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package game
import (
"fmt"
"strings"
"thehouseoficarus/internal/net"
)
func (g *Game) executeSummon(sess *net.Session, args []string, rawInput string) {
if !g.checkAdmin(sess) {
sess.WriteLine("Unknown command.")
return
}
adminP := sess.Player
if adminP == nil {
return
}
if len(args) == 0 {
sess.WriteLine("Summon whom?")
return
}
targetName := args[0]
g.charsMu.Lock()
targetSess, ok := g.loggedInChars[targetName]
g.charsMu.Unlock()
if !ok {
for _, other := range g.Hub.AllSessions() {
if other.Player != nil && strings.EqualFold(other.Player.Name, targetName) {
targetSess = other
break
}
}
}
if targetSess == nil || targetSess.Player == nil {
sess.WriteLine("Player not found.")
return
}
if targetSess == sess {
sess.WriteLine("You can't summon yourself.")
return
}
tp := targetSess.Player
adminRoom := adminP.RoomID
oldRoom := tp.RoomID
tp.ClearMoveState()
if g.Combat.Get(tp.Name) != nil {
g.stopCombat(tp.Name)
}
tp.Action = nil
g.cancelRest(tp.Name)
g.cancelEnterSeq(tp.Name)
if tp.EnterSeqRoom != 0 && tp.EnterSeqRoom == oldRoom {
tp.EnterSeqRoom = 0
}
if ss, ok := g.safespot.Get(tp.Name); ok {
g.forceLeaveSafespot(targetSess, tp, &ss, "")
}
tp.RoomID = adminRoom
tp.HazardTimer = 0
tp.Stats.RecordRoomVisit(adminRoom)
g.AccountStore.SaveCharacter(tp)
g.World.SeedGroundItems(adminRoom)
g.seedRoomMobs(adminRoom)
g.seedRoomObjects(adminRoom)
if g.Hub != nil {
for _, other := range g.Hub.PlayersInRoom(oldRoom) {
if other != targetSess {
other.WriteLine(fmt.Sprintf("%s vanishes.", tp.Name))
}
}
g.Hub.EnterRoom(targetSess, adminRoom)
for _, other := range g.Hub.PlayersInRoom(adminRoom) {
if other != targetSess {
other.WriteLine(fmt.Sprintf("%s appears.", tp.Name))
}
}
}
targetSess.WriteLine(fmt.Sprintf("You have been summoned by %s.", adminP.Name))
sess.WriteLine(fmt.Sprintf("Summoned %s.", tp.Name))
g.doLook(targetSess)
g.runEnterSteps(targetSess, adminRoom)
g.checkAggro(targetSess)
}
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