, color.BgCode("xterm256", 124)) {
		t.Fatal("felt still uses a red bonus background")
	}
	if !strings.Contains(feltArt, color.BgCode("xterm256", 22)) {
		t.Fatal("felt not dark green")
	}
	g := &Game{}
	p := player.New("Alice")
	p.Options = map[string]any{"card_style": "light", "unicode": true}
	sess := &net.Session{Player: p}
	s.Dice = [2]int{2, 5}
	light := g.renderCasinoSnapshot(sess, s)
	p.Options["card_style"] = "dark"
	dark := g.renderCasinoSnapshot(sess, s)
	if light != dark {
		t.Fatal("craps dice are intentionally style-independent")
	}
	for a := 1; a <= 6; a++ {
		for b := 1; b <= 6; b++ {
			for _, unicode := range []bool{false, true} {
				lit := renderCrapsDice([2]int{a, b}, "xterm256", unicode)
				dim := renderCrapsDice([2]int{a, b}, "xterm256", unicode)
				if !strings.Contains(lit, color.BgCode("xterm256", 15)) || !strings.Contains(dim, color.BgCode("xterm256", 15)) {
					t.Fatal("craps dice should always use a white background")
				}
				pip := "o"
				if unicode {
					pip = "●"
				}
				if strings.Count(strings.ReplaceAll(plainRoulette(lit), "Total:", ""), pip) != a+b {
					t.Fatal("wrong pip count", a, b)
				}
				if plainRoulette(lit) != plainRoulette(dim) {
					t.Fatal("style changed dice outcome")
				}
			}
		}
	}
}
func TestCrapsRemindersFollowArt(t *testing.T) {
	g := &Game{Casino: casino.NewManager(1), Combat: combat.NewTracker(), Deps: Deps{World: world.New(t.TempDir())}}
	g.Casino.Join(1, casino.TableConfig{ID: "c", Game: casino.GameCraps}, "alice")
	conn := &casinoTestConn{}
	p := player.New("alice")
	sess := &net.Session{Player: p, Conn: conn}
	g.loggedInChars = map[string]*net.Session{"alice": sess}
	for _, display := range []string{"full", "compact"} {
		p.Options = map[string]any{"casino_display": display}
		conn.data = nil
		g.emitCasinoEvents(g.Casino.Table(1, "c").Status("alice"))
		text := plainRoulette(string(conn.data))
		felt, commands := strings.Index(text, "PASS LINE"), strings.Index(text, "bet N on BET")
		if felt < 0 || commands < felt {
			t.Fatal("reminder above graphic", text)
		}
		for _, old := range []string{"Next in order:", "Fire points made:", "ATS numbers:", "Phase:", "Timer: 0"} {
			if strings.Contains(text, old) {
				t.Fatal("raw status leaked", old)
			}
		}
	}
}